mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 17:01:48 +01:00
Fix software renderer for empty texture addresses (#5893)
This commit is contained in:
parent
60d1def6f8
commit
2670b951e1
@ -323,7 +323,10 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
|
||||
if (!texture.enabled)
|
||||
continue;
|
||||
|
||||
DEBUG_ASSERT(0 != texture.config.address);
|
||||
if (texture.config.address == 0) {
|
||||
texture_color[i] = {0, 0, 0, 255};
|
||||
continue;
|
||||
}
|
||||
|
||||
int coordinate_i =
|
||||
(i == 2 && regs.texturing.main_config.texture2_use_coord1) ? 1 : i;
|
||||
|
Loading…
Reference in New Issue
Block a user