mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 20:14:17 +01:00
fix more review comments
This commit is contained in:
parent
2465fd423a
commit
1d92343344
@ -51,7 +51,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
}
|
||||
|
||||
bool executable = false;
|
||||
auto res = loader->IsExecutable(executable);
|
||||
const auto res = loader->IsExecutable(executable);
|
||||
if (!executable && res != Loader::ResultStatus::ErrorEncrypted) {
|
||||
return true;
|
||||
}
|
||||
|
@ -134,8 +134,9 @@ Loader::ResultStatus NCCHContainer::OpenFile(const std::string& filepath, u32 nc
|
||||
}
|
||||
|
||||
Loader::ResultStatus NCCHContainer::LoadHeader() {
|
||||
if (has_header)
|
||||
if (has_header) {
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
if (!file.IsOpen()) {
|
||||
return Loader::ResultStatus::Error;
|
||||
}
|
||||
@ -143,8 +144,9 @@ Loader::ResultStatus NCCHContainer::LoadHeader() {
|
||||
// Reset read pointer in case this file has been read before.
|
||||
file.Seek(ncch_offset, SEEK_SET);
|
||||
|
||||
if (file.ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header))
|
||||
if (file.ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header)) {
|
||||
return Loader::ResultStatus::Error;
|
||||
}
|
||||
|
||||
// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
|
||||
if (Loader::MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) {
|
||||
@ -155,8 +157,9 @@ Loader::ResultStatus NCCHContainer::LoadHeader() {
|
||||
}
|
||||
|
||||
// Verify we are loading the correct file type...
|
||||
if (Loader::MakeMagic('N', 'C', 'C', 'H') != ncch_header.magic)
|
||||
if (Loader::MakeMagic('N', 'C', 'C', 'H') != ncch_header.magic) {
|
||||
return Loader::ResultStatus::ErrorInvalidFormat;
|
||||
}
|
||||
|
||||
has_header = true;
|
||||
return Loader::ResultStatus::Success;
|
||||
|
@ -396,7 +396,7 @@ InstallStatus InstallCIA(const std::string& path,
|
||||
}
|
||||
|
||||
bool executable = false;
|
||||
auto res = loader->IsExecutable(executable);
|
||||
const auto res = loader->IsExecutable(executable);
|
||||
if (res == Loader::ResultStatus::ErrorEncrypted) {
|
||||
return false;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user