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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-24 02:29:20 +01:00
ffmpeg: Misc fixes
The most important one being adding a mutex to protect the format_context. Apparently it wasn't thread safe (as one'd expect) but I didn't think about that. Should fix some of the strange issues happening with MP4 muxers, etc.
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@ -44,10 +44,12 @@ FFmpegStream::~FFmpegStream() {
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Free();
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}
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bool FFmpegStream::Init(AVFormatContext* format_context_) {
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bool FFmpegStream::Init(FFmpegMuxer& muxer) {
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InitializeFFmpegLibraries();
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format_context = format_context_;
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format_context = muxer.format_context.get();
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format_context_mutex = &muxer.format_context_mutex;
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return true;
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}
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@ -60,14 +62,12 @@ void FFmpegStream::Flush() {
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}
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void FFmpegStream::WritePacket(AVPacket& packet) {
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if (packet.pts != static_cast<s64>(AV_NOPTS_VALUE)) {
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packet.pts = av_rescale_q(packet.pts, codec_context->time_base, stream->time_base);
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}
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if (packet.dts != static_cast<s64>(AV_NOPTS_VALUE)) {
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packet.dts = av_rescale_q(packet.dts, codec_context->time_base, stream->time_base);
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}
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av_packet_rescale_ts(&packet, codec_context->time_base, stream->time_base);
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packet.stream_index = stream->index;
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{
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std::lock_guard lock{*format_context_mutex};
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av_interleaved_write_frame(format_context, &packet);
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}
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}
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void FFmpegStream::SendFrame(AVFrame* frame) {
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@ -101,12 +101,11 @@ FFmpegVideoStream::~FFmpegVideoStream() {
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Free();
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}
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bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* output_format,
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const Layout::FramebufferLayout& layout_) {
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bool FFmpegVideoStream::Init(FFmpegMuxer& muxer, const Layout::FramebufferLayout& layout_) {
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InitializeFFmpegLibraries();
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if (!FFmpegStream::Init(format_context))
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if (!FFmpegStream::Init(muxer))
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return false;
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layout = layout_;
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@ -129,7 +128,7 @@ bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* ou
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codec_context->time_base.den = 60;
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codec_context->gop_size = 12;
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codec_context->pix_fmt = codec->pix_fmts ? codec->pix_fmts[0] : AV_PIX_FMT_YUV420P;
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if (output_format->flags & AVFMT_GLOBALHEADER)
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if (format_context->oformat->flags & AVFMT_GLOBALHEADER)
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codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
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AVDictionary* options = ToAVDictionary(Settings::values.video_encoder_options);
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@ -157,7 +156,7 @@ bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* ou
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scaled_frame->format = codec_context->pix_fmt;
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scaled_frame->width = layout.width;
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scaled_frame->height = layout.height;
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if (av_frame_get_buffer(scaled_frame.get(), 1) < 0) {
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if (av_frame_get_buffer(scaled_frame.get(), 0) < 0) {
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LOG_ERROR(Render, "Could not allocate frame buffer");
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return false;
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}
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@ -193,6 +192,10 @@ void FFmpegVideoStream::ProcessFrame(VideoFrame& frame) {
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current_frame->height = layout.height;
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// Scale the frame
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if (av_frame_make_writable(scaled_frame.get()) < 0) {
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LOG_ERROR(Render, "Video frame dropped: Could not prepare frame");
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return;
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}
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if (sws_context) {
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sws_scale(sws_context.get(), current_frame->data, current_frame->linesize, 0, layout.height,
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scaled_frame->data, scaled_frame->linesize);
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@ -207,10 +210,10 @@ FFmpegAudioStream::~FFmpegAudioStream() {
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Free();
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}
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bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
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bool FFmpegAudioStream::Init(FFmpegMuxer& muxer) {
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InitializeFFmpegLibraries();
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if (!FFmpegStream::Init(format_context))
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if (!FFmpegStream::Init(muxer))
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return false;
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frame_count = 0;
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@ -246,8 +249,12 @@ bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
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} else {
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codec_context->sample_rate = AudioCore::native_sample_rate;
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}
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codec_context->time_base.num = 1;
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codec_context->time_base.den = codec_context->sample_rate;
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codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
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codec_context->channels = 2;
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if (format_context->oformat->flags & AVFMT_GLOBALHEADER)
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codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
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AVDictionary* options = ToAVDictionary(Settings::values.audio_encoder_options);
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if (avcodec_open2(codec_context.get(), codec, &options) < 0) {
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@ -280,6 +287,7 @@ bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
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audio_frame->format = codec_context->sample_fmt;
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audio_frame->channel_layout = codec_context->channel_layout;
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audio_frame->channels = codec_context->channels;
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audio_frame->sample_rate = codec_context->sample_rate;
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// Allocate SWR context
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auto* context =
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@ -418,9 +426,9 @@ bool FFmpegMuxer::Init(const std::string& path, const Layout::FramebufferLayout&
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}
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format_context.reset(format_context_raw);
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if (!video_stream.Init(format_context.get(), output_format, layout))
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if (!video_stream.Init(*this, layout))
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return false;
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if (!audio_stream.Init(format_context.get()))
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if (!audio_stream.Init(*this))
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return false;
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AVDictionary* options = ToAVDictionary(Settings::values.format_options);
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@ -465,6 +473,8 @@ void FFmpegMuxer::FlushAudio() {
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}
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void FFmpegMuxer::WriteTrailer() {
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std::lock_guard lock{format_context_mutex};
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av_interleaved_write_frame(format_context.get(), nullptr);
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av_write_trailer(format_context.get());
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}
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@ -553,11 +563,13 @@ void FFmpegBackend::AddAudioFrame(AudioCore::StereoFrame16 frame) {
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refactored_frame[1][i] = frame[i][1];
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}
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ffmpeg.ProcessAudioFrame(refactored_frame[0], refactored_frame[1]);
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audio_frame_queues[0].Push(std::move(refactored_frame[0]));
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audio_frame_queues[1].Push(std::move(refactored_frame[1]));
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}
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void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) {
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ffmpeg.ProcessAudioFrame({sample[0]}, {sample[1]});
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audio_frame_queues[0].Push(VariableAudioFrame{sample[0]});
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audio_frame_queues[1].Push(VariableAudioFrame{sample[1]});
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}
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void FFmpegBackend::StopDumping() {
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@ -31,13 +31,15 @@ using VariableAudioFrame = std::vector<s16>;
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void InitFFmpegLibraries();
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class FFmpegMuxer;
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/**
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* Wrapper around FFmpeg AVCodecContext + AVStream.
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* Rescales/Resamples, encodes and writes a frame.
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*/
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class FFmpegStream {
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public:
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bool Init(AVFormatContext* format_context);
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bool Init(FFmpegMuxer& muxer);
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void Free();
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void Flush();
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@ -60,6 +62,7 @@ protected:
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};
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AVFormatContext* format_context{};
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std::mutex* format_context_mutex{};
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std::unique_ptr<AVCodecContext, AVCodecContextDeleter> codec_context{};
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AVStream* stream{};
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};
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@ -72,8 +75,7 @@ class FFmpegVideoStream : public FFmpegStream {
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public:
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~FFmpegVideoStream();
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bool Init(AVFormatContext* format_context, AVOutputFormat* output_format,
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const Layout::FramebufferLayout& layout);
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bool Init(FFmpegMuxer& muxer, const Layout::FramebufferLayout& layout);
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void Free();
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void ProcessFrame(VideoFrame& frame);
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@ -104,7 +106,7 @@ class FFmpegAudioStream : public FFmpegStream {
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public:
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~FFmpegAudioStream();
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bool Init(AVFormatContext* format_context);
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bool Init(FFmpegMuxer& muxer);
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void Free();
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void ProcessFrame(const VariableAudioFrame& channel0, const VariableAudioFrame& channel1);
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void Flush();
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@ -153,6 +155,9 @@ private:
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FFmpegAudioStream audio_stream{};
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FFmpegVideoStream video_stream{};
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std::unique_ptr<AVFormatContext, AVFormatContextDeleter> format_context{};
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std::mutex format_context_mutex;
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friend class FFmpegStream;
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};
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/**
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