mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 05:55:13 +01:00
android: video_core: Require GLES 3.2 in shaders.
This commit is contained in:
parent
5a31aa175d
commit
3b2b9282d3
@ -14,7 +14,7 @@
|
|||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
GLuint LoadShader(const char* source, GLenum type) {
|
GLuint LoadShader(const char* source, GLenum type) {
|
||||||
const std::string version = GLES ? R"(#version 310 es
|
const std::string version = GLES ? R"(#version 320 es
|
||||||
|
|
||||||
#define CITRA_GLES
|
#define CITRA_GLES
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user