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Common: Use common swap.h macros in CityHash
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@ -60,55 +60,9 @@ static uint32 UNALIGNED_LOAD32(const char* p) {
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return result;
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return result;
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}
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}
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#ifdef _MSC_VER
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#include <stdlib.h>
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#define bswap_32(x) _byteswap_ulong(x)
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#define bswap_64(x) _byteswap_uint64(x)
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#elif defined(__APPLE__)
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// Mac OS X / Darwin features
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#include <libkern/OSByteOrder.h>
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#define bswap_32(x) OSSwapInt32(x)
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#define bswap_64(x) OSSwapInt64(x)
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#elif defined(__sun) || defined(sun)
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#include <sys/byteorder.h>
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#define bswap_32(x) BSWAP_32(x)
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#define bswap_64(x) BSWAP_64(x)
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#elif defined(__FreeBSD__)
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#include <sys/endian.h>
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#define bswap_32(x) bswap32(x)
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#define bswap_64(x) bswap64(x)
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#elif defined(__OpenBSD__)
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#include <sys/types.h>
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#define bswap_32(x) swap32(x)
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#define bswap_64(x) swap64(x)
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#elif defined(__NetBSD__)
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#include <machine/bswap.h>
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#include <sys/types.h>
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#if defined(__BSWAP_RENAME) && !defined(__bswap_32)
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#define bswap_32(x) bswap32(x)
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#define bswap_64(x) bswap64(x)
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#endif
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#else
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#include <byteswap.h>
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#endif
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#ifdef WORDS_BIGENDIAN
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#ifdef WORDS_BIGENDIAN
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#define uint32_in_expected_order(x) (bswap_32(x))
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#define uint32_in_expected_order(x) (swap32(x))
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#define uint64_in_expected_order(x) (bswap_64(x))
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#define uint64_in_expected_order(x) (swap64(x))
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#else
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#else
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#define uint32_in_expected_order(x) (x)
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#define uint32_in_expected_order(x) (x)
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#define uint64_in_expected_order(x) (x)
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#define uint64_in_expected_order(x) (x)
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@ -228,11 +182,11 @@ static uint64 HashLen33to64(const char* s, size_t len) {
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uint64 h = Fetch64(s + len - 16) * mul;
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uint64 h = Fetch64(s + len - 16) * mul;
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uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
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uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
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uint64 v = ((a + g) ^ d) + f + 1;
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uint64 v = ((a + g) ^ d) + f + 1;
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uint64 w = bswap_64((u + v) * mul) + h;
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uint64 w = swap64((u + v) * mul) + h;
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uint64 x = Rotate(e + f, 42) + c;
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uint64 x = Rotate(e + f, 42) + c;
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uint64 y = (bswap_64((v + w) * mul) + g) * mul;
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uint64 y = (swap64((v + w) * mul) + g) * mul;
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uint64 z = e + f + c;
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uint64 z = e + f + c;
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a = bswap_64((x + z) * mul + y) + b;
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a = swap64((x + z) * mul + y) + b;
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b = ShiftMix((z + a) * mul + d + h) * mul;
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b = ShiftMix((z + a) * mul + d + h) * mul;
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return b + x;
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return b + x;
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}
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}
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