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Merge pull request #811 from archshift/commonify
Commonify video_core utility headers
This commit is contained in:
commit
0414ad20cb
@ -11,10 +11,10 @@
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#include <QSpinBox>
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#include <QSpinBox>
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#include <QComboBox>
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#include <QComboBox>
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#include "video_core/pica.h"
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#include "common/vector_math.h"
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#include "video_core/math.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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#include "graphics_cmdlists.h"
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#include "graphics_cmdlists.h"
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@ -9,10 +9,11 @@
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#include <QPushButton>
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#include <QPushButton>
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#include <QSpinBox>
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#include <QSpinBox>
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#include "common/color.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/color.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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@ -24,6 +24,7 @@ set(HEADERS
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bit_field.h
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bit_field.h
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break_points.h
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break_points.h
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chunk_file.h
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chunk_file.h
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color.h
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common_funcs.h
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common_funcs.h
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common_paths.h
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common_paths.h
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common_types.h
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common_types.h
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@ -54,6 +55,7 @@ set(HEADERS
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thread_queue_list.h
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thread_queue_list.h
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thunk.h
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thunk.h
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timer.h
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timer.h
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vector_math.h
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)
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)
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create_directory_groups(${SRCS} ${HEADERS})
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create_directory_groups(${SRCS} ${HEADERS})
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@ -6,8 +6,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "common/vector_math.h"
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#include "video_core/math.h"
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namespace Color {
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namespace Color {
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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@ -22,7 +23,6 @@
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#include "video_core/command_processor.h"
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#include "video_core/command_processor.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "video_core/color.h"
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namespace GPU {
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namespace GPU {
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@ -29,11 +29,9 @@ set(HEADERS
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renderer_opengl/pica_to_gl.h
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renderer_opengl/pica_to_gl.h
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renderer_opengl/renderer_opengl.h
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renderer_opengl/renderer_opengl.h
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clipper.h
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clipper.h
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color.h
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command_processor.h
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command_processor.h
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gpu_debugger.h
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gpu_debugger.h
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hwrasterizer_base.h
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hwrasterizer_base.h
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math.h
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pica.h
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pica.h
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primitive_assembly.h
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primitive_assembly.h
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rasterizer.h
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rasterizer.h
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@ -17,11 +17,11 @@
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#include <nihstro/shader_binary.h>
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#include <nihstro/shader_binary.h>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/color.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "video_core/color.h"
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#include "video_core/math.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -12,7 +12,8 @@
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#include <mutex>
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#include <mutex>
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#include <vector>
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#include <vector>
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#include "video_core/math.h"
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#include "common/vector_math.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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namespace Pica {
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namespace Pica {
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@ -15,8 +15,7 @@
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/vector_math.h"
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#include "math.h"
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namespace Pica {
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namespace Pica {
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@ -4,6 +4,7 @@
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#include <algorithm>
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#include <algorithm>
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/profiler.h"
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#include "common/profiler.h"
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@ -13,7 +14,6 @@
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#include "debug_utils/debug_utils.h"
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#include "debug_utils/debug_utils.h"
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#include "math.h"
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#include "math.h"
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#include "color.h"
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#include "pica.h"
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#include "pica.h"
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#include "rasterizer.h"
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#include "rasterizer.h"
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#include "vertex_shader.h"
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#include "vertex_shader.h"
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@ -2,10 +2,11 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/color.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "video_core/color.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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@ -4,13 +4,13 @@
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/pica_to_gl.h"
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#include "video_core/renderer_opengl/pica_to_gl.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/math.h"
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RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
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RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
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FullFlush();
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FullFlush();
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