mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 18:19:21 +01:00
- removed syscall classes (will just use HLEFunction)
- added hle.cpp and module registration - removed unused code
This commit is contained in:
parent
95f237a086
commit
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@ -152,6 +152,7 @@
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<ClCompile Include="elf\elf_reader.cpp" />
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<ClCompile Include="elf\elf_reader.cpp" />
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<ClCompile Include="file_sys\directory_file_system.cpp" />
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<ClCompile Include="file_sys\directory_file_system.cpp" />
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<ClCompile Include="file_sys\meta_file_system.cpp" />
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<ClCompile Include="file_sys\meta_file_system.cpp" />
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<ClCompile Include="hle.cpp" />
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<ClCompile Include="hle\hle_syscall.cpp" />
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<ClCompile Include="hle\hle_syscall.cpp" />
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<ClCompile Include="hw\hw.cpp" />
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<ClCompile Include="hw\hw.cpp" />
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<ClCompile Include="hw\hw_lcd.cpp" />
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<ClCompile Include="hw\hw_lcd.cpp" />
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@ -81,6 +81,9 @@
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<ClCompile Include="hle\hle_syscall.cpp">
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<ClCompile Include="hle\hle_syscall.cpp">
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<Filter>hle</Filter>
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<Filter>hle</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="hle.cpp">
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<Filter>hle</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="arm\disassembler\arm_disasm.h">
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<ClInclude Include="arm\disassembler\arm_disasm.h">
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33
src/core/hle.cpp
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33
src/core/hle.cpp
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@ -0,0 +1,33 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <vector>
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#include "core/hle/hle.h"
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#include "core/hle/hle_syscall.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace HLE {
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static std::vector<HLEModule> g_module_db;
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void RegisterModule(const char *name, int num_functions, const HLEFunction *func_table) {
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HLEModule module = {name, num_functions, func_table};
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g_module_db.push_back(module);
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}
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void RegisterAllModules() {
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Register_SysCall();
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}
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void Init() {
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RegisterAllModules();
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}
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void Shutdown() {
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g_module_db.clear();
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}
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} // namespace
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@ -10,13 +10,11 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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typedef void (*HLEFunc)();
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typedef void (*HLEFunc)();
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typedef void (*SysCallFunc)();
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struct HLEFunction {
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struct HLEFunction {
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u32 id;
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u32 id;
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HLEFunc func;
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HLEFunc func;
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const char* name;
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const char* name;
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u32 flags;
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};
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};
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struct HLEModule {
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struct HLEModule {
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@ -25,11 +23,15 @@ struct HLEModule {
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const HLEFunction* func_table;
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const HLEFunction* func_table;
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};
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};
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struct SysCall {
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u8 id;
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SysCallFunc func;
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const char* name;
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};
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#define PARAM(n) Core::g_app_core->GetReg(n)
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#define PARAM(n) Core::g_app_core->GetReg(n)
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#define RETURN(n) Core::g_app_core->SetReg(0, n)
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#define RETURN(n) Core::g_app_core->SetReg(0, n)
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namespace HLE {
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void Init();
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void Shutdown();
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void RegisterModule(const char *name, int num_functions, const HLEFunction *func_table);
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} // namespace
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@ -7,16 +7,18 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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typedef u32 Handle;
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typedef s32 Result;
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Result SVC_ConnectToPort(void* out, const char* port_name) {
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Result SVC_ConnectToPort(void* out, const char* port_name) {
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NOTICE_LOG(OSHLE, "SVC_ConnectToPort called, port_name: %s", port_name);
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NOTICE_LOG(OSHLE, "svcConnectToPort called, port_name: %s", port_name);
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return 0;
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return 0;
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}
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}
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const SysCall SysCallTable[] = {
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const HLEFunction SysCallTable[] = {
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{0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
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{0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
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};
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};
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void Register_SysCalls() {
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void Register_SysCall() {
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HLE::RegisterModule("SysCallTable", ARRAY_SIZE(SysCallTable), SysCallTable);
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}
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}
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//};
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//};
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typedef u32 Handle;
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typedef s32 Result;
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Result ConnectToPort(Handle* out, const char* port_name);
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void Register_SysCall();
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