mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
Merge pull request #3788 from wwylele/shader-jit-breakc
shader/jit: implement breakc
This commit is contained in:
commit
2dac1a9590
@ -33,70 +33,70 @@ namespace Shader {
|
|||||||
typedef void (JitShader::*JitFunction)(Instruction instr);
|
typedef void (JitShader::*JitFunction)(Instruction instr);
|
||||||
|
|
||||||
const JitFunction instr_table[64] = {
|
const JitFunction instr_table[64] = {
|
||||||
&JitShader::Compile_ADD, // add
|
&JitShader::Compile_ADD, // add
|
||||||
&JitShader::Compile_DP3, // dp3
|
&JitShader::Compile_DP3, // dp3
|
||||||
&JitShader::Compile_DP4, // dp4
|
&JitShader::Compile_DP4, // dp4
|
||||||
&JitShader::Compile_DPH, // dph
|
&JitShader::Compile_DPH, // dph
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
&JitShader::Compile_EX2, // ex2
|
&JitShader::Compile_EX2, // ex2
|
||||||
&JitShader::Compile_LG2, // lg2
|
&JitShader::Compile_LG2, // lg2
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
&JitShader::Compile_MUL, // mul
|
&JitShader::Compile_MUL, // mul
|
||||||
&JitShader::Compile_SGE, // sge
|
&JitShader::Compile_SGE, // sge
|
||||||
&JitShader::Compile_SLT, // slt
|
&JitShader::Compile_SLT, // slt
|
||||||
&JitShader::Compile_FLR, // flr
|
&JitShader::Compile_FLR, // flr
|
||||||
&JitShader::Compile_MAX, // max
|
&JitShader::Compile_MAX, // max
|
||||||
&JitShader::Compile_MIN, // min
|
&JitShader::Compile_MIN, // min
|
||||||
&JitShader::Compile_RCP, // rcp
|
&JitShader::Compile_RCP, // rcp
|
||||||
&JitShader::Compile_RSQ, // rsq
|
&JitShader::Compile_RSQ, // rsq
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
&JitShader::Compile_MOVA, // mova
|
&JitShader::Compile_MOVA, // mova
|
||||||
&JitShader::Compile_MOV, // mov
|
&JitShader::Compile_MOV, // mov
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
&JitShader::Compile_DPH, // dphi
|
&JitShader::Compile_DPH, // dphi
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
&JitShader::Compile_SGE, // sgei
|
&JitShader::Compile_SGE, // sgei
|
||||||
&JitShader::Compile_SLT, // slti
|
&JitShader::Compile_SLT, // slti
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
nullptr, // unknown
|
nullptr, // unknown
|
||||||
&JitShader::Compile_NOP, // nop
|
&JitShader::Compile_NOP, // nop
|
||||||
&JitShader::Compile_END, // end
|
&JitShader::Compile_END, // end
|
||||||
nullptr, // break
|
&JitShader::Compile_BREAKC, // breakc
|
||||||
&JitShader::Compile_CALL, // call
|
&JitShader::Compile_CALL, // call
|
||||||
&JitShader::Compile_CALLC, // callc
|
&JitShader::Compile_CALLC, // callc
|
||||||
&JitShader::Compile_CALLU, // callu
|
&JitShader::Compile_CALLU, // callu
|
||||||
&JitShader::Compile_IF, // ifu
|
&JitShader::Compile_IF, // ifu
|
||||||
&JitShader::Compile_IF, // ifc
|
&JitShader::Compile_IF, // ifc
|
||||||
&JitShader::Compile_LOOP, // loop
|
&JitShader::Compile_LOOP, // loop
|
||||||
&JitShader::Compile_EMIT, // emit
|
&JitShader::Compile_EMIT, // emit
|
||||||
&JitShader::Compile_SETE, // sete
|
&JitShader::Compile_SETE, // sete
|
||||||
&JitShader::Compile_JMP, // jmpc
|
&JitShader::Compile_JMP, // jmpc
|
||||||
&JitShader::Compile_JMP, // jmpu
|
&JitShader::Compile_JMP, // jmpu
|
||||||
&JitShader::Compile_CMP, // cmp
|
&JitShader::Compile_CMP, // cmp
|
||||||
&JitShader::Compile_CMP, // cmp
|
&JitShader::Compile_CMP, // cmp
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // madi
|
&JitShader::Compile_MAD, // madi
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
&JitShader::Compile_MAD, // mad
|
&JitShader::Compile_MAD, // mad
|
||||||
};
|
};
|
||||||
|
|
||||||
// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
|
// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
|
||||||
@ -584,6 +584,14 @@ void JitShader::Compile_END(Instruction instr) {
|
|||||||
ret();
|
ret();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void JitShader::Compile_BREAKC(Instruction instr) {
|
||||||
|
Compile_Assert(looping, "BREAKC must be inside a LOOP");
|
||||||
|
if (looping) {
|
||||||
|
Compile_EvaluateCondition(instr);
|
||||||
|
jnz(*loop_break_label);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void JitShader::Compile_CALL(Instruction instr) {
|
void JitShader::Compile_CALL(Instruction instr) {
|
||||||
// Push offset of the return
|
// Push offset of the return
|
||||||
push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
|
push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
|
||||||
@ -727,11 +735,14 @@ void JitShader::Compile_LOOP(Instruction instr) {
|
|||||||
Label l_loop_start;
|
Label l_loop_start;
|
||||||
L(l_loop_start);
|
L(l_loop_start);
|
||||||
|
|
||||||
|
loop_break_label = Xbyak::Label();
|
||||||
Compile_Block(instr.flow_control.dest_offset + 1);
|
Compile_Block(instr.flow_control.dest_offset + 1);
|
||||||
|
|
||||||
add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
|
add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
|
||||||
sub(LOOPCOUNT, 1); // Increment loop count by 1
|
sub(LOOPCOUNT, 1); // Increment loop count by 1
|
||||||
jnz(l_loop_start); // Loop if not equal
|
jnz(l_loop_start); // Loop if not equal
|
||||||
|
L(*loop_break_label);
|
||||||
|
loop_break_label = boost::none;
|
||||||
|
|
||||||
looping = false;
|
looping = false;
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <boost/optional.hpp>
|
||||||
#include <nihstro/shader_bytecode.h>
|
#include <nihstro/shader_bytecode.h>
|
||||||
#include <xbyak.h>
|
#include <xbyak.h>
|
||||||
#include "common/bit_set.h"
|
#include "common/bit_set.h"
|
||||||
@ -58,6 +59,7 @@ public:
|
|||||||
void Compile_MOV(Instruction instr);
|
void Compile_MOV(Instruction instr);
|
||||||
void Compile_NOP(Instruction instr);
|
void Compile_NOP(Instruction instr);
|
||||||
void Compile_END(Instruction instr);
|
void Compile_END(Instruction instr);
|
||||||
|
void Compile_BREAKC(Instruction instr);
|
||||||
void Compile_CALL(Instruction instr);
|
void Compile_CALL(Instruction instr);
|
||||||
void Compile_CALLC(Instruction instr);
|
void Compile_CALLC(Instruction instr);
|
||||||
void Compile_CALLU(Instruction instr);
|
void Compile_CALLU(Instruction instr);
|
||||||
@ -119,6 +121,10 @@ private:
|
|||||||
/// Mapping of Pica VS instructions to pointers in the emitted code
|
/// Mapping of Pica VS instructions to pointers in the emitted code
|
||||||
std::array<Xbyak::Label, MAX_PROGRAM_CODE_LENGTH> instruction_labels;
|
std::array<Xbyak::Label, MAX_PROGRAM_CODE_LENGTH> instruction_labels;
|
||||||
|
|
||||||
|
/// Label pointing to the end of the current LOOP block. Used by the BREAKC instruction to break
|
||||||
|
/// out of the loop.
|
||||||
|
boost::optional<Xbyak::Label> loop_break_label;
|
||||||
|
|
||||||
/// Offsets in code where a return needs to be inserted
|
/// Offsets in code where a return needs to be inserted
|
||||||
std::vector<unsigned> return_offsets;
|
std::vector<unsigned> return_offsets;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user