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Address review comments
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@ -213,16 +213,16 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
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QString processor;
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switch (thread.processor_id) {
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case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
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case Kernel::ThreadProcessorId::ThreadProcessorIdDefault:
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processor = tr("default");
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break;
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case Kernel::ThreadProcessorId::THREADPROCESSORID_ALL:
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case Kernel::ThreadProcessorId::ThreadProcessorIdAll:
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processor = tr("all");
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break;
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case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
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case Kernel::ThreadProcessorId::ThreadProcessorId0:
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processor = tr("AppCore");
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break;
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case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
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case Kernel::ThreadProcessorId::ThreadProcessorId1:
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processor = tr("SysCore");
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break;
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default:
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@ -41,7 +41,8 @@ SharedPtr<Thread> AddressArbiter::ResumeHighestPriorityThread(VAddr address) {
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// Determine which threads are waiting on this address, those should be considered for wakeup.
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auto matches_start = std::stable_partition(
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waiting_threads.begin(), waiting_threads.end(), [address](const auto& thread) {
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ASSERT_MSG(thread->status == ThreadStatus::WaitArb, "Inconsistent AddressArbiter state");
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ASSERT_MSG(thread->status == ThreadStatus::WaitArb,
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"Inconsistent AddressArbiter state");
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return thread->wait_address != address;
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});
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@ -109,7 +109,7 @@ void Mutex::UpdatePriority() {
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if (!holding_thread)
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return;
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u32 best_priority = THREADPRIO_LOWEST;
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u32 best_priority = ThreadPrioLowest;
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for (auto& waiter : GetWaitingThreads()) {
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if (waiter->current_priority < best_priority)
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best_priority = waiter->current_priority;
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@ -725,7 +725,7 @@ static ResultCode CreateThread(Handle* out_handle, u32 priority, u32 entry_point
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u32 stack_top, s32 processor_id) {
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std::string name = fmt::format("thread-{:08X}", entry_point);
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if (priority > THREADPRIO_LOWEST) {
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if (priority > ThreadPrioLowest) {
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return ERR_OUT_OF_RANGE;
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}
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@ -734,20 +734,20 @@ static ResultCode CreateThread(Handle* out_handle, u32 priority, u32 entry_point
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return ERR_NOT_AUTHORIZED;
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}
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if (processor_id == THREADPROCESSORID_DEFAULT) {
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if (processor_id == ThreadProcessorIdDefault) {
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// Set the target CPU to the one specified in the process' exheader.
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processor_id = g_current_process->ideal_processor;
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ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
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ASSERT(processor_id != ThreadProcessorIdDefault);
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}
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switch (processor_id) {
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case THREADPROCESSORID_0:
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case ThreadProcessorId0:
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break;
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case THREADPROCESSORID_ALL:
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case ThreadProcessorIdAll:
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LOG_INFO(Kernel_SVC,
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"Newly created thread is allowed to be run in any Core, unimplemented.");
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break;
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case THREADPROCESSORID_1:
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case ThreadProcessorId1:
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LOG_ERROR(Kernel_SVC,
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"Newly created thread must run in the SysCore (Core1), unimplemented.");
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break;
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@ -796,7 +796,7 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) {
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/// Sets the priority for the specified thread
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static ResultCode SetThreadPriority(Handle handle, u32 priority) {
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if (priority > THREADPRIO_LOWEST) {
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if (priority > ThreadPrioLowest) {
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return ERR_OUT_OF_RANGE;
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}
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@ -45,7 +45,7 @@ static Kernel::HandleTable wakeup_callback_handle_table;
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static std::vector<SharedPtr<Thread>> thread_list;
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// Lists only ready thread ids.
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static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
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static Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue;
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static SharedPtr<Thread> current_thread;
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@ -324,12 +324,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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u32 arg, s32 processor_id, VAddr stack_top,
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SharedPtr<Process> owner_process) {
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// Check if priority is in ranged. Lowest priority -> highest priority id.
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if (priority > THREADPRIO_LOWEST) {
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if (priority > ThreadPrioLowest) {
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LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
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return ERR_OUT_OF_RANGE;
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}
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if (processor_id > THREADPROCESSORID_MAX) {
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if (processor_id > ThreadProcessorIdMax) {
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LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
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return ERR_OUT_OF_RANGE_KERNEL;
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}
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@ -414,7 +414,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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}
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void Thread::SetPriority(u32 priority) {
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ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
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ASSERT_MSG(priority <= ThreadPrioLowest && priority >= ThreadPrioHighest,
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"Invalid priority value.");
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// If thread was ready, adjust queues
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if (status == ThreadStatus::Ready)
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@ -21,21 +21,21 @@ class Mutex;
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class Process;
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enum ThreadPriority : u32 {
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THREADPRIO_HIGHEST = 0, ///< Highest thread priority
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THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
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THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
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THREADPRIO_LOWEST = 63, ///< Lowest thread priority
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ThreadPrioHighest = 0, ///< Highest thread priority
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ThreadPrioUserlandMax = 24, ///< Highest thread priority for userland apps
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ThreadPrioDefault = 48, ///< Default thread priority for userland apps
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ThreadPrioLowest = 63, ///< Lowest thread priority
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};
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enum ThreadProcessorId : s32 {
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THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
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THREADPROCESSORID_ALL = -1, ///< Run thread on either core
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THREADPROCESSORID_0 = 0, ///< Run thread on core 0 (AppCore)
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THREADPROCESSORID_1 = 1, ///< Run thread on core 1 (SysCore)
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THREADPROCESSORID_MAX = 2, ///< Processor ID must be less than this
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ThreadProcessorIdDefault = -2, ///< Run thread on default core specified by exheader
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ThreadProcessorIdAll = -1, ///< Run thread on either core
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ThreadProcessorId0 = 0, ///< Run thread on core 0 (AppCore)
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ThreadProcessorId1 = 1, ///< Run thread on core 1 (SysCore)
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ThreadProcessorIdMax = 2, ///< Processor ID must be less than this
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};
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enum ThreadStatus {
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enum class ThreadStatus {
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Running, ///< Currently running
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Ready, ///< Ready to run
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WaitArb, ///< Waiting on an address arbiter
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@ -34,7 +34,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
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SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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Thread* candidate = nullptr;
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u32 candidate_priority = THREADPRIO_LOWEST + 1;
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u32 candidate_priority = ThreadPrioLowest + 1;
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for (const auto& thread : waiting_threads) {
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// The list of waiting threads must not contain threads that are not waiting to be awakened.
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