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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 05:55:13 +01:00
audio_core: hle: mf: conform to RAII as possible
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@ -16,14 +16,12 @@ public:
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private:
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std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
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void Clear();
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std::optional<BinaryResponse> Decode(const BinaryRequest& request);
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MFOutputState DecodingLoop(ADTSData adts_header, std::array<std::vector<u8>, 2>& out_streams);
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bool initialized = false;
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bool selected = false;
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bool transform_initialized = false;
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bool format_selected = false;
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Memory::MemorySystem& memory;
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@ -32,10 +30,35 @@ private:
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DWORD out_stream_id = 0;
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};
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WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {}
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WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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HRESULT hr = S_OK;
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hr = CoInitialize(NULL);
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// S_FALSE will be returned when COM has already been initialized
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if (hr != S_OK && hr != S_FALSE) {
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ReportError("Failed to start COM components", hr);
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}
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// lite startup is faster and all what we need is included
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hr = MFStartup(MF_VERSION, MFSTARTUP_LITE);
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if (hr != S_OK) {
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// Do you know you can't initialize MF in test mode or safe mode?
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ReportError("Failed to initialize Media Foundation", hr);
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}
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LOG_INFO(Audio_DSP, "Media Foundation activated");
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}
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WMFDecoder::Impl::~Impl() {
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Clear();
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if (transform_initialized) {
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MFFlush(transform.get());
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// delete the transform object before shutting down MF
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// otherwise access violation will occur
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transform.reset();
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MFShutdown();
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CoUninitialize();
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}
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transform_initialized = false;
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format_selected = false;
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}
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std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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@ -65,17 +88,13 @@ std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryReque
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}
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std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& request) {
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if (!initialized) {
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MFCoInit();
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}
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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transform = MFDecoderInit();
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if (transform == nullptr) {
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LOG_CRITICAL(Audio_DSP, "Can't init decoder");
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LOG_CRITICAL(Audio_DSP, "Can't initialize decoder");
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return response;
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}
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@ -89,22 +108,11 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& r
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return response;
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}
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initialized = true;
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transform_initialized = true;
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format_selected = false; // select format again if application request initialize the DSP
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return response;
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}
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void WMFDecoder::Impl::Clear() {
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if (initialized) {
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MFFlush(transform.get());
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// delete the transform object before shutting down MF
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// otherwise access violation will occur
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transform.reset();
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MFDestroy();
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}
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initialized = false;
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selected = false;
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}
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MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
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std::array<std::vector<u8>, 2>& out_streams) {
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MFOutputState output_status = MFOutputState::OK;
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@ -138,7 +146,7 @@ MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
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// for status = 2, reset MF
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if (output_status == MFOutputState::NeedReconfig) {
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Clear();
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format_selected = false;
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return MFOutputState::NeedReconfig;
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}
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@ -164,7 +172,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
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response.num_channels = 2;
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response.num_samples = 1024;
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if (!initialized) {
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if (!transform_initialized) {
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LOG_DEBUG(Audio_DSP, "Decoder not initialized");
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// This is a hack to continue games when decoder failed to initialize
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return response;
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@ -190,7 +198,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
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response.num_channels = adts_meta->ADTSHeader.channels;
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if (!selected) {
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if (!format_selected) {
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LOG_DEBUG(Audio_DSP, "New ADTS stream: channels = {}, sample rate = {}",
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adts_meta->ADTSHeader.channels, adts_meta->ADTSHeader.samplerate);
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SelectInputMediaType(transform.get(), in_stream_id, adts_meta->ADTSHeader,
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@ -200,7 +208,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
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// cache the result from detect_mediatype and call select_*_mediatype only once
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// This could increase performance very slightly
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transform->ProcessMessage(MFT_MESSAGE_NOTIFY_BEGIN_STREAMING, 0);
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selected = true;
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format_selected = true;
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}
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sample = CreateSample((void*)data, request.size, 1, 0);
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@ -222,8 +230,8 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
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LOG_ERROR(Audio_DSP, "Errors occurred when receiving output");
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return response;
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} else if (output_status == MFOutputState::NeedReconfig) {
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// re-initialize the whole thing to adapt to new parameters
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this->Initalize(request);
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// flush the transform
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MFFlush(transform.get());
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// decode again
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return this->Decode(request);
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}
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@ -25,28 +25,6 @@ void ReportError(std::string msg, HRESULT hr) {
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LOG_CRITICAL(Audio_DSP, "{}: {:08x}", msg, hr);
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}
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bool MFCoInit() {
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HRESULT hr = S_OK;
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hr = CoInitialize(NULL);
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// S_FALSE will be returned when COM has already been initialized
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if (hr != S_OK && hr != S_FALSE) {
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ReportError("Failed to start COM components", hr);
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return false;
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}
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// lite startup is faster and all what we need is included
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hr = MFStartup(MF_VERSION, MFSTARTUP_LITE);
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if (hr != S_OK) {
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// Do you know you can't initialize MF in test mode or safe mode?
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ReportError("Failed to initialize Media Foundation", hr);
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return false;
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}
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LOG_INFO(Audio_DSP, "Media Foundation activated");
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return true;
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}
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unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format) {
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HRESULT hr = S_OK;
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MFT_REGISTER_TYPE_INFO reg = {0};
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@ -84,11 +62,6 @@ unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format) {
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return std::move(transform);
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}
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void MFDestroy() {
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MFShutdown();
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CoUninitialize();
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}
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unique_mfptr<IMFSample> CreateSample(void* data, DWORD len, DWORD alignment, LONGLONG duration) {
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HRESULT hr = S_OK;
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unique_mfptr<IMFMediaBuffer> buf;
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@ -73,9 +73,7 @@ struct ADTSMeta {
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};
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// exported functions
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bool MFCoInit();
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unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format = MFAudioFormat_AAC);
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void MFDestroy();
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unique_mfptr<IMFSample> CreateSample(void* data, DWORD len, DWORD alignment = 1,
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LONGLONG duration = 0);
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bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
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