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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-01 07:55:07 +01:00
Removed old Citra installer files
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parent
62e2e0a8f2
commit
125877647a
@ -419,7 +419,6 @@ if (USE_SYSTEM_SOUNDTOUCH)
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endif()
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add_subdirectory(src)
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add_subdirectory(dist/installer)
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# Set lime-qt project or lime project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
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31
dist/installer/CMakeLists.txt
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31
dist/installer/CMakeLists.txt
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@ -1,31 +0,0 @@
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if(WIN32)
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set(PLATFORM "windows")
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elseif(APPLE)
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set(PLATFORM "mac")
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elseif(UNIX)
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set(PLATFORM "linux")
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else()
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message(FATAL_ERROR "Cannot build installer for this unsupported platform")
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endif()
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set(BUILD_DIR "${CMAKE_BINARY_DIR}/installer")
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set(DIST_DIR "${BUILD_DIR}/dist")
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set(TARGET_FILE "${DIST_DIR}/lime3ds-setup-${PLATFORM}")
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file(MAKE_DIRECTORY "${BUILD_DIR}" "${DIST_DIR}")
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# Adds a custom target that will run the BuildInstaller.cmake file
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# CMake can't just run a cmake function as a custom command, so this is a way around it.
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# Calls the cmake command and runs a cmake file in "scripting" mode passing in variables with -D
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add_custom_command(OUTPUT "${TARGET_FILE}"
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COMMAND ${CMAKE_COMMAND}
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-DBASE_DIR=${CMAKE_SOURCE_DIR}
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-DSRC_DIR=${CMAKE_CURRENT_SOURCE_DIR}
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-DBUILD_DIR=${BUILD_DIR}
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-DTARGET_FILE=${TARGET_FILE}
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-P ${CMAKE_SOURCE_DIR}/CMakeModules/BuildInstaller.cmake
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WORKING_DIRECTORY ${BUILD_DIR}
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)
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add_custom_target(installer DEPENDS ${TARGET_FILE})
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9
dist/installer/README.md
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9
dist/installer/README.md
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@ -1,9 +0,0 @@
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Lime3DS Qt Installer
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==================
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This contains the configuration files for building Lime3DS's installer.
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Installers can only be built on the platform that they are targeting.
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Build the `installer` target to generate the installer, and the installer will be in
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${build_dir}/installer/dist/
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19
dist/installer/config/config_linux.xml
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19
dist/installer/config/config_linux.xml
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@ -1,19 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Installer>
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<Name>Lime3DS</Name>
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<Version>1.0.0</Version>
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<Title>Lime3DS Updater</Title>
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<Publisher>Lime3DS Team</Publisher>
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<!-- e.g. /home/<user>/.lime3ds or /opt/lime3ds if run as root -->
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<TargetDir>@HomeDir@/.lime3ds</TargetDir>
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<AdminTargetDir>/opt/lime3ds</AdminTargetDir>
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<InstallerApplicationIcon>icon</InstallerApplicationIcon>
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<InstallerWindowIcon>icon.png</InstallerWindowIcon>
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<RemoteRepositories>
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<Repository>
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<Url>https://repo.citra-emu.org</Url>
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<Enabled>1</Enabled>
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<DisplayName>Official Lime3DS Repository</DisplayName>
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</Repository>
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</RemoteRepositories>
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</Installer>
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18
dist/installer/config/config_mac.xml
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18
dist/installer/config/config_mac.xml
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@ -1,18 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Installer>
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<Name>Lime3DS</Name>
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<Version>1.0.0</Version>
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<Title>Lime3DS Updater</Title>
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<Publisher>Lime3DS Team</Publisher>
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<!-- e.g. /Applications/Lime3DS -->
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<TargetDir>@ApplicationsDir@/Lime3DS</TargetDir>
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<InstallerApplicationIcon>icon</InstallerApplicationIcon>
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<InstallerWindowIcon>icon.png</InstallerWindowIcon>
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<RemoteRepositories>
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<Repository>
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<Url>https://repo.citra-emu.org</Url>
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<Enabled>1</Enabled>
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<DisplayName>Official Lime3DS Repository</DisplayName>
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</Repository>
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</RemoteRepositories>
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</Installer>
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19
dist/installer/config/config_windows.xml
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19
dist/installer/config/config_windows.xml
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@ -1,19 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Installer>
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<Name>Lime3DS</Name>
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<Version>1.0.0</Version>
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<Title>Lime3DS Updater</Title>
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<Publisher>Lime3DS Team</Publisher>
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<StartMenuDir>Lime3DS</StartMenuDir>
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<!-- e.g. C:\home\<user>\AppData\Local\Lime3DS -->
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<TargetDir>@HomeDir@/AppData/Local/Lime3DS</TargetDir>
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<InstallerApplicationIcon>icon</InstallerApplicationIcon>
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<InstallerWindowIcon>icon.png</InstallerWindowIcon>
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<RemoteRepositories>
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<Repository>
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<Url>https://repo.citra-emu.org</Url>
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<Enabled>1</Enabled>
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<DisplayName>Official Lime3DS Repository</DisplayName>
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</Repository>
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</RemoteRepositories>
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</Installer>
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dist/installer/config/icon.icns
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dist/installer/config/icon.ico
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dist/installer/config/icon.png
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