mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned. However we want the return value to be also zero in this case so no audio is played.
This commit is contained in:
parent
8b047a49ae
commit
24f966481f
@ -77,7 +77,8 @@ void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) {
|
|||||||
// Implementation of the hardware volume slider with a dynamic range of 60 dB
|
// Implementation of the hardware volume slider with a dynamic range of 60 dB
|
||||||
const float linear_volume = std::clamp(Settings::values.volume, 0.0f, 1.0f);
|
const float linear_volume = std::clamp(Settings::values.volume, 0.0f, 1.0f);
|
||||||
if (linear_volume != 1.0) {
|
if (linear_volume != 1.0) {
|
||||||
const float volume_scale_factor = std::exp(6.90775f * linear_volume) * 0.001f;
|
const float volume_scale_factor =
|
||||||
|
linear_volume == 0 ? 0 : std::exp(6.90775f * linear_volume) * 0.001f;
|
||||||
for (std::size_t i = 0; i < num_frames; i++) {
|
for (std::size_t i = 0; i < num_frames; i++) {
|
||||||
buffer[i * 2 + 0] = static_cast<s16>(buffer[i * 2 + 0] * volume_scale_factor);
|
buffer[i * 2 + 0] = static_cast<s16>(buffer[i * 2 + 0] * volume_scale_factor);
|
||||||
buffer[i * 2 + 1] = static_cast<s16>(buffer[i * 2 + 1] * volume_scale_factor);
|
buffer[i * 2 + 1] = static_cast<s16>(buffer[i * 2 + 1] * volume_scale_factor);
|
||||||
|
Loading…
Reference in New Issue
Block a user