mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
This commit is contained in:
parent
847fb951e2
commit
3f623b2561
@ -28,8 +28,8 @@ namespace Pica {
|
||||
namespace Shader {
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
static std::unordered_map<u64, std::unique_ptr<JitCompiler>> shader_map;
|
||||
static const JitCompiler* jit_shader;
|
||||
static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
|
||||
static const JitShader* jit_shader;
|
||||
#endif // ARCHITECTURE_x86_64
|
||||
|
||||
void Setup() {
|
||||
@ -42,7 +42,7 @@ void Setup() {
|
||||
if (iter != shader_map.end()) {
|
||||
jit_shader = iter->second.get();
|
||||
} else {
|
||||
auto shader = std::make_unique<JitCompiler>();
|
||||
auto shader = std::make_unique<JitShader>();
|
||||
shader->Compile();
|
||||
jit_shader = shader.get();
|
||||
shader_map[cache_key] = std::move(shader);
|
||||
|
@ -20,73 +20,73 @@ namespace Shader {
|
||||
|
||||
using namespace Gen;
|
||||
|
||||
typedef void (JitCompiler::*JitFunction)(Instruction instr);
|
||||
typedef void (JitShader::*JitFunction)(Instruction instr);
|
||||
|
||||
const JitFunction instr_table[64] = {
|
||||
&JitCompiler::Compile_ADD, // add
|
||||
&JitCompiler::Compile_DP3, // dp3
|
||||
&JitCompiler::Compile_DP4, // dp4
|
||||
&JitCompiler::Compile_DPH, // dph
|
||||
&JitShader::Compile_ADD, // add
|
||||
&JitShader::Compile_DP3, // dp3
|
||||
&JitShader::Compile_DP4, // dp4
|
||||
&JitShader::Compile_DPH, // dph
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_EX2, // ex2
|
||||
&JitCompiler::Compile_LG2, // lg2
|
||||
&JitShader::Compile_EX2, // ex2
|
||||
&JitShader::Compile_LG2, // lg2
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_MUL, // mul
|
||||
&JitCompiler::Compile_SGE, // sge
|
||||
&JitCompiler::Compile_SLT, // slt
|
||||
&JitCompiler::Compile_FLR, // flr
|
||||
&JitCompiler::Compile_MAX, // max
|
||||
&JitCompiler::Compile_MIN, // min
|
||||
&JitCompiler::Compile_RCP, // rcp
|
||||
&JitCompiler::Compile_RSQ, // rsq
|
||||
&JitShader::Compile_MUL, // mul
|
||||
&JitShader::Compile_SGE, // sge
|
||||
&JitShader::Compile_SLT, // slt
|
||||
&JitShader::Compile_FLR, // flr
|
||||
&JitShader::Compile_MAX, // max
|
||||
&JitShader::Compile_MIN, // min
|
||||
&JitShader::Compile_RCP, // rcp
|
||||
&JitShader::Compile_RSQ, // rsq
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_MOVA, // mova
|
||||
&JitCompiler::Compile_MOV, // mov
|
||||
&JitShader::Compile_MOVA, // mova
|
||||
&JitShader::Compile_MOV, // mov
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_DPH, // dphi
|
||||
&JitShader::Compile_DPH, // dphi
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_SGE, // sgei
|
||||
&JitCompiler::Compile_SLT, // slti
|
||||
&JitShader::Compile_SGE, // sgei
|
||||
&JitShader::Compile_SLT, // slti
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_NOP, // nop
|
||||
&JitCompiler::Compile_END, // end
|
||||
&JitShader::Compile_NOP, // nop
|
||||
&JitShader::Compile_END, // end
|
||||
nullptr, // break
|
||||
&JitCompiler::Compile_CALL, // call
|
||||
&JitCompiler::Compile_CALLC, // callc
|
||||
&JitCompiler::Compile_CALLU, // callu
|
||||
&JitCompiler::Compile_IF, // ifu
|
||||
&JitCompiler::Compile_IF, // ifc
|
||||
&JitCompiler::Compile_LOOP, // loop
|
||||
&JitShader::Compile_CALL, // call
|
||||
&JitShader::Compile_CALLC, // callc
|
||||
&JitShader::Compile_CALLU, // callu
|
||||
&JitShader::Compile_IF, // ifu
|
||||
&JitShader::Compile_IF, // ifc
|
||||
&JitShader::Compile_LOOP, // loop
|
||||
nullptr, // emit
|
||||
nullptr, // sete
|
||||
&JitCompiler::Compile_JMP, // jmpc
|
||||
&JitCompiler::Compile_JMP, // jmpu
|
||||
&JitCompiler::Compile_CMP, // cmp
|
||||
&JitCompiler::Compile_CMP, // cmp
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // madi
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitCompiler::Compile_MAD, // mad
|
||||
&JitShader::Compile_JMP, // jmpc
|
||||
&JitShader::Compile_JMP, // jmpu
|
||||
&JitShader::Compile_CMP, // cmp
|
||||
&JitShader::Compile_CMP, // cmp
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // madi
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
&JitShader::Compile_MAD, // mad
|
||||
};
|
||||
|
||||
// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
|
||||
@ -151,7 +151,7 @@ static void LogCritical(const char* msg) {
|
||||
LOG_CRITICAL(HW_GPU, msg);
|
||||
}
|
||||
|
||||
void JitCompiler::RuntimeAssert(bool condition, const char* msg) {
|
||||
void JitShader::RuntimeAssert(bool condition, const char* msg) {
|
||||
if (!condition) {
|
||||
ABI_CallFunctionP(reinterpret_cast<const void*>(LogCritical), const_cast<char*>(msg));
|
||||
}
|
||||
@ -164,7 +164,7 @@ void JitCompiler::RuntimeAssert(bool condition, const char* msg) {
|
||||
* @param src_reg SourceRegister object corresponding to the source register to load
|
||||
* @param dest Destination XMM register to store the loaded, swizzled source register
|
||||
*/
|
||||
void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) {
|
||||
void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) {
|
||||
X64Reg src_ptr;
|
||||
size_t src_offset;
|
||||
|
||||
@ -236,7 +236,7 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
|
||||
}
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
|
||||
void JitShader::Compile_DestEnable(Instruction instr,X64Reg src) {
|
||||
DestRegister dest;
|
||||
unsigned operand_desc_id;
|
||||
if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
|
||||
@ -283,7 +283,7 @@ void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
|
||||
}
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_SanitizedMul(Gen::X64Reg src1, Gen::X64Reg src2, Gen::X64Reg scratch) {
|
||||
void JitShader::Compile_SanitizedMul(Gen::X64Reg src1, Gen::X64Reg src2, Gen::X64Reg scratch) {
|
||||
MOVAPS(scratch, R(src1));
|
||||
CMPPS(scratch, R(src2), CMP_ORD);
|
||||
|
||||
@ -296,7 +296,7 @@ void JitCompiler::Compile_SanitizedMul(Gen::X64Reg src1, Gen::X64Reg src2, Gen::
|
||||
ANDPS(src1, R(scratch));
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_EvaluateCondition(Instruction instr) {
|
||||
void JitShader::Compile_EvaluateCondition(Instruction instr) {
|
||||
// Note: NXOR is used below to check for equality
|
||||
switch (instr.flow_control.op) {
|
||||
case Instruction::FlowControlType::Or:
|
||||
@ -327,23 +327,23 @@ void JitCompiler::Compile_EvaluateCondition(Instruction instr) {
|
||||
}
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_UniformCondition(Instruction instr) {
|
||||
void JitShader::Compile_UniformCondition(Instruction instr) {
|
||||
int offset = offsetof(decltype(g_state.vs.uniforms), b) + (instr.flow_control.bool_uniform_id * sizeof(bool));
|
||||
CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0));
|
||||
}
|
||||
|
||||
BitSet32 JitCompiler::PersistentCallerSavedRegs() {
|
||||
BitSet32 JitShader::PersistentCallerSavedRegs() {
|
||||
return persistent_regs & ABI_ALL_CALLER_SAVED;
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_ADD(Instruction instr) {
|
||||
void JitShader::Compile_ADD(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
ADDPS(SRC1, R(SRC2));
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_DP3(Instruction instr) {
|
||||
void JitShader::Compile_DP3(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
|
||||
@ -362,7 +362,7 @@ void JitCompiler::Compile_DP3(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_DP4(Instruction instr) {
|
||||
void JitShader::Compile_DP4(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
|
||||
@ -379,7 +379,7 @@ void JitCompiler::Compile_DP4(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_DPH(Instruction instr) {
|
||||
void JitShader::Compile_DPH(Instruction instr) {
|
||||
if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
|
||||
@ -411,7 +411,7 @@ void JitCompiler::Compile_DPH(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_EX2(Instruction instr) {
|
||||
void JitShader::Compile_EX2(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
MOVSS(XMM0, R(SRC1));
|
||||
|
||||
@ -424,7 +424,7 @@ void JitCompiler::Compile_EX2(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_LG2(Instruction instr) {
|
||||
void JitShader::Compile_LG2(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
MOVSS(XMM0, R(SRC1));
|
||||
|
||||
@ -437,14 +437,14 @@ void JitCompiler::Compile_LG2(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MUL(Instruction instr) {
|
||||
void JitShader::Compile_MUL(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_SGE(Instruction instr) {
|
||||
void JitShader::Compile_SGE(Instruction instr) {
|
||||
if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
|
||||
@ -459,7 +459,7 @@ void JitCompiler::Compile_SGE(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC2);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_SLT(Instruction instr) {
|
||||
void JitShader::Compile_SLT(Instruction instr) {
|
||||
if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
|
||||
@ -474,7 +474,7 @@ void JitCompiler::Compile_SLT(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_FLR(Instruction instr) {
|
||||
void JitShader::Compile_FLR(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
|
||||
if (Common::GetCPUCaps().sse4_1) {
|
||||
@ -487,7 +487,7 @@ void JitCompiler::Compile_FLR(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MAX(Instruction instr) {
|
||||
void JitShader::Compile_MAX(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
// SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
|
||||
@ -495,7 +495,7 @@ void JitCompiler::Compile_MAX(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MIN(Instruction instr) {
|
||||
void JitShader::Compile_MIN(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
// SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
|
||||
@ -503,7 +503,7 @@ void JitCompiler::Compile_MIN(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MOVA(Instruction instr) {
|
||||
void JitShader::Compile_MOVA(Instruction instr) {
|
||||
SwizzlePattern swiz = { g_state.vs.swizzle_data[instr.common.operand_desc_id] };
|
||||
|
||||
if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
|
||||
@ -548,12 +548,12 @@ void JitCompiler::Compile_MOVA(Instruction instr) {
|
||||
}
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MOV(Instruction instr) {
|
||||
void JitShader::Compile_MOV(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_RCP(Instruction instr) {
|
||||
void JitShader::Compile_RCP(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
|
||||
// TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
|
||||
@ -564,7 +564,7 @@ void JitCompiler::Compile_RCP(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_RSQ(Instruction instr) {
|
||||
void JitShader::Compile_RSQ(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
|
||||
// TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
|
||||
@ -575,15 +575,15 @@ void JitCompiler::Compile_RSQ(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_NOP(Instruction instr) {
|
||||
void JitShader::Compile_NOP(Instruction instr) {
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_END(Instruction instr) {
|
||||
void JitShader::Compile_END(Instruction instr) {
|
||||
ABI_PopRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
|
||||
RET();
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_CALL(Instruction instr) {
|
||||
void JitShader::Compile_CALL(Instruction instr) {
|
||||
// Push offset of the return
|
||||
PUSH(64, Imm32(instr.flow_control.dest_offset + instr.flow_control.num_instructions));
|
||||
|
||||
@ -595,21 +595,21 @@ void JitCompiler::Compile_CALL(Instruction instr) {
|
||||
ADD(64, R(RSP), Imm32(8));
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_CALLC(Instruction instr) {
|
||||
void JitShader::Compile_CALLC(Instruction instr) {
|
||||
Compile_EvaluateCondition(instr);
|
||||
FixupBranch b = J_CC(CC_Z, true);
|
||||
Compile_CALL(instr);
|
||||
SetJumpTarget(b);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_CALLU(Instruction instr) {
|
||||
void JitShader::Compile_CALLU(Instruction instr) {
|
||||
Compile_UniformCondition(instr);
|
||||
FixupBranch b = J_CC(CC_Z, true);
|
||||
Compile_CALL(instr);
|
||||
SetJumpTarget(b);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_CMP(Instruction instr) {
|
||||
void JitShader::Compile_CMP(Instruction instr) {
|
||||
using Op = Instruction::Common::CompareOpType::Op;
|
||||
Op op_x = instr.common.compare_op.x;
|
||||
Op op_y = instr.common.compare_op.y;
|
||||
@ -652,7 +652,7 @@ void JitCompiler::Compile_CMP(Instruction instr) {
|
||||
SHR(64, R(COND1), Imm8(63));
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MAD(Instruction instr) {
|
||||
void JitShader::Compile_MAD(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
|
||||
|
||||
if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
|
||||
@ -669,7 +669,7 @@ void JitCompiler::Compile_MAD(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_IF(Instruction instr) {
|
||||
void JitShader::Compile_IF(Instruction instr) {
|
||||
RuntimeAssert(instr.flow_control.dest_offset >= program_counter, "Backwards if-statements not supported");
|
||||
|
||||
// Evaluate the "IF" condition
|
||||
@ -700,7 +700,7 @@ void JitCompiler::Compile_IF(Instruction instr) {
|
||||
SetJumpTarget(b2);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_LOOP(Instruction instr) {
|
||||
void JitShader::Compile_LOOP(Instruction instr) {
|
||||
RuntimeAssert(instr.flow_control.dest_offset >= program_counter, "Backwards loops not supported");
|
||||
RuntimeAssert(!looping, "Nested loops not supported");
|
||||
|
||||
@ -728,7 +728,7 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
|
||||
looping = false;
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_JMP(Instruction instr) {
|
||||
void JitShader::Compile_JMP(Instruction instr) {
|
||||
if (instr.opcode.Value() == OpCode::Id::JMPC)
|
||||
Compile_EvaluateCondition(instr);
|
||||
else if (instr.opcode.Value() == OpCode::Id::JMPU)
|
||||
@ -743,13 +743,13 @@ void JitCompiler::Compile_JMP(Instruction instr) {
|
||||
fixup_branches.push_back({ b, instr.flow_control.dest_offset });
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_Block(unsigned end) {
|
||||
void JitShader::Compile_Block(unsigned end) {
|
||||
while (program_counter < end) {
|
||||
Compile_NextInstr();
|
||||
}
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_Return() {
|
||||
void JitShader::Compile_Return() {
|
||||
// Peek return offset on the stack and check if we're at that offset
|
||||
MOV(64, R(RAX), MDisp(RSP, 8));
|
||||
CMP(32, R(RAX), Imm32(program_counter));
|
||||
@ -760,7 +760,7 @@ void JitCompiler::Compile_Return() {
|
||||
SetJumpTarget(b);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_NextInstr() {
|
||||
void JitShader::Compile_NextInstr() {
|
||||
if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
|
||||
Compile_Return();
|
||||
}
|
||||
@ -783,7 +783,7 @@ void JitCompiler::Compile_NextInstr() {
|
||||
}
|
||||
}
|
||||
|
||||
void JitCompiler::FindReturnOffsets() {
|
||||
void JitShader::FindReturnOffsets() {
|
||||
return_offsets.clear();
|
||||
|
||||
for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
|
||||
@ -802,7 +802,7 @@ void JitCompiler::FindReturnOffsets() {
|
||||
std::sort(return_offsets.begin(), return_offsets.end());
|
||||
}
|
||||
|
||||
void JitCompiler::Compile() {
|
||||
void JitShader::Compile() {
|
||||
// Reset flow control state
|
||||
program = (CompiledShader*)GetCodePtr();
|
||||
program_counter = 0;
|
||||
@ -857,7 +857,7 @@ void JitCompiler::Compile() {
|
||||
LOG_DEBUG(HW_GPU, "Compiled shader size=%d", size);
|
||||
}
|
||||
|
||||
JitCompiler::JitCompiler() {
|
||||
JitShader::JitShader() {
|
||||
AllocCodeSpace(MAX_SHADER_SIZE);
|
||||
}
|
||||
|
||||
|
@ -29,9 +29,9 @@ constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
|
||||
* This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
|
||||
* code that can be executed on the host machine directly.
|
||||
*/
|
||||
class JitCompiler : public Gen::XCodeBlock {
|
||||
class JitShader : public Gen::XCodeBlock {
|
||||
public:
|
||||
JitCompiler();
|
||||
JitShader();
|
||||
|
||||
void Run(void* registers, unsigned offset) const {
|
||||
program(registers, code_ptr[offset]);
|
||||
|
Loading…
Reference in New Issue
Block a user