mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 00:41:49 +01:00
Merge pull request #3266 from lioncash/qt-bootmgr
bootmanager: Minor tidiness/correctness changes
This commit is contained in:
commit
422c7b29b0
@ -20,8 +20,7 @@
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "network/network.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window)
|
||||
: exec_step(false), running(false), stop_run(false), render_window(render_window) {}
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
|
||||
void EmuThread::run() {
|
||||
render_window->MakeCurrent();
|
||||
|
@ -58,7 +58,7 @@ public:
|
||||
* @return True if the emulation thread is running, otherwise false
|
||||
* @note This function is thread-safe
|
||||
*/
|
||||
bool IsRunning() {
|
||||
bool IsRunning() const {
|
||||
return running;
|
||||
}
|
||||
|
||||
@ -71,9 +71,9 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
bool exec_step;
|
||||
bool running;
|
||||
std::atomic<bool> stop_run;
|
||||
bool exec_step = false;
|
||||
bool running = false;
|
||||
std::atomic<bool> stop_run{false};
|
||||
std::mutex running_mutex;
|
||||
std::condition_variable running_cv;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user