mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-01 16:05:07 +01:00
This time coding style should be fixed.
This commit is contained in:
parent
5bc9211c90
commit
3fb620eee0
@ -3063,7 +3063,7 @@ void GMainWindow::UpdateWindowTitle() {
|
||||
} else {
|
||||
setWindowTitle(QStringLiteral("Lime %1 | %2").arg(full_name, game_title_long));
|
||||
render_window->setWindowTitle(QStringLiteral("Lime %1 | %2 | %3")
|
||||
.arg(full_name, game_title_long, tr("Primary Window")));
|
||||
.arg(full_name, game_title_long, tr("Primary Window")));
|
||||
secondary_window->setWindowTitle(
|
||||
QStringLiteral("Lime %1 | %2 | %3")
|
||||
.arg(full_name, game_title_long, tr("Secondary Window")));
|
||||
|
Loading…
Reference in New Issue
Block a user