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https://github.com/Lime3DS/Lime3DS.git
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55 lines
2.1 KiB
CMake
55 lines
2.1 KiB
CMake
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SET(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
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SET(CMAKE_SYSTEM_NAME Windows)
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SET(CMAKE_SYSTEM_PROCESSOR x86_64)
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# Actually a hack, w/o this will cause some strange errors
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SET(CMAKE_HOST_WIN32 TRUE)
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SET(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
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SET(SDL2_PATH ${MINGW_PREFIX})
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SET(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
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# Specify the cross compiler
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SET(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc-posix)
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SET(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++-posix)
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SET(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
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# Mingw tools
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SET(STRIP ${MINGW_TOOL_PREFIX}strip)
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SET(WINDRES ${MINGW_TOOL_PREFIX}windres)
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SET(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
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# ccache wrapper
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OPTION(USE_CCACHE "Use ccache for compilation" OFF)
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IF(USE_CCACHE)
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FIND_PROGRAM(CCACHE ccache)
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IF (CCACHE)
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MESSAGE(STATUS "Using ccache found in PATH")
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SET_PROPERTY(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
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SET_PROPERTY(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
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ELSE(CCACHE)
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MESSAGE(WARNING "USE_CCACHE enabled, but no ccache found")
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ENDIF(CCACHE)
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ENDIF(USE_CCACHE)
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# Search for programs in the build host directories
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SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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# Echo modified cmake vars to screen for debugging purposes
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IF(NOT DEFINED ENV{MINGW_DEBUG_INFO})
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MESSAGE("")
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MESSAGE("Custom cmake vars: (blank = system default)")
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MESSAGE("-----------------------------------------")
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MESSAGE("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
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MESSAGE("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
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MESSAGE("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
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MESSAGE("* WINDRES : ${WINDRES}")
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MESSAGE("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
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MESSAGE("* STRIP : ${STRIP}")
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MESSAGE("* USE_CCACHE : ${USE_CCACHE}")
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MESSAGE("")
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# So that the debug info only appears once
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SET(ENV{MINGW_DEBUG_INFO} SHOWN)
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ENDIF()
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