mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-13 13:35:14 +01:00
citra_qt: Improve Game List Item display
This commit is contained in:
parent
afe445fc57
commit
3b18faa163
@ -15,6 +15,7 @@
|
|||||||
#include <QStandardItem>
|
#include <QStandardItem>
|
||||||
#include <QString>
|
#include <QString>
|
||||||
#include "citra_qt/util/util.h"
|
#include "citra_qt/util/util.h"
|
||||||
|
#include "common/file_util.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "core/loader/smdh.h"
|
#include "core/loader/smdh.h"
|
||||||
@ -167,11 +168,24 @@ public:
|
|||||||
|
|
||||||
QVariant data(int role) const override {
|
QVariant data(int role) const override {
|
||||||
if (role == Qt::DisplayRole) {
|
if (role == Qt::DisplayRole) {
|
||||||
std::string filename;
|
std::string path, filename, extension;
|
||||||
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
|
Common::SplitPath(data(FullPathRole).toString().toStdString(), &path, &filename,
|
||||||
nullptr);
|
&extension);
|
||||||
QString title = data(TitleRole).toString();
|
QString title = data(TitleRole).toString();
|
||||||
return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title);
|
QString second_name = QString::fromStdString(filename + extension);
|
||||||
|
QRegExp installed_system_pattern(
|
||||||
|
QString::fromStdString(
|
||||||
|
FileUtil::GetUserPath(D_SDMC_IDX) +
|
||||||
|
"Nintendo "
|
||||||
|
"3DS/00000000000000000000000000000000/00000000000000000000000000000000/"
|
||||||
|
"title/000400(0|1)0/[0-9a-f]{8}/content/")
|
||||||
|
.replace("\\", "\\\\"));
|
||||||
|
if (installed_system_pattern.exactMatch(QString::fromStdString(path))) {
|
||||||
|
// Use a different mechanism for system / installed titles showing program ID
|
||||||
|
second_name =
|
||||||
|
"000" + QString::number(data(ProgramIdRole).toULongLong(), 16).toUpper();
|
||||||
|
}
|
||||||
|
return title + (title.isEmpty() ? "" : "\n ") + second_name;
|
||||||
} else {
|
} else {
|
||||||
return GameListItem::data(role);
|
return GameListItem::data(role);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user