mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-02 16:35:06 +01:00
Add more stuff to configure.
This commit is contained in:
parent
e33b938505
commit
3eb737a5f5
@ -82,23 +82,22 @@ void Config::ReadValues() {
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qt_config->beginGroup("Paths");
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qt_config->beginGroup("Paths");
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UISettings::values.roms_path = qt_config->value("romsPath").toString();
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UISettings::values.roms_path = qt_config->value("romsPath").toString();
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UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
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UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
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UISettings::values.gamedir_path = qt_config->value("gameListRootDir", ".").toString();
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UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
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UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
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UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
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UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
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UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Shortcuts");
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qt_config->beginGroup("Shortcuts");
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QStringList groups = qt_config->childGroups();
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QStringList groups = qt_config->childGroups();
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for (auto group : groups)
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for (auto group : groups) {
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{
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qt_config->beginGroup(group);
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qt_config->beginGroup(group);
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QStringList hotkeys = qt_config->childGroups();
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QStringList hotkeys = qt_config->childGroups();
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for (auto hotkey : hotkeys)
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for (auto hotkey : hotkeys) {
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{
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qt_config->beginGroup(hotkey);
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qt_config->beginGroup(hotkey);
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UISettings::values.shortcuts.push_back(UISettings::Shortcut(group + "/" + hotkey,
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UISettings::values.shortcuts.emplace_back(
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UISettings::ContextedShortcut(qt_config->value("KeySeq").toString(),
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UISettings::Shortcut(group + "/" + hotkey,
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UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
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qt_config->value("Context").toInt())));
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qt_config->value("Context").toInt())));
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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@ -109,6 +108,7 @@ void Config::ReadValues() {
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UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
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UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
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UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
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UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose",true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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qt_config->endGroup();
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qt_config->endGroup();
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@ -167,14 +167,13 @@ void Config::SaveValues() {
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qt_config->beginGroup("Paths");
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qt_config->beginGroup("Paths");
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qt_config->setValue("romsPath", UISettings::values.roms_path);
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qt_config->setValue("romsPath", UISettings::values.roms_path);
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qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
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qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
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qt_config->setValue("gameListRootDir", UISettings::values.gamedir_path);
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qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
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qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
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qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
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qt_config->setValue("recentFiles", UISettings::values.recent_files);
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qt_config->setValue("recentFiles", UISettings::values.recent_files);
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Shortcuts");
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qt_config->beginGroup("Shortcuts");
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for (auto shortcut : UISettings::values.shortcuts )
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for (auto shortcut : UISettings::values.shortcuts ) {
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{
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qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
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qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
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qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
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qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
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}
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}
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@ -182,6 +181,7 @@ void Config::SaveValues() {
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qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
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qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
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qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
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qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->endGroup();
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qt_config->endGroup();
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@ -7,7 +7,7 @@
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>0</y>
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<width>441</width>
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<width>441</width>
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<height>401</height>
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<height>501</height>
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</rect>
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</rect>
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</property>
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</property>
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<property name="minimumSize">
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<property name="minimumSize">
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@ -17,7 +17,7 @@
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</size>
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</size>
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</property>
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</property>
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<property name="windowTitle">
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<property name="windowTitle">
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<string>Dialog</string>
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<string>Citra Configuration</string>
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</property>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<item>
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@ -2,13 +2,12 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "citra_qt/configure_debug.h"
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#include "core/gdbstub/gdbstub.h" // TODO: can't include gdbstub without core.h
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#include "core/settings.h"
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#include "configure_debug.h"
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#include "ui_configure_debug.h"
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#include "ui_configure_debug.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/settings.h"
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ConfigureDebug::ConfigureDebug(QWidget *parent) :
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ConfigureDebug::ConfigureDebug(QWidget *parent) :
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QWidget(parent),
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QWidget(parent),
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ui(new Ui::ConfigureDebug)
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ui(new Ui::ConfigureDebug)
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@ -18,16 +17,16 @@ ConfigureDebug::ConfigureDebug(QWidget *parent) :
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}
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}
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ConfigureDebug::~ConfigureDebug() {
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ConfigureDebug::~ConfigureDebug() {
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delete ui;
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}
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}
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void ConfigureDebug::setConfiguration() {
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void ConfigureDebug::setConfiguration() {
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ui->toogleGDBStub->setChecked(Settings::values.use_gdbstub);
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ui->toogle_gdbstub->setChecked(Settings::values.use_gdbstub);
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ui->GDBPortSpinBox->setValue(Settings::values.gdbstub_port);
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ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
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}
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}
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void ConfigureDebug::applyConfiguration() {
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void ConfigureDebug::applyConfiguration() {
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GDBStub::ToggleServer(ui->toogleGDBStub->isChecked());
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GDBStub::ToggleServer(ui->toogle_gdbstub->isChecked());
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Settings::values.use_gdbstub = ui->toogleGDBStub->isChecked();
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Settings::values.use_gdbstub = ui->toogle_gdbstub->isChecked();
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Settings::values.gdbstub_port = ui->GDBPortSpinBox->value();
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Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
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}
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}
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@ -2,9 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#ifndef CONFIGURE_DEBUG_H
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#pragma once
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#define CONFIGURE_DEBUG_H
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#include <memory>
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#include <QWidget>
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#include <QWidget>
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namespace Ui {
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namespace Ui {
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@ -16,7 +16,7 @@ class ConfigureDebug : public QWidget
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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explicit ConfigureDebug(QWidget *parent = 0);
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explicit ConfigureDebug(QWidget *parent = nullptr);
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~ConfigureDebug();
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~ConfigureDebug();
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void applyConfiguration();
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void applyConfiguration();
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@ -25,7 +25,5 @@ private:
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void setConfiguration();
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void setConfiguration();
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private:
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private:
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Ui::ConfigureDebug *ui;
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std::unique_ptr<Ui::ConfigureDebug> ui;
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};
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};
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#endif // CONFIGURE_DEBUG_H
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@ -13,21 +13,19 @@
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<property name="windowTitle">
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<property name="windowTitle">
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<string>Form</string>
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<string>Form</string>
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</property>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<item>
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<widget class="QGroupBox" name="groupBox">
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<property name="title">
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<string>GDB</string>
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<string>GDB</string>
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</property>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<item>
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<widget class="QCheckBox" name="toogleGDBStub">
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<widget class="QCheckBox" name="toogle_gdbstub">
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<property name="text">
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<property name="text">
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<string>Enable GDB Stub</string>
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<string>Enable GDB Stub</string>
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</property>
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</property>
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@ -54,7 +52,7 @@
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<item>
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<widget class="QSpinBox" name="GDBPortSpinBox">
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<widget class="QSpinBox" name="gdbport_spinbox">
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<property name="maximum">
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<property name="maximum">
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<number>65536</number>
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<number>65536</number>
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</property>
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</property>
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@ -63,14 +61,42 @@
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</layout>
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</layout>
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</item>
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</item>
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</layout>
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</layout>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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</item>
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</layout>
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</layout>
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</item>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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<resources/>
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<resources/>
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<connections/>
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<connections>
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<connection>
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<sender>toogle_gdbstub</sender>
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<signal>toggled(bool)</signal>
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<receiver>gdbport_spinbox</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>84</x>
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<y>157</y>
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</hint>
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<hint type="destinationlabel">
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<x>342</x>
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<y>158</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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</ui>
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@ -2,10 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "configure_dialog.h"
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#include "citra_qt/config.h"
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#include "citra_qt/configure_dialog.h"
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#include "ui_configure.h"
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#include "ui_configure.h"
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#include "config.h"
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#include "core/settings.h"
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#include "core/settings.h"
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@ -18,15 +18,12 @@ ConfigureDialog::ConfigureDialog(QWidget *parent) :
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}
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}
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ConfigureDialog::~ConfigureDialog() {
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ConfigureDialog::~ConfigureDialog() {
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delete ui;
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}
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}
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void ConfigureDialog::setConfiguration() {
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void ConfigureDialog::setConfiguration() {
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}
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}
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void ConfigureDialog::applyConfiguration() {
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void ConfigureDialog::applyConfiguration() {
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Config config;
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ui->generalTab->applyConfiguration();
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ui->generalTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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config.Save();
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}
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}
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@ -2,9 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#ifndef CONFIGURE_DIALOG_H
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#pragma once
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#define CONFIGURE_DIALOG_H
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#include <memory>
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#include <QDialog>
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#include <QDialog>
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namespace Ui {
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namespace Ui {
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@ -16,7 +16,7 @@ class ConfigureDialog : public QDialog
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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explicit ConfigureDialog(QWidget *parent = 0);
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explicit ConfigureDialog(QWidget *parent = nullptr);
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~ConfigureDialog();
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~ConfigureDialog();
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void applyConfiguration();
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void applyConfiguration();
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@ -25,7 +25,5 @@ private:
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void setConfiguration();
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void setConfiguration();
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private:
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private:
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Ui::ConfigureDialog *ui;
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std::unique_ptr<Ui::ConfigureDialog> ui;
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};
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};
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#endif // CONFIGURE_DIALOG_H
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@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "citra_qt/configure_general.h"
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#include "citra_qt/configure_general.h"
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#include "citra_qt/ui_configure_general.h"
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#include "citra_qt/ui_settings.h"
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#include "citra_qt/ui_settings.h"
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#include "ui_configure_general.h"
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#include "core/settings.h"
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#include "core/settings.h"
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@ -18,23 +18,26 @@ ConfigureGeneral::ConfigureGeneral(QWidget *parent) :
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this->setConfiguration();
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this->setConfiguration();
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}
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}
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ConfigureGeneral::~ConfigureGeneral()
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ConfigureGeneral::~ConfigureGeneral() {
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{
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delete ui;
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}
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}
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void ConfigureGeneral::setConfiguration() {
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void ConfigureGeneral::setConfiguration() {
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ui->toogleCheckExit->setChecked(UISettings::values.check_closure);
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ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toogleHWRenderer->setChecked(Settings::values.use_hw_renderer);
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ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toogleShaderJIT->setChecked(Settings::values.use_shader_jit);
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ui->region_combobox->setCurrentIndex(Settings::values.region_value);
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ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
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ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
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}
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}
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void ConfigureGeneral::applyConfiguration() {
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void ConfigureGeneral::applyConfiguration() {
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UISettings::values.check_closure = ui->toogleCheckExit->isChecked();
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UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked();
|
||||||
|
UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked();
|
||||||
|
|
||||||
|
Settings::values.region_value = ui->region_combobox->currentIndex();
|
||||||
|
|
||||||
VideoCore::g_hw_renderer_enabled =
|
VideoCore::g_hw_renderer_enabled =
|
||||||
Settings::values.use_hw_renderer = ui->toogleHWRenderer->isChecked();
|
Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
|
||||||
|
|
||||||
VideoCore::g_shader_jit_enabled =
|
VideoCore::g_shader_jit_enabled =
|
||||||
Settings::values.use_shader_jit = ui->toogleShaderJIT->isChecked();
|
Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
|
||||||
}
|
}
|
||||||
|
@ -2,9 +2,9 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#ifndef CONFIGURE_GENERAL_H
|
#pragma once
|
||||||
#define CONFIGURE_GENERAL_H
|
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
@ -16,7 +16,7 @@ class ConfigureGeneral : public QWidget
|
|||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit ConfigureGeneral(QWidget *parent = 0);
|
explicit ConfigureGeneral(QWidget *parent = nullptr);
|
||||||
~ConfigureGeneral();
|
~ConfigureGeneral();
|
||||||
|
|
||||||
void applyConfiguration();
|
void applyConfiguration();
|
||||||
@ -25,7 +25,5 @@ private:
|
|||||||
void setConfiguration();
|
void setConfiguration();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Ui::ConfigureGeneral *ui;
|
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // CONFIGURE_GENERAL_H
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>284</width>
|
<width>300</width>
|
||||||
<height>377</height>
|
<height>377</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
@ -25,7 +25,14 @@
|
|||||||
<item>
|
<item>
|
||||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="toogleCheckExit">
|
<widget class="QCheckBox" name="toogle_deepscan">
|
||||||
|
<property name="text">
|
||||||
|
<string>Recursive scan for game folder</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="toogle_check_exit">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Confirm exit while emulation is running</string>
|
<string>Confirm exit while emulation is running</string>
|
||||||
</property>
|
</property>
|
||||||
@ -36,6 +43,69 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="groupBox_4">
|
||||||
|
<property name="title">
|
||||||
|
<string>Emulation</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_5">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Region:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QComboBox" name="region_combobox">
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">JPN</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">USA</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">EUR</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">AUS</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">CHN</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">KOR</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string notr="true">TWN</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QGroupBox" name="groupBox_2">
|
<widget class="QGroupBox" name="groupBox_2">
|
||||||
<property name="title">
|
<property name="title">
|
||||||
@ -45,16 +115,16 @@
|
|||||||
<item>
|
<item>
|
||||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="toogleHWRenderer">
|
<widget class="QCheckBox" name="toogle_hw_renderer">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Enable hardware renderer</string>
|
<string>Enable hardware renderer</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="toogleShaderJIT">
|
<widget class="QCheckBox" name="toogle_shader_jit">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Enable Shader JIT</string>
|
<string>Enable shader JIT</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
@ -32,8 +32,9 @@ void SaveHotkeys()
|
|||||||
{
|
{
|
||||||
for (auto hotkey : group.second)
|
for (auto hotkey : group.second)
|
||||||
{
|
{
|
||||||
UISettings::values.shortcuts.push_back(UISettings::Shortcut(group.first + "/" + hotkey.first,
|
UISettings::values.shortcuts.emplace_back(
|
||||||
UISettings::ContextedShortcut(hotkey.second.keyseq.toString(),
|
UISettings::Shortcut(group.first + "/" + hotkey.first,
|
||||||
|
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||||
hotkey.second.context)));
|
hotkey.second.context)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,8 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
#include "ui_hotkeys.h"
|
#include "ui_hotkeys.h"
|
||||||
|
|
||||||
class QDialog;
|
class QDialog;
|
||||||
|
@ -194,7 +194,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
|
|||||||
|
|
||||||
show();
|
show();
|
||||||
|
|
||||||
game_list->PopulateAsync(UISettings::values.gamedir_path, UISettings::values.gamedir_deepscan);
|
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||||
|
|
||||||
QStringList args = QApplication::arguments();
|
QStringList args = QApplication::arguments();
|
||||||
if (args.length() >= 2) {
|
if (args.length() >= 2) {
|
||||||
@ -416,7 +416,7 @@ void GMainWindow::OnMenuLoadSymbolMap() {
|
|||||||
void GMainWindow::OnMenuSelectGameListRoot() {
|
void GMainWindow::OnMenuSelectGameListRoot() {
|
||||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||||
if (!dir_path.isEmpty()) {
|
if (!dir_path.isEmpty()) {
|
||||||
UISettings::values.gamedir_path = dir_path;
|
UISettings::values.gamedir = dir_path;
|
||||||
game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
|
game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -488,14 +488,15 @@ void GMainWindow::ToggleWindowMode() {
|
|||||||
void GMainWindow::OnConfigure() {
|
void GMainWindow::OnConfigure() {
|
||||||
ConfigureDialog configureDialog(this);
|
ConfigureDialog configureDialog(this);
|
||||||
auto result = configureDialog.exec();
|
auto result = configureDialog.exec();
|
||||||
if ( result == QDialog::Accepted)
|
if (result == QDialog::Accepted)
|
||||||
{
|
{
|
||||||
configureDialog.applyConfiguration();
|
configureDialog.applyConfiguration();
|
||||||
|
config->Save();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GMainWindow::ConfirmClose() {
|
bool GMainWindow::ConfirmClose() {
|
||||||
if (emu_thread == nullptr || !confirm_before_closing)
|
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
auto answer = QMessageBox::question(this, tr("Citra"),
|
auto answer = QMessageBox::question(this, tr("Citra"),
|
||||||
|
@ -130,7 +130,6 @@ private:
|
|||||||
GPUCommandListWidget* graphicsCommandsWidget;
|
GPUCommandListWidget* graphicsCommandsWidget;
|
||||||
|
|
||||||
QAction* actions_recent_files[max_recent_files_item];
|
QAction* actions_recent_files[max_recent_files_item];
|
||||||
bool confirm_before_closing;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // _CITRA_QT_MAIN_HXX_
|
#endif // _CITRA_QT_MAIN_HXX_
|
||||||
|
@ -2,8 +2,7 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#ifndef UISETTINGS_H
|
#pragma once
|
||||||
#define UISETTINGS_H
|
|
||||||
|
|
||||||
#include <QByteArray>
|
#include <QByteArray>
|
||||||
#include <QStringList>
|
#include <QStringList>
|
||||||
@ -13,8 +12,8 @@
|
|||||||
|
|
||||||
namespace UISettings {
|
namespace UISettings {
|
||||||
|
|
||||||
typedef std::pair<QString, int> ContextedShortcut;
|
using ContextualShortcut = std::pair<QString, int> ;
|
||||||
typedef std::pair<QString, ContextedShortcut> Shortcut;
|
using Shortcut = std::pair<QString, ContextualShortcut>;
|
||||||
|
|
||||||
struct Values {
|
struct Values {
|
||||||
QByteArray geometry;
|
QByteArray geometry;
|
||||||
@ -30,19 +29,19 @@ struct Values {
|
|||||||
bool single_window_mode;
|
bool single_window_mode;
|
||||||
bool display_titlebar;
|
bool display_titlebar;
|
||||||
|
|
||||||
bool check_closure;
|
bool confirm_before_closing;
|
||||||
bool first_start;
|
bool first_start;
|
||||||
|
|
||||||
QString roms_path;
|
QString roms_path;
|
||||||
QString symbols_path;
|
QString symbols_path;
|
||||||
QString gamedir_path;
|
QString gamedir;
|
||||||
bool gamedir_deepscan;
|
bool gamedir_deepscan;
|
||||||
QStringList recent_files;
|
QStringList recent_files;
|
||||||
|
|
||||||
// Shortcut name <Shortcut, context>
|
// Shortcut name <Shortcut, context>
|
||||||
std::vector<Shortcut> shortcuts;
|
std::vector<Shortcut> shortcuts;
|
||||||
} extern values;
|
};
|
||||||
|
|
||||||
|
extern Values values;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // UISETTINGS_H
|
|
||||||
|
Loading…
Reference in New Issue
Block a user