Shader Debugger: Allow editing of input vertex data

This commit is contained in:
Yuri Kunde Schlesner 2015-08-25 06:46:11 -03:00
parent 2bdf9ede91
commit 2011f9a042

View File

@ -518,6 +518,8 @@ void GraphicsVertexShaderWidget::OnResumed() {
void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) {
float value = input_data[index]->text().toFloat();
input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value);
// Re-execute shader with updated value
Reload();
}