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https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 00:41:49 +01:00
Mutex: Replace g_mutex_held_locks with a set inside Thread
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0f69668fc6
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@ -5,6 +5,8 @@
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#include <map>
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#include <vector>
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/common.h"
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#include "core/hle/kernel/kernel.h"
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@ -13,9 +15,6 @@
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namespace Kernel {
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typedef std::multimap<SharedPtr<Thread>, SharedPtr<Mutex>> MutexMap;
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static MutexMap g_mutex_held_locks;
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/**
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* Resumes a thread waiting for the specified mutex
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* @param mutex The mutex that some thread is waiting on
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@ -33,15 +32,10 @@ static void ResumeWaitingThread(Mutex* mutex) {
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}
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void ReleaseThreadMutexes(Thread* thread) {
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auto locked_range = g_mutex_held_locks.equal_range(thread);
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// Release every mutex that the thread holds, and resume execution on the waiting threads
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for (auto iter = locked_range.first; iter != locked_range.second; ++iter) {
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ResumeWaitingThread(iter->second.get());
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for (auto& mtx : thread->held_mutexes) {
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ResumeWaitingThread(mtx.get());
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}
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// Erase all the locks that this thread holds
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g_mutex_held_locks.erase(thread);
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thread->held_mutexes.clear();
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}
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ResultVal<SharedPtr<Mutex>> Mutex::Create(bool initial_locked, std::string name) {
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@ -76,7 +70,7 @@ void Mutex::Acquire(Thread* thread) {
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locked = true;
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g_mutex_held_locks.insert(std::make_pair(thread, this));
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thread->held_mutexes.insert(this);
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holding_thread = thread;
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}
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@ -84,15 +78,7 @@ void Mutex::Release() {
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if (!locked)
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return;
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auto locked_range = g_mutex_held_locks.equal_range(holding_thread);
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for (MutexMap::iterator iter = locked_range.first; iter != locked_range.second; ++iter) {
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if (iter->second == this) {
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g_mutex_held_locks.erase(iter);
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break;
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}
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}
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holding_thread->held_mutexes.erase(this);
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ResumeWaitingThread(this);
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}
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@ -40,6 +40,9 @@ static Thread* current_thread;
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static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup
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static u32 next_thread_id; ///< The next available thread id
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Thread::Thread() {
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}
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Thread* GetCurrentThread() {
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return current_thread;
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}
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@ -7,6 +7,8 @@
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#include <string>
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#include <vector>
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#include <boost/container/flat_set.hpp>
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#include "common/common_types.h"
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#include "core/core.h"
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@ -40,6 +42,8 @@ enum ThreadStatus {
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namespace Kernel {
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class Mutex;
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class Thread final : public WaitObject {
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public:
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static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority,
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@ -109,8 +113,10 @@ public:
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s32 processor_id;
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std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
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/// Mutexes currently held by this thread, which will be released when it exits.
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boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
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std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
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VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
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bool wait_all; ///< True if the thread is waiting on all objects before resuming
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bool wait_set_output; ///< True if the output parameter should be set on thread wakeup
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@ -121,7 +127,7 @@ public:
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bool idle = false;
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private:
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Thread() = default;
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Thread();
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/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
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Handle callback_handle;
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