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Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants
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@ -20,8 +20,8 @@ public:
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std::string GetTypeName() const override { return "Arbiter"; }
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return HandleType::AddressArbiter; }
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Kernel::HandleType GetHandleType() const override { return HandleType::AddressArbiter; }
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static const HandleType HANDLE_TYPE = HandleType::AddressArbiter;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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std::string name; ///< Name of address arbiter object (optional)
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};
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@ -19,8 +19,8 @@ public:
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std::string GetTypeName() const override { return "Event"; }
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Event; }
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static const HandleType HANDLE_TYPE = HandleType::Event;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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ResetType intitial_reset_type; ///< ResetType specified at Event initialization
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ResetType reset_type; ///< Current ResetType
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@ -96,7 +96,7 @@ public:
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return nullptr;
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} else {
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Object* t = pool[handle - HANDLE_OFFSET];
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if (t->GetHandleType() != T::GetStaticHandleType()) {
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if (t->GetHandleType() != T::HANDLE_TYPE) {
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LOG_ERROR(Kernel, "Wrong object type for %08x", handle);
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return nullptr;
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}
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@ -18,8 +18,8 @@ public:
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std::string GetTypeName() const override { return "Mutex"; }
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Mutex; }
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static const HandleType HANDLE_TYPE = HandleType::Mutex;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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bool initial_locked; ///< Initial lock state when mutex was created
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bool locked; ///< Current locked state
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@ -17,8 +17,8 @@ public:
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std::string GetTypeName() const override { return "Semaphore"; }
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
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static const HandleType HANDLE_TYPE = HandleType::Semaphore;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
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s32 available_count; ///< Number of free slots left in the semaphore
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@ -45,8 +45,8 @@ class Session : public Object {
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public:
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std::string GetTypeName() const override { return "Session"; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Session; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Session; }
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static const HandleType HANDLE_TYPE = HandleType::Session;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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/**
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* Handles a synchronous call to this session using HLE emulation. Emulated <-> emulated calls
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@ -13,8 +13,8 @@ class SharedMemory : public Object {
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public:
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std::string GetTypeName() const override { return "SharedMemory"; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::SharedMemory; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::SharedMemory; }
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static const HandleType HANDLE_TYPE = HandleType::SharedMemory;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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u32 base_address; ///< Address of shared memory block in RAM
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MemoryPermission permissions; ///< Permissions of shared memory block (SVC field)
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@ -26,8 +26,8 @@ public:
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std::string GetName() const override { return name; }
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std::string GetTypeName() const override { return "Thread"; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; }
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Thread; }
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static const HandleType HANDLE_TYPE = HandleType::Thread;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
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inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
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