mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 18:19:21 +01:00
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
This commit is contained in:
parent
fb13bfe693
commit
1323ab2f5f
@ -129,16 +129,23 @@ int main(int argc, char** argv) {
|
||||
|
||||
std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
|
||||
|
||||
System::Init(emu_window.get());
|
||||
SCOPE_EXIT({ System::Shutdown(); });
|
||||
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
|
||||
if (!loader) {
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
|
||||
return -1;
|
||||
}
|
||||
|
||||
Loader::ResultStatus load_result = loader->Load();
|
||||
u32 system_mode;
|
||||
Loader::ResultStatus load_result = loader->LoadKernelSystemMode(system_mode);
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
||||
return -1;
|
||||
}
|
||||
|
||||
System::Init(emu_window.get(), system_mode);
|
||||
SCOPE_EXIT({ System::Shutdown(); });
|
||||
|
||||
load_result = loader->Load();
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
||||
return -1;
|
||||
|
@ -253,7 +253,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::InitializeSystem() {
|
||||
bool GMainWindow::InitializeSystem(u32 system_mode) {
|
||||
// Shutdown previous session if the emu thread is still active...
|
||||
if (emu_thread != nullptr)
|
||||
ShutdownGame();
|
||||
@ -270,7 +270,7 @@ bool GMainWindow::InitializeSystem() {
|
||||
}
|
||||
|
||||
// Initialize the core emulation
|
||||
System::Result system_result = System::Init(render_window);
|
||||
System::Result system_result = System::Init(render_window, system_mode);
|
||||
if (System::Result::Success != system_result) {
|
||||
switch (system_result) {
|
||||
case System::Result::ErrorInitVideoCore:
|
||||
@ -299,8 +299,21 @@ bool GMainWindow::LoadROM(const std::string& filename) {
|
||||
return false;
|
||||
}
|
||||
|
||||
u32 system_mode;
|
||||
Loader::ResultStatus load_result = app_loader->LoadKernelSystemMode(system_mode);
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!", load_result);
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
tr("Could not determine the system mode."));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!InitializeSystem(system_mode))
|
||||
return false;
|
||||
|
||||
Loader::ResultStatus result = app_loader->Load();
|
||||
if (Loader::ResultStatus::Success != result) {
|
||||
System::Shutdown();
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
|
||||
switch (result) {
|
||||
@ -338,14 +351,9 @@ void GMainWindow::BootGame(const std::string& filename) {
|
||||
LOG_INFO(Frontend, "Citra starting...");
|
||||
StoreRecentFile(filename); // Put the filename on top of the list
|
||||
|
||||
if (!InitializeSystem())
|
||||
if (!LoadROM(filename))
|
||||
return;
|
||||
|
||||
if (!LoadROM(filename)) {
|
||||
System::Shutdown();
|
||||
return;
|
||||
}
|
||||
|
||||
// Create and start the emulation thread
|
||||
emu_thread = std::make_unique<EmuThread>(render_window);
|
||||
emit EmulationStarting(emu_thread.get());
|
||||
|
@ -60,7 +60,12 @@ signals:
|
||||
void EmulationStopping();
|
||||
|
||||
private:
|
||||
bool InitializeSystem();
|
||||
/**
|
||||
* Initializes the emulation system.
|
||||
* @param system_mode The system mode with which to intialize the kernel.
|
||||
* @returns Whether the system was properly initialized.
|
||||
*/
|
||||
bool InitializeSystem(u32 system_mode);
|
||||
bool LoadROM(const std::string& filename);
|
||||
void BootGame(const std::string& filename);
|
||||
void ShutdownGame();
|
||||
|
@ -124,13 +124,11 @@ void HandleTable::Clear() {
|
||||
}
|
||||
|
||||
/// Initialize the kernel
|
||||
void Init() {
|
||||
void Init(u32 system_mode) {
|
||||
ConfigMem::Init();
|
||||
SharedPage::Init();
|
||||
|
||||
// TODO(yuriks): The memory type parameter needs to be determined by the ExHeader field instead
|
||||
// For now it defaults to the one with a largest allocation to the app
|
||||
Kernel::MemoryInit(2); // Allocates 96MB to the application
|
||||
Kernel::MemoryInit(system_mode);
|
||||
|
||||
Kernel::ResourceLimitsInit();
|
||||
Kernel::ThreadingInit();
|
||||
|
@ -286,8 +286,8 @@ private:
|
||||
|
||||
extern HandleTable g_handle_table;
|
||||
|
||||
/// Initialize the kernel
|
||||
void Init();
|
||||
/// Initialize the kernel with the specified system mode.
|
||||
void Init(u32 system_mode);
|
||||
|
||||
/// Shutdown the kernel
|
||||
void Shutdown();
|
||||
|
@ -95,6 +95,17 @@ public:
|
||||
*/
|
||||
virtual ResultStatus Load() = 0;
|
||||
|
||||
/**
|
||||
* Loads the system mode that this application needs.
|
||||
* This function defaults to 2 (96MB allocated to the application) if it can't read the information.
|
||||
* @param system_mode Out variable where the system mode will be stored.
|
||||
* @returns ResultStatus result of the operation
|
||||
*/
|
||||
virtual ResultStatus LoadKernelSystemMode(u32& system_mode) {
|
||||
system_mode = 2; // 96MB allocated to the application.
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the code (typically .code section) of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
|
@ -117,6 +117,14 @@ FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::LoadKernelSystemMode(u32& memory_type) {
|
||||
ResultStatus result = LoadExeFS();
|
||||
if (result != ResultStatus::Success)
|
||||
return result;
|
||||
memory_type = exheader_header.arm11_system_local_caps.system_mode;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::LoadExec() {
|
||||
using Kernel::SharedPtr;
|
||||
using Kernel::CodeSet;
|
||||
@ -277,6 +285,7 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
|
||||
LOG_DEBUG(Loader, "Core version: %d", core_version);
|
||||
LOG_DEBUG(Loader, "Thread priority: 0x%X", priority);
|
||||
LOG_DEBUG(Loader, "Resource limit category: %d", resource_limit_category);
|
||||
LOG_DEBUG(Loader, "System Mode: %d", exheader_header.arm11_system_local_caps.system_mode);
|
||||
|
||||
if (exheader_header.arm11_system_local_caps.program_id != ncch_header.program_id) {
|
||||
LOG_ERROR(Loader, "ExHeader Program ID mismatch: the ROM is probably encrypted.");
|
||||
|
@ -185,6 +185,13 @@ public:
|
||||
*/
|
||||
ResultStatus Load() override;
|
||||
|
||||
/**
|
||||
* Loads the Exheader and returns the system mode for this application.
|
||||
* @param system_mode Out variable where the system mode will be stored.
|
||||
* @return ResultStatus result of the operation
|
||||
*/
|
||||
ResultStatus LoadKernelSystemMode(u32& system_mode);
|
||||
|
||||
/**
|
||||
* Get the code (typically .code section) of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
|
@ -17,12 +17,12 @@ namespace System {
|
||||
|
||||
static bool is_powered_on{false};
|
||||
|
||||
Result Init(EmuWindow* emu_window) {
|
||||
Result Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
Core::Init();
|
||||
CoreTiming::Init();
|
||||
Memory::Init();
|
||||
HW::Init();
|
||||
Kernel::Init();
|
||||
Kernel::Init(system_mode);
|
||||
HLE::Init();
|
||||
if (!VideoCore::Init(emu_window)) {
|
||||
return Result::ErrorInitVideoCore;
|
||||
|
@ -15,7 +15,7 @@ enum class Result {
|
||||
ErrorInitVideoCore, ///< Something went wrong during video core init
|
||||
};
|
||||
|
||||
Result Init(EmuWindow* emu_window);
|
||||
Result Init(EmuWindow* emu_window, u32 system_mode);
|
||||
bool IsPoweredOn();
|
||||
void Shutdown();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user