Lime3DS/src/citra_qt/configuration/configure_ui.cpp

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDirIterator>
#include "citra_qt/configuration/configure_ui.h"
#include "citra_qt/ui_settings.h"
#include "ui_configure_ui.h"
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
ui->setupUi(this);
ui->language_combobox->addItem(tr("<System>"), QString(""));
ui->language_combobox->addItem(tr("English"), QString("en"));
QDirIterator it(":/languages", QDirIterator::NoIteratorFlags);
while (it.hasNext()) {
QString locale = it.next();
locale.truncate(locale.lastIndexOf('.'));
locale.remove(0, locale.lastIndexOf('/') + 1);
QString lang = QLocale::languageToString(QLocale(locale).language());
ui->language_combobox->addItem(lang, locale);
}
// Unlike other configuration changes, interface language changes need to be reflected on the
// interface immediately. This is done by passing a signal to the main window, and then
// retranslating when passing back.
connect(ui->language_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&ConfigureUi::onLanguageChanged);
for (const auto& theme : UISettings::themes) {
ui->theme_combobox->addItem(theme.first, theme.second);
}
this->setConfiguration();
}
ConfigureUi::~ConfigureUi() = default;
void ConfigureUi::setConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->icon_size_combobox->setCurrentIndex(
static_cast<int>(UISettings::values.game_list_icon_size));
ui->row_1_text_combobox->setCurrentIndex(static_cast<int>(UISettings::values.game_list_row_1));
ui->row_2_text_combobox->setCurrentIndex(static_cast<int>(UISettings::values.game_list_row_2) +
1);
ui->toggle_hide_no_icon->setChecked(UISettings::values.game_list_hide_no_icon);
}
void ConfigureUi::applyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.game_list_icon_size =
static_cast<UISettings::GameListIconSize>(ui->icon_size_combobox->currentIndex());
UISettings::values.game_list_row_1 =
static_cast<UISettings::GameListText>(ui->row_1_text_combobox->currentIndex());
UISettings::values.game_list_row_2 =
static_cast<UISettings::GameListText>(ui->row_2_text_combobox->currentIndex() - 1);
UISettings::values.game_list_hide_no_icon = ui->toggle_hide_no_icon->isChecked();
}
void ConfigureUi::onLanguageChanged(int index) {
if (index == -1)
return;
emit languageChanged(ui->language_combobox->itemData(index).toString());
}
void ConfigureUi::retranslateUi() {
ui->retranslateUi(this);
}