Lime3DS/src/video_core/shader/shader_interpreter.h

19 lines
365 B
C
Raw Normal View History

// Copyright 2014 Citra Emulator Project
2014-12-17 06:38:14 +01:00
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Pica {
namespace Shader {
template <bool Debug> struct UnitState;
template<bool Debug>
void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset);
} // namespace
} // namespace