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https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-28 10:41:52 +01:00
changed some naming/misc cleanups
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@ -11,10 +11,10 @@
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namespace HLE {
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static std::vector<HLEModule> g_module_db;
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static std::vector<ModuleDef> g_module_db;
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void RegisterModule(const char *name, int num_functions, const HLEFunction *func_table) {
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HLEModule module = {name, num_functions, func_table};
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void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) {
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ModuleDef module = {name, num_functions, func_table};
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g_module_db.push_back(module);
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}
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@ -9,29 +9,31 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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typedef void (*HLEFunc)();
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struct HLEFunction {
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u32 id;
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HLEFunc func;
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const char* name;
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};
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struct HLEModule {
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const char* name;
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int num_funcs;
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const HLEFunction* func_table;
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};
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#define PARAM(n) Core::g_app_core->GetReg(n)
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#define RETURN(n) Core::g_app_core->SetReg(0, n)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace HLE {
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typedef void (*Func)();
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struct FunctionDef {
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u32 id;
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Func func;
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std::string name;
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};
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struct ModuleDef {
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std::string name;
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int num_funcs;
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const FunctionDef* func_table;
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};
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void Init();
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void Shutdown();
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void RegisterModule(const char *name, int num_functions, const HLEFunction *func_table);
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void RegisterModule(std::string name, int num_functions, const FunctionDef *func_table);
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} // namespace
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@ -15,10 +15,10 @@ Result SVC_ConnectToPort(void* out, const char* port_name) {
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return 0;
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}
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const HLEFunction SysCallTable[] = {
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const HLE::FunctionDef SysCall_Table[] = {
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{0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
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};
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void Register_SysCall() {
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HLE::RegisterModule("SysCallTable", ARRAY_SIZE(SysCallTable), SysCallTable);
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HLE::RegisterModule("SysCallTable", ARRAY_SIZE(SysCall_Table), SysCall_Table);
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}
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@ -34,7 +34,4 @@
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// }
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//};
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void Register_SysCall();
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