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https://github.com/Lime3DS/Lime3DS.git
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SVC: Fixed ArbitrateAddress to behave as it does on hardware.
This was verified with hwtests that i plan to upload later on.
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031443199b
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@ -45,30 +45,32 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
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// Wait current thread (acquire the arbiter)...
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// Wait current thread (acquire the arbiter)...
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case ArbitrationType::WaitIfLessThan:
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case ArbitrationType::WaitIfLessThan:
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if ((s32)Memory::Read32(address) <= value) {
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if ((s32)Memory::Read32(address) < value) {
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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}
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}
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break;
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break;
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case ArbitrationType::WaitIfLessThanWithTimeout:
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case ArbitrationType::WaitIfLessThanWithTimeout:
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if ((s32)Memory::Read32(address) <= value) {
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if ((s32)Memory::Read32(address) < value) {
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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GetCurrentThread()->WakeAfterDelay(nanoseconds);
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GetCurrentThread()->WakeAfterDelay(nanoseconds);
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}
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}
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break;
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break;
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case ArbitrationType::DecrementAndWaitIfLessThan:
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case ArbitrationType::DecrementAndWaitIfLessThan:
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{
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{
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s32 memory_value = Memory::Read32(address) - 1;
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s32 memory_value = Memory::Read32(address);
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Memory::Write32(address, memory_value);
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if (memory_value < value) {
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if (memory_value <= value) {
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// Only change the memory value if the thread should wait
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Memory::Write32(address, (s32)memory_value - 1);
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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}
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}
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break;
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break;
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}
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}
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case ArbitrationType::DecrementAndWaitIfLessThanWithTimeout:
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case ArbitrationType::DecrementAndWaitIfLessThanWithTimeout:
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{
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{
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s32 memory_value = Memory::Read32(address) - 1;
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s32 memory_value = Memory::Read32(address);
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Memory::Write32(address, memory_value);
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if (memory_value < value) {
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if (memory_value <= value) {
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// Only change the memory value if the thread should wait
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Memory::Write32(address, (s32)memory_value - 1);
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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Kernel::WaitCurrentThread_ArbitrateAddress(address);
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GetCurrentThread()->WakeAfterDelay(nanoseconds);
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GetCurrentThread()->WakeAfterDelay(nanoseconds);
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}
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}
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@ -82,6 +84,13 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
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HLE::Reschedule(__func__);
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HLE::Reschedule(__func__);
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// The calls that use a timeout seem to always return a Timeout error even if they did not put the thread to sleep
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if (type == ArbitrationType::WaitIfLessThanWithTimeout ||
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type == ArbitrationType::DecrementAndWaitIfLessThanWithTimeout) {
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return ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
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ErrorSummary::StatusChanged, ErrorLevel::Info);
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}
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -300,7 +300,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
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thread->waitsynch_waited = false;
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thread->waitsynch_waited = false;
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if (thread->status == THREADSTATUS_WAIT_SYNCH) {
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if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) {
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thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
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thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
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ErrorSummary::StatusChanged, ErrorLevel::Info));
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ErrorSummary::StatusChanged, ErrorLevel::Info));
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