mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
Merge pull request #2319 from yuriks/profile-scopes
VideoCore: Make profiling scope more representative
This commit is contained in:
commit
29564d73bd
@ -139,6 +139,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
||||
immediate_input.attr[immediate_attribute_id++] = attribute;
|
||||
|
||||
if (immediate_attribute_id >= regs.vs.num_input_attributes + 1) {
|
||||
MICROPROFILE_SCOPE(GPU_Drawing);
|
||||
immediate_attribute_id = 0;
|
||||
|
||||
Shader::UnitState shader_unit;
|
||||
@ -168,6 +169,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
||||
|
||||
case PICA_REG_INDEX(gpu_mode):
|
||||
if (regs.gpu_mode == Regs::GPUMode::Configuring) {
|
||||
MICROPROFILE_SCOPE(GPU_Drawing);
|
||||
|
||||
// Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring
|
||||
VideoCore::g_renderer->Rasterizer()->DrawTriangles();
|
||||
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "common/color.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/hw/gpu.h"
|
||||
#include "video_core/pica.h"
|
||||
@ -21,6 +22,10 @@
|
||||
#include "video_core/renderer_opengl/pica_to_gl.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
|
||||
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
|
||||
|
||||
static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) {
|
||||
return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace &&
|
||||
stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace &&
|
||||
@ -168,6 +173,7 @@ void RasterizerOpenGL::DrawTriangles() {
|
||||
if (vertex_batch.empty())
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
const auto& regs = Pica::g_state.regs;
|
||||
|
||||
// Sync and bind the framebuffer surfaces
|
||||
@ -694,18 +700,22 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushAll();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size, nullptr, false);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size, nullptr, true);
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Blits);
|
||||
using PixelFormat = CachedSurface::PixelFormat;
|
||||
using SurfaceType = CachedSurface::SurfaceType;
|
||||
|
||||
@ -778,6 +788,7 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Blits);
|
||||
using PixelFormat = CachedSurface::PixelFormat;
|
||||
using SurfaceType = CachedSurface::SurfaceType;
|
||||
|
||||
@ -926,6 +937,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const GPU::Regs::FramebufferConfig& con
|
||||
if (framebuffer_addr == 0) {
|
||||
return false;
|
||||
}
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
|
||||
CachedSurface src_params;
|
||||
src_params.addr = framebuffer_addr;
|
||||
|
Loading…
Reference in New Issue
Block a user