mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-02 08:25:07 +01:00
core/cheats: Add and change a few functions
Added a few interfaces for adding/deleting/replacing/saving cheats. The cheats list is guarded by a std::shared_mutex, and would only need a exclusive lock when it's being updated. I marked the `Execute` function as `const` to avoid accidentally changing the internal state of the cheat on execution, so that execution can be considered a "read" operation which only needs a shared lock. Whether a cheat is enabled or not is now saved by a special comment line `*citra_enabled`.
This commit is contained in:
parent
2731437a17
commit
573036b38e
@ -14,7 +14,7 @@ namespace Cheats {
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class CheatBase {
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class CheatBase {
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public:
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public:
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virtual ~CheatBase();
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virtual ~CheatBase();
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virtual void Execute(Core::System& system) = 0;
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virtual void Execute(Core::System& system) const = 0;
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virtual bool IsEnabled() const = 0;
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virtual bool IsEnabled() const = 0;
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virtual void SetEnabled(bool enabled) = 0;
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virtual void SetEnabled(bool enabled) = 0;
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@ -22,6 +22,7 @@ public:
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virtual std::string GetComments() const = 0;
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virtual std::string GetComments() const = 0;
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virtual std::string GetName() const = 0;
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virtual std::string GetName() const = 0;
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virtual std::string GetType() const = 0;
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virtual std::string GetType() const = 0;
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virtual std::string GetCode() const = 0;
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virtual std::string ToString() const = 0;
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virtual std::string ToString() const = 0;
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};
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};
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@ -2,8 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <fstream>
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#include <functional>
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#include <functional>
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "common/file_util.h"
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#include "core/cheats/cheats.h"
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#include "core/cheats/cheats.h"
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#include "core/cheats/gateway_cheat.h"
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#include "core/cheats/gateway_cheat.h"
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#include "core/core.h"
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#include "core/core.h"
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@ -26,10 +28,54 @@ CheatEngine::~CheatEngine() {
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system.CoreTiming().UnscheduleEvent(event, 0);
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system.CoreTiming().UnscheduleEvent(event, 0);
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}
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}
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const std::vector<std::unique_ptr<CheatBase>>& CheatEngine::GetCheats() const {
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std::vector<std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
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std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
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return cheats_list;
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return cheats_list;
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}
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}
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void CheatEngine::AddCheat(const std::shared_ptr<CheatBase>& cheat) {
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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cheats_list.push_back(cheat);
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}
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void CheatEngine::RemoveCheat(int index) {
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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if (index < 0 || index >= cheats_list.size()) {
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LOG_ERROR(Core_Cheats, "Invalid index {}", index);
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return;
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}
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cheats_list.erase(cheats_list.begin() + index);
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}
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void CheatEngine::UpdateCheat(int index, const std::shared_ptr<CheatBase>& new_cheat) {
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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if (index < 0 || index >= cheats_list.size()) {
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LOG_ERROR(Core_Cheats, "Invalid index {}", index);
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return;
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}
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cheats_list[index] = new_cheat;
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}
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void CheatEngine::SaveCheatFile() const {
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string filepath = fmt::format(
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"{}{:016X}.txt", cheat_dir, system.Kernel().GetCurrentProcess()->codeset->program_id);
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if (!FileUtil::IsDirectory(cheat_dir)) {
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FileUtil::CreateDir(cheat_dir);
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}
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std::ofstream file;
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OpenFStream(file, filepath, std::ios_base::out);
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auto cheats = GetCheats();
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for (const auto& cheat : cheats) {
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file << cheat->ToString();
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}
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file.flush();
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}
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void CheatEngine::LoadCheatFile() {
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void CheatEngine::LoadCheatFile() {
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string filepath = fmt::format(
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const std::string filepath = fmt::format(
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@ -43,15 +89,21 @@ void CheatEngine::LoadCheatFile() {
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return;
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return;
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auto gateway_cheats = GatewayCheat::LoadFile(filepath);
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auto gateway_cheats = GatewayCheat::LoadFile(filepath);
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{
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
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std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
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}
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}
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}
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void CheatEngine::RunCallback([[maybe_unused]] u64 userdata, int cycles_late) {
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void CheatEngine::RunCallback([[maybe_unused]] u64 userdata, int cycles_late) {
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{
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std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
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for (auto& cheat : cheats_list) {
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for (auto& cheat : cheats_list) {
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if (cheat->IsEnabled()) {
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if (cheat->IsEnabled()) {
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cheat->Execute(system);
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cheat->Execute(system);
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}
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}
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}
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}
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}
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system.CoreTiming().ScheduleEvent(run_interval_ticks - cycles_late, event);
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system.CoreTiming().ScheduleEvent(run_interval_ticks - cycles_late, event);
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}
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}
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@ -5,6 +5,7 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <shared_mutex>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -25,12 +26,17 @@ class CheatEngine {
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public:
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public:
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explicit CheatEngine(Core::System& system);
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explicit CheatEngine(Core::System& system);
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~CheatEngine();
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~CheatEngine();
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const std::vector<std::unique_ptr<CheatBase>>& GetCheats() const;
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std::vector<std::shared_ptr<CheatBase>> GetCheats() const;
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void AddCheat(const std::shared_ptr<CheatBase>& cheat);
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void RemoveCheat(int index);
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void UpdateCheat(int index, const std::shared_ptr<CheatBase>& new_cheat);
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void SaveCheatFile() const;
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private:
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private:
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void LoadCheatFile();
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void LoadCheatFile();
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void RunCallback(u64 userdata, int cycles_late);
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void RunCallback(u64 userdata, int cycles_late);
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std::vector<std::unique_ptr<CheatBase>> cheats_list;
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std::vector<std::shared_ptr<CheatBase>> cheats_list;
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mutable std::shared_mutex cheats_list_mutex;
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Core::TimingEventType* event;
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Core::TimingEventType* event;
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Core::System& system;
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Core::System& system;
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};
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};
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@ -176,6 +176,7 @@ GatewayCheat::CheatLine::CheatLine(const std::string& line) {
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type = CheatType::Null;
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type = CheatType::Null;
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cheat_line = line;
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cheat_line = line;
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LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line);
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LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line);
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valid = false;
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return;
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return;
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}
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}
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try {
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try {
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@ -193,6 +194,7 @@ GatewayCheat::CheatLine::CheatLine(const std::string& line) {
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type = CheatType::Null;
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type = CheatType::Null;
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cheat_line = line;
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cheat_line = line;
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LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line);
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LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line);
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valid = false;
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}
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}
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}
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}
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@ -201,9 +203,23 @@ GatewayCheat::GatewayCheat(std::string name_, std::vector<CheatLine> cheat_lines
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: name(std::move(name_)), cheat_lines(std::move(cheat_lines_)), comments(std::move(comments_)) {
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: name(std::move(name_)), cheat_lines(std::move(cheat_lines_)), comments(std::move(comments_)) {
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}
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}
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GatewayCheat::GatewayCheat(std::string name_, std::string code, std::string comments_)
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: name(std::move(name_)), comments(std::move(comments_)) {
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std::vector<std::string> code_lines;
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Common::SplitString(code, '\n', code_lines);
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std::vector<CheatLine> temp_cheat_lines;
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for (std::size_t i = 0; i < code_lines.size(); ++i) {
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if (!code_lines[i].empty())
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temp_cheat_lines.emplace_back(code_lines[i]);
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}
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cheat_lines = std::move(temp_cheat_lines);
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}
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GatewayCheat::~GatewayCheat() = default;
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GatewayCheat::~GatewayCheat() = default;
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void GatewayCheat::Execute(Core::System& system) {
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void GatewayCheat::Execute(Core::System& system) const {
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State state;
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State state;
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Memory::MemorySystem& memory = system.Memory();
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Memory::MemorySystem& memory = system.Memory();
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@ -421,13 +437,28 @@ std::string GatewayCheat::GetType() const {
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return "Gateway";
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return "Gateway";
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}
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}
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std::string GatewayCheat::GetCode() const {
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std::string result;
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for (const auto& line : cheat_lines)
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result += line.cheat_line + '\n';
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return result;
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}
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/// A special marker used to keep track of enabled cheats
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static constexpr char EnabledText[] = "*citra_enabled";
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std::string GatewayCheat::ToString() const {
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std::string GatewayCheat::ToString() const {
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std::string result;
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std::string result;
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result += '[' + name + "]\n";
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result += '[' + name + "]\n";
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result += comments + '\n';
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if (enabled) {
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for (const auto& line : cheat_lines)
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result += EnabledText;
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result += line.cheat_line + '\n';
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result += '\n';
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result += '\n';
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}
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std::vector<std::string> comment_lines;
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Common::SplitString(comments, '\n', comment_lines);
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for (const auto& comment_line : comment_lines)
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result += "*" + comment_line + '\n';
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result += GetCode() + '\n';
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return result;
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return result;
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}
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}
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@ -443,6 +474,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
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std::string comments;
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std::string comments;
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std::vector<CheatLine> cheat_lines;
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std::vector<CheatLine> cheat_lines;
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std::string name;
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std::string name;
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bool enabled = false;
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while (!file.eof()) {
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while (!file.eof()) {
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std::string line;
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std::string line;
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@ -452,18 +484,25 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
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if (line.length() >= 2 && line.front() == '[') {
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if (line.length() >= 2 && line.front() == '[') {
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if (!cheat_lines.empty()) {
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if (!cheat_lines.empty()) {
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cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
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cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
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cheats.back()->SetEnabled(enabled);
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enabled = false;
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}
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}
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name = line.substr(1, line.length() - 2);
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name = line.substr(1, line.length() - 2);
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cheat_lines.clear();
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cheat_lines.clear();
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comments.erase();
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comments.erase();
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} else if (!line.empty() && line.front() == '*') {
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} else if (!line.empty() && line.front() == '*') {
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if (line == EnabledText) {
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enabled = true;
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} else {
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comments += line.substr(1, line.length() - 1) + '\n';
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comments += line.substr(1, line.length() - 1) + '\n';
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}
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} else if (!line.empty()) {
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} else if (!line.empty()) {
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cheat_lines.emplace_back(std::move(line));
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cheat_lines.emplace_back(std::move(line));
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}
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}
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}
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}
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if (!cheat_lines.empty()) {
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if (!cheat_lines.empty()) {
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cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
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cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
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cheats.back()->SetEnabled(enabled);
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}
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}
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return cheats;
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return cheats;
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}
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}
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@ -50,12 +50,14 @@ public:
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u32 value;
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u32 value;
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u32 first;
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u32 first;
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std::string cheat_line;
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std::string cheat_line;
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bool valid = true;
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};
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};
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GatewayCheat(std::string name, std::vector<CheatLine> cheat_lines, std::string comments);
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GatewayCheat(std::string name, std::vector<CheatLine> cheat_lines, std::string comments);
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GatewayCheat(std::string name, std::string code, std::string comments);
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~GatewayCheat();
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~GatewayCheat();
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void Execute(Core::System& system) override;
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void Execute(Core::System& system) const override;
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bool IsEnabled() const override;
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bool IsEnabled() const override;
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void SetEnabled(bool enabled) override;
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void SetEnabled(bool enabled) override;
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@ -63,6 +65,7 @@ public:
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std::string GetComments() const override;
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std::string GetComments() const override;
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std::string GetName() const override;
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std::string GetName() const override;
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std::string GetType() const override;
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std::string GetType() const override;
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std::string GetCode() const override;
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std::string ToString() const override;
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std::string ToString() const override;
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/// Gateway cheats look like:
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/// Gateway cheats look like:
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@ -77,7 +80,7 @@ public:
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private:
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private:
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std::atomic<bool> enabled = false;
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std::atomic<bool> enabled = false;
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const std::string name;
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const std::string name;
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const std::vector<CheatLine> cheat_lines;
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std::vector<CheatLine> cheat_lines;
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const std::string comments;
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const std::string comments;
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};
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};
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} // namespace Cheats
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} // namespace Cheats
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