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Rebase files after bad clang-format-18 application
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@ -54,8 +54,7 @@ RendererVulkan::RendererVulkan(Core::System& system, Pica::PicaCore& pica_,
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Frontend::EmuWindow& window, Frontend::EmuWindow* secondary_window)
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: RendererBase{system, window, secondary_window}, memory{system.Memory()}, pica{pica_},
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instance{window, Settings::values.physical_device.GetValue()}, scheduler{instance},
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renderpass_cache{instance, scheduler}, pool{instance},
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main_window{window, instance, scheduler},
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renderpass_cache{instance, scheduler}, main_window{window, instance, scheduler},
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vertex_buffer{instance, scheduler, vk::BufferUsageFlagBits::eVertexBuffer,
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VERTEX_BUFFER_SIZE},
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update_queue{instance},
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@ -61,10 +61,9 @@ RasterizerVulkan::RasterizerVulkan(Memory::MemorySystem& memory, Pica::PicaCore&
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Scheduler& scheduler, RenderManager& renderpass_cache,
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DescriptorUpdateQueue& update_queue_, u32 image_count)
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: RasterizerAccelerated{memory, pica}, instance{instance}, scheduler{scheduler},
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renderpass_cache{renderpass_cache},
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pipeline_cache{instance, scheduler, renderpass_cache, pool},
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runtime{instance, scheduler, renderpass_cache, pool, pipeline_cache.TextureProvider(),
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image_count},
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renderpass_cache{renderpass_cache}, update_queue{update_queue_},
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pipeline_cache{instance, scheduler, renderpass_cache, update_queue},
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runtime{instance, scheduler, renderpass_cache, update_queue, image_count},
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res_cache{memory, custom_tex_manager, runtime, regs, renderer},
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stream_buffer{instance, scheduler, BUFFER_USAGE, STREAM_BUFFER_SIZE},
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uniform_buffer{instance, scheduler, vk::BufferUsageFlagBits::eUniformBuffer,
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