mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 17:01:48 +01:00
core: Consolidate core and system state, remove system module & cleanups.
This commit is contained in:
parent
707cc66362
commit
232ef55c1a
@ -33,7 +33,6 @@
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "video_core/video_core.h"
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static void PrintHelp(const char* argv0) {
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@ -145,7 +144,7 @@ int main(int argc, char** argv) {
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}
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while (emu_window->IsOpen()) {
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Core::RunLoop();
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system.RunLoop();
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}
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return 0;
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@ -14,8 +14,6 @@
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/video_core.h"
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@ -38,7 +36,7 @@ void EmuThread::run() {
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if (!was_active)
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emit DebugModeLeft();
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Core::RunLoop();
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Core::System::GetInstance().RunLoop();
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was_active = running || exec_step;
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if (!was_active && !stop_run)
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@ -48,7 +46,7 @@ void EmuThread::run() {
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emit DebugModeLeft();
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exec_step = false;
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Core::SingleStep();
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Core::System::GetInstance().SingleStep();
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emit DebugModeEntered();
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yieldCurrentThread();
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@ -4,8 +4,8 @@
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#include "citra_qt/configure_general.h"
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#include "citra_qt/ui_settings.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "ui_configure_general.h"
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ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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#include "citra_qt/configure_graphics.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "ui_configure_graphics.h"
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ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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@ -6,7 +6,6 @@
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#include "citra_qt/ui_settings.h"
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#include "core/hle/service/cfg/cfg.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/system.h"
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#include "ui_configure_system.h"
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static const std::array<int, 12> days_in_month = {{
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@ -25,7 +25,7 @@ CallstackWidget::CallstackWidget(QWidget* parent) : QDockWidget(parent) {
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void CallstackWidget::OnDebugModeEntered() {
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// Stack pointer
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const u32 sp = Core::g_app_core->GetReg(13);
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const u32 sp = Core::AppCore().GetReg(13);
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Clear();
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@ -185,13 +185,13 @@ DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread)
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}
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void DisassemblerWidget::Init() {
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model->ParseFromAddress(Core::g_app_core->GetPC());
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model->ParseFromAddress(Core::AppCore().GetPC());
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disasm_ui.treeView->resizeColumnToContents(0);
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disasm_ui.treeView->resizeColumnToContents(1);
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disasm_ui.treeView->resizeColumnToContents(2);
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QModelIndex model_index = model->IndexFromAbsoluteAddress(Core::g_app_core->GetPC());
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QModelIndex model_index = model->IndexFromAbsoluteAddress(Core::AppCore().GetPC());
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disasm_ui.treeView->scrollTo(model_index);
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disasm_ui.treeView->selectionModel()->setCurrentIndex(
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model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
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@ -214,8 +214,8 @@ void DisassemblerWidget::OnPause() {
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emu_thread->SetRunning(false);
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// TODO: By now, the CPU might not have actually stopped...
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if (Core::g_app_core) {
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model->SetNextInstruction(Core::g_app_core->GetPC());
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if (Core::System::GetInstance().IsPoweredOn()) {
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model->SetNextInstruction(Core::AppCore().GetPC());
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}
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}
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@ -224,7 +224,7 @@ void DisassemblerWidget::OnToggleStartStop() {
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}
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void DisassemblerWidget::OnDebugModeEntered() {
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u32 next_instr = Core::g_app_core->GetPC();
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u32 next_instr = Core::AppCore().GetPC();
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if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
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emu_thread->SetRunning(false);
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@ -58,16 +58,16 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
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}
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void RegistersWidget::OnDebugModeEntered() {
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if (!Core::g_app_core)
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if (!Core::System::GetInstance().IsPoweredOn())
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return;
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for (int i = 0; i < core_registers->childCount(); ++i)
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core_registers->child(i)->setText(
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1, QString("0x%1").arg(Core::g_app_core->GetReg(i), 8, 16, QLatin1Char('0')));
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1, QString("0x%1").arg(Core::AppCore().GetReg(i), 8, 16, QLatin1Char('0')));
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for (int i = 0; i < vfp_registers->childCount(); ++i)
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vfp_registers->child(i)->setText(
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1, QString("0x%1").arg(Core::g_app_core->GetVFPReg(i), 8, 16, QLatin1Char('0')));
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1, QString("0x%1").arg(Core::AppCore().GetVFPReg(i), 8, 16, QLatin1Char('0')));
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UpdateCPSRValues();
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UpdateVFPSystemRegisterValues();
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@ -127,7 +127,7 @@ void RegistersWidget::CreateCPSRChildren() {
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}
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void RegistersWidget::UpdateCPSRValues() {
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const u32 cpsr_val = Core::g_app_core->GetCPSR();
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const u32 cpsr_val = Core::AppCore().GetCPSR();
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cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0')));
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cpsr->child(0)->setText(
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@ -191,10 +191,10 @@ void RegistersWidget::CreateVFPSystemRegisterChildren() {
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}
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void RegistersWidget::UpdateVFPSystemRegisterValues() {
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const u32 fpscr_val = Core::g_app_core->GetVFPSystemReg(VFP_FPSCR);
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const u32 fpexc_val = Core::g_app_core->GetVFPSystemReg(VFP_FPEXC);
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const u32 fpinst_val = Core::g_app_core->GetVFPSystemReg(VFP_FPINST);
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const u32 fpinst2_val = Core::g_app_core->GetVFPSystemReg(VFP_FPINST2);
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const u32 fpscr_val = Core::AppCore().GetVFPSystemReg(VFP_FPSCR);
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const u32 fpexc_val = Core::AppCore().GetVFPSystemReg(VFP_FPEXC);
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const u32 fpinst_val = Core::AppCore().GetVFPSystemReg(VFP_FPINST);
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const u32 fpinst2_val = Core::AppCore().GetVFPSystemReg(VFP_FPINST2);
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QTreeWidgetItem* const fpscr = vfp_system_registers->child(0);
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fpscr->setText(1, QString("0x%1").arg(fpscr_val, 8, 16, QLatin1Char('0')));
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@ -391,7 +391,7 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), p
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}
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void WaitTreeWidget::OnDebugModeEntered() {
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if (!Core::g_app_core)
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if (!Core::System::GetInstance().IsPoweredOn())
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return;
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model->InitItems();
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view->setModel(model);
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@ -46,7 +46,6 @@
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "qhexedit.h"
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#include "video_core/video_core.h"
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@ -155,7 +155,6 @@ set(SRCS
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tracer/recorder.cpp
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memory.cpp
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settings.cpp
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system.cpp
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)
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set(HEADERS
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@ -325,7 +324,6 @@ set(HEADERS
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memory_setup.h
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mmio.h
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settings.h
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system.h
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)
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include_directories(../../externals/dynarmic/include)
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@ -3,6 +3,8 @@
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// Refer to the license.txt file included.
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#include <memory>
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#include "audio_core/audio_core.h"
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#include "common/logging/log.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/dynarmic/arm_dynarmic.h"
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@ -11,17 +13,23 @@
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#include "core/core_timing.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hw/hw.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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namespace Core {
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std::unique_ptr<ARM_Interface> g_app_core; ///< ARM11 application core
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std::unique_ptr<ARM_Interface> g_sys_core; ///< ARM11 system (OS) core
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/*static*/ System System::s_instance;
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System::ResultStatus System::RunLoop(int tight_loop) {
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if (!app_core) {
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return ResultStatus::ErrorNotInitialized;
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}
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/// Run the core CPU loop
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void RunLoop(int tight_loop) {
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if (GDBStub::IsServerEnabled()) {
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GDBStub::HandlePacket();
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@ -32,7 +40,7 @@ void RunLoop(int tight_loop) {
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GDBStub::SetCpuStepFlag(false);
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tight_loop = 1;
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} else {
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return;
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return ResultStatus::Success;
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}
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}
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}
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@ -45,46 +53,100 @@ void RunLoop(int tight_loop) {
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CoreTiming::Advance();
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HLE::Reschedule(__func__);
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} else {
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g_app_core->Run(tight_loop);
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app_core->Run(tight_loop);
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}
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HW::Update();
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if (HLE::IsReschedulePending()) {
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Kernel::Reschedule();
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}
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return ResultStatus::Success;
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}
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/// Step the CPU one instruction
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void SingleStep() {
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RunLoop(1);
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System::ResultStatus System::SingleStep() {
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return RunLoop(1);
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}
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/// Halt the core
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void Halt(const char* msg) {
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// TODO(ShizZy): ImplementMe
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System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
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if (app_loader) {
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app_loader.reset();
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}
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app_loader = Loader::GetLoader(filepath);
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if (!app_loader) {
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LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str());
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return ResultStatus::ErrorGetLoader;
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}
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boost::optional<u32> system_mode{ app_loader->LoadKernelSystemMode() };
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if (!system_mode) {
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LOG_CRITICAL(Core, "Failed to determine system mode!");
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return ResultStatus::ErrorSystemMode;
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}
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ResultStatus init_result{ Init(emu_window, system_mode.get()) };
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if (init_result != ResultStatus::Success) {
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LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!", init_result);
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System::Shutdown();
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return init_result;
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}
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const Loader::ResultStatus load_result{ app_loader->Load() };
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if (Loader::ResultStatus::Success != load_result) {
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LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result);
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System::Shutdown();
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switch (load_result) {
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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default:
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return ResultStatus::ErrorLoader;
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}
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}
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return ResultStatus::Success;
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}
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/// Kill the core
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void Stop() {
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// TODO(ShizZy): ImplementMe
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}
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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if (app_core) {
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app_core.reset();
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}
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Memory::Init();
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/// Initialize the core
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void Init() {
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if (Settings::values.use_cpu_jit) {
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g_sys_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
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g_app_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
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app_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
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} else {
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g_sys_core = std::make_unique<ARM_DynCom>(USER32MODE);
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g_app_core = std::make_unique<ARM_DynCom>(USER32MODE);
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app_core = std::make_unique<ARM_DynCom>(USER32MODE);
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}
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CoreTiming::Init();
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HW::Init();
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Kernel::Init(system_mode);
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HLE::Init();
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AudioCore::Init();
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GDBStub::Init();
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if (!VideoCore::Init(emu_window)) {
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return ResultStatus::ErrorVideoCore;
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}
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LOG_DEBUG(Core, "Initialized OK");
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return ResultStatus::Success;
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}
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void Shutdown() {
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g_app_core.reset();
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g_sys_core.reset();
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void System::Shutdown() {
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GDBStub::Shutdown();
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AudioCore::Shutdown();
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VideoCore::Shutdown();
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HLE::Shutdown();
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Kernel::Shutdown();
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HW::Shutdown();
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CoreTiming::Shutdown();
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LOG_DEBUG(Core, "Shutdown OK");
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}
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120
src/core/core.h
120
src/core/core.h
@ -5,11 +5,17 @@
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include <string>
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#include "common/common_types.h"
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#include "core/memory.h"
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class EmuWindow;
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class ARM_Interface;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Loader {
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class AppLoader;
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}
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namespace Core {
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@ -24,37 +30,97 @@ struct ThreadContext {
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u32 fpexc;
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};
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extern std::unique_ptr<ARM_Interface> g_app_core; ///< ARM11 application core
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extern std::unique_ptr<ARM_Interface> g_sys_core; ///< ARM11 system (OS) core
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class System {
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public:
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/**
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* Gets the instance of the System singleton class.
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* @returns Reference to the instance of the System singleton class.
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*/
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static System& GetInstance() {
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return s_instance;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Enumeration representing the return values of the System Initialize and Load process.
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enum class ResultStatus : u32 {
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Success, ///< Succeeded
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ErrorNotInitialized, ///< Error trying to use core prior to initialization
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ErrorGetLoader, ///< Error finding the correct application loader
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ErrorSystemMode, ///< Error determining the system mode
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ErrorLoader, ///< Error loading the specified application
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ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
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ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format
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ErrorVideoCore, ///< Error in the video core
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};
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/// Start the core
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void Start();
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/**
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* Initialize the emulated system.
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* @param emu_window Pointer to the host-system window used for video output and keyboard input.
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* @param system_mode The system mode.
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* @return ResultStatus code, indicating if the operation succeeded.
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*/
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ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
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/**
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* Run the core CPU loop
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* This function runs the core for the specified number of CPU instructions before trying to update
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* hardware. This is much faster than SingleStep (and should be equivalent), as the CPU is not
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* required to do a full dispatch with each instruction. NOTE: the number of instructions requested
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* is not guaranteed to run, as this will be interrupted preemptively if a hardware update is
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* requested (e.g. on a thread switch).
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*/
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void RunLoop(int tight_loop = 1000);
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/// Start the core
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void Start();
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/// Step the CPU one instruction
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void SingleStep();
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/**
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* Run the core CPU loop
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* This function runs the core for the specified number of CPU instructions before trying to update
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* hardware. This is much faster than SingleStep (and should be equivalent), as the CPU is not
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* required to do a full dispatch with each instruction. NOTE: the number of instructions requested
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* is not guaranteed to run, as this will be interrupted preemptively if a hardware update is
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* requested (e.g. on a thread switch).
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* @param tight_loop Number of instructions to execute.
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* @return Result status, indicating whethor or not the operation succeeded.
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*/
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ResultStatus RunLoop(int tight_loop = 1000);
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/// Halt the core
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void Halt(const char* msg);
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/**
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* Step the CPU one instruction
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* @return Result status, indicating whethor or not the operation succeeded.
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*/
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ResultStatus SingleStep();
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/// Kill the core
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void Stop();
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/// Shutdown the emulated system.
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void Shutdown();
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|
||||
/// Initialize the core
|
||||
void Init();
|
||||
/**
|
||||
* Load an executable application.
|
||||
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
||||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
|
||||
|
||||
/// Shutdown the core
|
||||
void Shutdown();
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
* application).
|
||||
* @returns True if the emulated system is powered on, otherwise false.
|
||||
*/
|
||||
bool IsPoweredOn() const {
|
||||
return app_core != nullptr;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
/**
|
||||
* Gets a reference to the emulated AppCore CPU.
|
||||
* @returns A reference to the emulated AppCore CPU.
|
||||
*/
|
||||
ARM_Interface& AppCore() {
|
||||
return *app_core;
|
||||
}
|
||||
|
||||
private:
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
|
||||
///< ARM11 application core
|
||||
std::unique_ptr<ARM_Interface> app_core;
|
||||
|
||||
static System s_instance;
|
||||
};
|
||||
|
||||
static ARM_Interface& AppCore() {
|
||||
return System::GetInstance().AppCore();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
@ -130,7 +130,6 @@ int RegisterEvent(const char* name, TimedCallback callback) {
|
||||
|
||||
static void AntiCrashCallback(u64 userdata, int cycles_late) {
|
||||
LOG_CRITICAL(Core_Timing, "Savestate broken: an unregistered event was called.");
|
||||
Core::Halt("invalid timing events");
|
||||
}
|
||||
|
||||
void RestoreRegisterEvent(int event_type, const char* name, TimedCallback callback) {
|
||||
@ -147,7 +146,7 @@ void UnregisterAllEvents() {
|
||||
}
|
||||
|
||||
void Init() {
|
||||
Core::g_app_core->down_count = INITIAL_SLICE_LENGTH;
|
||||
Core::AppCore().down_count = INITIAL_SLICE_LENGTH;
|
||||
g_slice_length = INITIAL_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
@ -187,7 +186,7 @@ void Shutdown() {
|
||||
}
|
||||
|
||||
u64 GetTicks() {
|
||||
return (u64)global_timer + g_slice_length - Core::g_app_core->down_count;
|
||||
return (u64)global_timer + g_slice_length - Core::AppCore().down_count;
|
||||
}
|
||||
|
||||
u64 GetIdleTicks() {
|
||||
@ -461,18 +460,18 @@ void MoveEvents() {
|
||||
}
|
||||
|
||||
void ForceCheck() {
|
||||
s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
|
||||
s64 cycles_executed = g_slice_length - Core::AppCore().down_count;
|
||||
global_timer += cycles_executed;
|
||||
// This will cause us to check for new events immediately.
|
||||
Core::g_app_core->down_count = 0;
|
||||
Core::AppCore().down_count = 0;
|
||||
// But let's not eat a bunch more time in Advance() because of this.
|
||||
g_slice_length = 0;
|
||||
}
|
||||
|
||||
void Advance() {
|
||||
s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
|
||||
s64 cycles_executed = g_slice_length - Core::AppCore().down_count;
|
||||
global_timer += cycles_executed;
|
||||
Core::g_app_core->down_count = g_slice_length;
|
||||
Core::AppCore().down_count = g_slice_length;
|
||||
|
||||
if (has_ts_events)
|
||||
MoveEvents();
|
||||
@ -481,7 +480,7 @@ void Advance() {
|
||||
if (!first) {
|
||||
if (g_slice_length < 10000) {
|
||||
g_slice_length += 10000;
|
||||
Core::g_app_core->down_count += g_slice_length;
|
||||
Core::AppCore().down_count += g_slice_length;
|
||||
}
|
||||
} else {
|
||||
// Note that events can eat cycles as well.
|
||||
@ -491,7 +490,7 @@ void Advance() {
|
||||
|
||||
const int diff = target - g_slice_length;
|
||||
g_slice_length += diff;
|
||||
Core::g_app_core->down_count += diff;
|
||||
Core::AppCore().down_count += diff;
|
||||
}
|
||||
if (advance_callback)
|
||||
advance_callback(static_cast<int>(cycles_executed));
|
||||
@ -507,12 +506,12 @@ void LogPendingEvents() {
|
||||
}
|
||||
|
||||
void Idle(int max_idle) {
|
||||
s64 cycles_down = Core::g_app_core->down_count;
|
||||
s64 cycles_down = Core::AppCore().down_count;
|
||||
if (max_idle != 0 && cycles_down > max_idle)
|
||||
cycles_down = max_idle;
|
||||
|
||||
if (first && cycles_down > 0) {
|
||||
s64 cycles_executed = g_slice_length - Core::g_app_core->down_count;
|
||||
s64 cycles_executed = g_slice_length - Core::AppCore().down_count;
|
||||
s64 cycles_next_event = first->time - global_timer;
|
||||
|
||||
if (cycles_next_event < cycles_executed + cycles_down) {
|
||||
@ -527,9 +526,9 @@ void Idle(int max_idle) {
|
||||
cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
|
||||
|
||||
idled_cycles += cycles_down;
|
||||
Core::g_app_core->down_count -= cycles_down;
|
||||
if (Core::g_app_core->down_count == 0)
|
||||
Core::g_app_core->down_count = -1;
|
||||
Core::AppCore().down_count -= cycles_down;
|
||||
if (Core::AppCore().down_count == 0)
|
||||
Core::AppCore().down_count = -1;
|
||||
}
|
||||
|
||||
std::string GetScheduledEventsSummary() {
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include "core/loader/loader.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
@ -450,8 +451,8 @@ static void SendSignal(u32 signal) {
|
||||
latest_signal = signal;
|
||||
|
||||
std::string buffer = Common::StringFromFormat("T%02x%02x:%08x;%02x:%08x;", latest_signal, 15,
|
||||
htonl(Core::g_app_core->GetPC()), 13,
|
||||
htonl(Core::g_app_core->GetReg(13)));
|
||||
htonl(Core::AppCore().GetPC()), 13,
|
||||
htonl(Core::AppCore().GetReg(13)));
|
||||
LOG_DEBUG(Debug_GDBStub, "Response: %s", buffer.c_str());
|
||||
SendReply(buffer.c_str());
|
||||
}
|
||||
@ -538,15 +539,15 @@ static void ReadRegister() {
|
||||
}
|
||||
|
||||
if (id <= R15_REGISTER) {
|
||||
IntToGdbHex(reply, Core::g_app_core->GetReg(id));
|
||||
IntToGdbHex(reply, Core::AppCore().GetReg(id));
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
IntToGdbHex(reply, Core::g_app_core->GetCPSR());
|
||||
IntToGdbHex(reply, Core::AppCore().GetCPSR());
|
||||
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
|
||||
IntToGdbHex(reply, Core::g_app_core->GetVFPReg(
|
||||
IntToGdbHex(reply, Core::AppCore().GetVFPReg(
|
||||
id - CPSR_REGISTER -
|
||||
1)); // VFP registers should start at 26, so one after CSPR_REGISTER
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
IntToGdbHex(reply, Core::g_app_core->GetVFPSystemReg(VFP_FPSCR)); // Get FPSCR
|
||||
IntToGdbHex(reply, Core::AppCore().GetVFPSystemReg(VFP_FPSCR)); // Get FPSCR
|
||||
IntToGdbHex(reply + 8, 0);
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
@ -563,22 +564,22 @@ static void ReadRegisters() {
|
||||
u8* bufptr = buffer;
|
||||
|
||||
for (int reg = 0; reg <= R15_REGISTER; reg++) {
|
||||
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::g_app_core->GetReg(reg));
|
||||
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::AppCore().GetReg(reg));
|
||||
}
|
||||
|
||||
bufptr += (16 * CHAR_BIT);
|
||||
|
||||
IntToGdbHex(bufptr, Core::g_app_core->GetCPSR());
|
||||
IntToGdbHex(bufptr, Core::AppCore().GetCPSR());
|
||||
|
||||
bufptr += CHAR_BIT;
|
||||
|
||||
for (int reg = 0; reg <= 31; reg++) {
|
||||
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::g_app_core->GetVFPReg(reg));
|
||||
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::AppCore().GetVFPReg(reg));
|
||||
}
|
||||
|
||||
bufptr += (32 * CHAR_BIT);
|
||||
|
||||
IntToGdbHex(bufptr, Core::g_app_core->GetVFPSystemReg(VFP_FPSCR));
|
||||
IntToGdbHex(bufptr, Core::AppCore().GetVFPSystemReg(VFP_FPSCR));
|
||||
|
||||
SendReply(reinterpret_cast<char*>(buffer));
|
||||
}
|
||||
@ -595,13 +596,13 @@ static void WriteRegister() {
|
||||
}
|
||||
|
||||
if (id <= R15_REGISTER) {
|
||||
Core::g_app_core->SetReg(id, GdbHexToInt(buffer_ptr));
|
||||
Core::AppCore().SetReg(id, GdbHexToInt(buffer_ptr));
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
Core::g_app_core->SetCPSR(GdbHexToInt(buffer_ptr));
|
||||
Core::AppCore().SetCPSR(GdbHexToInt(buffer_ptr));
|
||||
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
|
||||
Core::g_app_core->SetVFPReg(id - CPSR_REGISTER - 1, GdbHexToInt(buffer_ptr));
|
||||
Core::AppCore().SetVFPReg(id - CPSR_REGISTER - 1, GdbHexToInt(buffer_ptr));
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
Core::g_app_core->SetVFPSystemReg(VFP_FPSCR, GdbHexToInt(buffer_ptr));
|
||||
Core::AppCore().SetVFPSystemReg(VFP_FPSCR, GdbHexToInt(buffer_ptr));
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
}
|
||||
@ -618,20 +619,20 @@ static void WriteRegisters() {
|
||||
|
||||
for (int i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
|
||||
if (reg <= R15_REGISTER) {
|
||||
Core::g_app_core->SetReg(reg, GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
Core::AppCore().SetReg(reg, GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
Core::g_app_core->SetCPSR(GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
Core::AppCore().SetCPSR(GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
} else if (reg == CPSR_REGISTER - 1) {
|
||||
// Dummy FPA register, ignore
|
||||
} else if (reg < CPSR_REGISTER) {
|
||||
// Dummy FPA registers, ignore
|
||||
i += 2;
|
||||
} else if (reg > CPSR_REGISTER && reg < FPSCR_REGISTER) {
|
||||
Core::g_app_core->SetVFPReg(reg - CPSR_REGISTER - 1,
|
||||
Core::AppCore().SetVFPReg(reg - CPSR_REGISTER - 1,
|
||||
GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
i++; // Skip padding
|
||||
} else if (reg == FPSCR_REGISTER) {
|
||||
Core::g_app_core->SetVFPSystemReg(VFP_FPSCR, GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
Core::AppCore().SetVFPSystemReg(VFP_FPSCR, GdbHexToInt(buffer_ptr + i * CHAR_BIT));
|
||||
}
|
||||
}
|
||||
|
||||
@ -908,7 +909,7 @@ void ToggleServer(bool status) {
|
||||
server_enabled = status;
|
||||
|
||||
// Start server
|
||||
if (!IsConnected() && Core::g_sys_core != nullptr) {
|
||||
if (!IsConnected() && Core::System().GetInstance().IsPoweredOn()) {
|
||||
Init();
|
||||
}
|
||||
} else {
|
||||
|
@ -14,7 +14,7 @@
|
||||
|
||||
namespace HLE {
|
||||
|
||||
#define PARAM(n) Core::g_app_core->GetReg(n)
|
||||
#define PARAM(n) Core::AppCore().GetReg(n)
|
||||
|
||||
/// An invalid result code that is meant to be overwritten when a thread resumes from waiting
|
||||
static const ResultCode RESULT_INVALID(0xDEADC0DE);
|
||||
@ -24,7 +24,7 @@ static const ResultCode RESULT_INVALID(0xDEADC0DE);
|
||||
* @param res Result to return
|
||||
*/
|
||||
static inline void FuncReturn(u32 res) {
|
||||
Core::g_app_core->SetReg(0, res);
|
||||
Core::AppCore().SetReg(0, res);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -33,8 +33,8 @@ static inline void FuncReturn(u32 res) {
|
||||
* @todo Verify that this function is correct
|
||||
*/
|
||||
static inline void FuncReturn64(u64 res) {
|
||||
Core::g_app_core->SetReg(0, (u32)(res & 0xFFFFFFFF));
|
||||
Core::g_app_core->SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
|
||||
Core::AppCore().SetReg(0, (u32)(res & 0xFFFFFFFF));
|
||||
Core::AppCore().SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -49,7 +49,7 @@ template <ResultCode func(u32*, u32, u32, u32, u32, u32)>
|
||||
void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -57,7 +57,7 @@ template <ResultCode func(u32*, s32, u32, u32, u32, s32)>
|
||||
void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -69,7 +69,7 @@ void Wrap() {
|
||||
.raw;
|
||||
|
||||
if (retval != RESULT_INVALID.raw) {
|
||||
Core::g_app_core->SetReg(1, (u32)param_1);
|
||||
Core::AppCore().SetReg(1, (u32)param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
}
|
||||
@ -84,7 +84,7 @@ template <ResultCode func(u32*)>
|
||||
void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -102,11 +102,11 @@ void Wrap() {
|
||||
MemoryInfo memory_info = {};
|
||||
PageInfo page_info = {};
|
||||
u32 retval = func(&memory_info, &page_info, PARAM(2)).raw;
|
||||
Core::g_app_core->SetReg(1, memory_info.base_address);
|
||||
Core::g_app_core->SetReg(2, memory_info.size);
|
||||
Core::g_app_core->SetReg(3, memory_info.permission);
|
||||
Core::g_app_core->SetReg(4, memory_info.state);
|
||||
Core::g_app_core->SetReg(5, page_info.flags);
|
||||
Core::AppCore().SetReg(1, memory_info.base_address);
|
||||
Core::AppCore().SetReg(2, memory_info.size);
|
||||
Core::AppCore().SetReg(3, memory_info.permission);
|
||||
Core::AppCore().SetReg(4, memory_info.state);
|
||||
Core::AppCore().SetReg(5, page_info.flags);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -115,11 +115,11 @@ void Wrap() {
|
||||
MemoryInfo memory_info = {};
|
||||
PageInfo page_info = {};
|
||||
u32 retval = func(&memory_info, &page_info, PARAM(2), PARAM(3)).raw;
|
||||
Core::g_app_core->SetReg(1, memory_info.base_address);
|
||||
Core::g_app_core->SetReg(2, memory_info.size);
|
||||
Core::g_app_core->SetReg(3, memory_info.permission);
|
||||
Core::g_app_core->SetReg(4, memory_info.state);
|
||||
Core::g_app_core->SetReg(5, page_info.flags);
|
||||
Core::AppCore().SetReg(1, memory_info.base_address);
|
||||
Core::AppCore().SetReg(2, memory_info.size);
|
||||
Core::AppCore().SetReg(3, memory_info.permission);
|
||||
Core::AppCore().SetReg(4, memory_info.state);
|
||||
Core::AppCore().SetReg(5, page_info.flags);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -127,7 +127,7 @@ template <ResultCode func(s32*, u32)>
|
||||
void Wrap() {
|
||||
s32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -140,7 +140,7 @@ template <ResultCode func(u32*, u32)>
|
||||
void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -160,7 +160,7 @@ template <ResultCode func(u32*, const char*)>
|
||||
void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, (char*)Memory::GetPointer(PARAM(1))).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -168,7 +168,7 @@ template <ResultCode func(u32*, s32, s32)>
|
||||
void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -176,7 +176,7 @@ template <ResultCode func(s32*, u32, s32)>
|
||||
void Wrap() {
|
||||
s32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -184,8 +184,8 @@ template <ResultCode func(s64*, u32, s32)>
|
||||
void Wrap() {
|
||||
s64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
|
||||
Core::g_app_core->SetReg(1, (u32)param_1);
|
||||
Core::g_app_core->SetReg(2, (u32)(param_1 >> 32));
|
||||
Core::AppCore().SetReg(1, (u32)param_1);
|
||||
Core::AppCore().SetReg(2, (u32)(param_1 >> 32));
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -194,7 +194,7 @@ void Wrap() {
|
||||
u32 param_1 = 0;
|
||||
// The last parameter is passed in R0 instead of R4
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2), PARAM(3), PARAM(0)).raw;
|
||||
Core::g_app_core->SetReg(1, param_1);
|
||||
Core::AppCore().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -209,8 +209,8 @@ template <ResultCode func(s64*, Handle, u32)>
|
||||
void Wrap() {
|
||||
s64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
|
||||
Core::g_app_core->SetReg(1, (u32)param_1);
|
||||
Core::g_app_core->SetReg(2, (u32)(param_1 >> 32));
|
||||
Core::AppCore().SetReg(1, (u32)param_1);
|
||||
Core::AppCore().SetReg(2, (u32)(param_1 >> 32));
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@ -227,8 +227,8 @@ void Wrap() {
|
||||
reinterpret_cast<const char*>(Memory::GetPointer(PARAM(2))), PARAM(3))
|
||||
.raw;
|
||||
// The first out parameter is moved into R2 and the second is moved into R1.
|
||||
Core::g_app_core->SetReg(1, param_2);
|
||||
Core::g_app_core->SetReg(2, param_1);
|
||||
Core::AppCore().SetReg(1, param_2);
|
||||
Core::AppCore().SetReg(2, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
|
@ -26,9 +26,9 @@ void Reschedule(const char* reason) {
|
||||
// routines. This simulates that time by artificially advancing the number of CPU "ticks".
|
||||
// The value was chosen empirically, it seems to work well enough for everything tested, but
|
||||
// is likely not ideal. We should find a more accurate way to simulate timing with HLE.
|
||||
Core::g_app_core->AddTicks(4000);
|
||||
Core::AppCore().AddTicks(4000);
|
||||
|
||||
Core::g_app_core->PrepareReschedule();
|
||||
Core::AppCore().PrepareReschedule();
|
||||
|
||||
reschedule = true;
|
||||
}
|
||||
|
@ -188,7 +188,7 @@ static void SwitchContext(Thread* new_thread) {
|
||||
// Save context for previous thread
|
||||
if (previous_thread) {
|
||||
previous_thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
Core::g_app_core->SaveContext(previous_thread->context);
|
||||
Core::AppCore().SaveContext(previous_thread->context);
|
||||
|
||||
if (previous_thread->status == THREADSTATUS_RUNNING) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
@ -214,8 +214,8 @@ static void SwitchContext(Thread* new_thread) {
|
||||
// Restores thread to its nominal priority if it has been temporarily changed
|
||||
new_thread->current_priority = new_thread->nominal_priority;
|
||||
|
||||
Core::g_app_core->LoadContext(new_thread->context);
|
||||
Core::g_app_core->SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
|
||||
Core::AppCore().LoadContext(new_thread->context);
|
||||
Core::AppCore().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
|
||||
} else {
|
||||
current_thread = nullptr;
|
||||
}
|
||||
|
@ -457,7 +457,7 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
|
||||
}
|
||||
}
|
||||
|
||||
Core::g_app_core->ClearInstructionCache();
|
||||
Core::AppCore().ClearInstructionCache();
|
||||
|
||||
LOG_INFO(Service_LDR, "CRO \"%s\" loaded at 0x%08X, fixed_end=0x%08X", cro.ModuleName().data(),
|
||||
cro_address, cro_address + fix_size);
|
||||
@ -562,7 +562,7 @@ static void UnloadCRO(Interface* self) {
|
||||
memory_synchronizer.RemoveMemoryBlock(cro_address, cro_buffer_ptr);
|
||||
}
|
||||
|
||||
Core::g_app_core->ClearInstructionCache();
|
||||
Core::AppCore().ClearInstructionCache();
|
||||
|
||||
cmd_buff[1] = result.raw;
|
||||
}
|
||||
@ -624,7 +624,7 @@ static void LinkCRO(Interface* self) {
|
||||
}
|
||||
|
||||
memory_synchronizer.SynchronizeOriginalMemory();
|
||||
Core::g_app_core->ClearInstructionCache();
|
||||
Core::AppCore().ClearInstructionCache();
|
||||
|
||||
cmd_buff[1] = result.raw;
|
||||
}
|
||||
@ -686,7 +686,7 @@ static void UnlinkCRO(Interface* self) {
|
||||
}
|
||||
|
||||
memory_synchronizer.SynchronizeOriginalMemory();
|
||||
Core::g_app_core->ClearInstructionCache();
|
||||
Core::AppCore().ClearInstructionCache();
|
||||
|
||||
cmd_buff[1] = result.raw;
|
||||
}
|
||||
|
@ -582,7 +582,7 @@ static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point
|
||||
|
||||
/// Called when a thread exits
|
||||
static void ExitThread() {
|
||||
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC());
|
||||
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::AppCore().GetPC());
|
||||
|
||||
Kernel::ExitCurrentThread();
|
||||
}
|
||||
@ -612,7 +612,7 @@ static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
|
||||
using Kernel::Mutex;
|
||||
|
||||
SharedPtr<Mutex> mutex = Mutex::Create(initial_locked != 0);
|
||||
mutex->name = Common::StringFromFormat("mutex-%08x", Core::g_app_core->GetReg(14));
|
||||
mutex->name = Common::StringFromFormat("mutex-%08x", Core::AppCore().GetReg(14));
|
||||
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
|
||||
@ -683,7 +683,7 @@ static ResultCode CreateSemaphore(Handle* out_handle, s32 initial_count, s32 max
|
||||
using Kernel::Semaphore;
|
||||
|
||||
CASCADE_RESULT(SharedPtr<Semaphore> semaphore, Semaphore::Create(initial_count, max_count));
|
||||
semaphore->name = Common::StringFromFormat("semaphore-%08x", Core::g_app_core->GetReg(14));
|
||||
semaphore->name = Common::StringFromFormat("semaphore-%08x", Core::AppCore().GetReg(14));
|
||||
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(semaphore)));
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
|
||||
@ -740,7 +740,7 @@ static ResultCode CreateEvent(Handle* out_handle, u32 reset_type) {
|
||||
using Kernel::Event;
|
||||
|
||||
SharedPtr<Event> evt = Event::Create(static_cast<Kernel::ResetType>(reset_type));
|
||||
evt->name = Common::StringFromFormat("event-%08x", Core::g_app_core->GetReg(14));
|
||||
evt->name = Common::StringFromFormat("event-%08x", Core::AppCore().GetReg(14));
|
||||
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(evt)));
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X", reset_type,
|
||||
@ -787,7 +787,7 @@ static ResultCode CreateTimer(Handle* out_handle, u32 reset_type) {
|
||||
using Kernel::Timer;
|
||||
|
||||
SharedPtr<Timer> timer = Timer::Create(static_cast<Kernel::ResetType>(reset_type));
|
||||
timer->name = Common::StringFromFormat("timer-%08x", Core::g_app_core->GetReg(14));
|
||||
timer->name = Common::StringFromFormat("timer-%08x", Core::AppCore().GetReg(14));
|
||||
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(timer)));
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X", reset_type,
|
||||
@ -854,7 +854,7 @@ static void SleepThread(s64 nanoseconds) {
|
||||
static s64 GetSystemTick() {
|
||||
s64 result = CoreTiming::GetTicks();
|
||||
// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
|
||||
Core::g_app_core->AddTicks(
|
||||
Core::AppCore().AddTicks(
|
||||
150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
|
||||
return result;
|
||||
}
|
||||
|
@ -1,90 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/audio_core.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "core/system.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
Core::Init();
|
||||
CoreTiming::Init();
|
||||
Memory::Init();
|
||||
HW::Init();
|
||||
Kernel::Init(system_mode);
|
||||
HLE::Init();
|
||||
AudioCore::Init();
|
||||
GDBStub::Init();
|
||||
|
||||
if (!VideoCore::Init(emu_window)) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
is_powered_on = true;
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
void System::Shutdown() {
|
||||
GDBStub::Shutdown();
|
||||
AudioCore::Shutdown();
|
||||
VideoCore::Shutdown();
|
||||
HLE::Shutdown();
|
||||
Kernel::Shutdown();
|
||||
HW::Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
Core::Shutdown();
|
||||
|
||||
is_powered_on = false;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
|
||||
state.app_loader = Loader::GetLoader(filepath);
|
||||
|
||||
if (!state.app_loader) {
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
|
||||
boost::optional<u32> system_mode{ state.app_loader->LoadKernelSystemMode() };
|
||||
if (!system_mode) {
|
||||
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{ Init(emu_window, system_mode.get()) };
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize system (Error %i)!", init_result);
|
||||
System::Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{ state.app_loader->Load() };
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
||||
System::Shutdown();
|
||||
|
||||
switch (load_result) {
|
||||
case Loader::ResultStatus::ErrorEncrypted:
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
default:
|
||||
return ResultStatus::ErrorLoader;
|
||||
}
|
||||
}
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
} // namespace Core
|
@ -1,83 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System {
|
||||
public:
|
||||
struct State {
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
};
|
||||
|
||||
/**
|
||||
* Gets the instance of the System singleton class.
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
static System& GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemMode, ///< Error determining the system mode
|
||||
ErrorLoader, ///< Error loading the specified application
|
||||
ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
|
||||
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
};
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
||||
* @param system_mode The system mode.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
|
||||
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* Load an executable application.
|
||||
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
||||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
* application).
|
||||
* @returns True if the emulated system is powered on, otherwise false.
|
||||
*/
|
||||
bool IsPoweredOn() const {
|
||||
return is_powered_on;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the internal state of the emulated system.
|
||||
* @returns The internal state of the emulated system
|
||||
*/
|
||||
State& GetState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_powered_on{};
|
||||
State state;
|
||||
|
||||
static System s_instance;
|
||||
};
|
||||
|
||||
} // namespace Core
|
Loading…
Reference in New Issue
Block a user