Use samples_per_frame instead of hardcoded 160

This commit is contained in:
xperia64 2020-06-10 17:10:50 -04:00
parent a0e8255b65
commit 62e2cd6239

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@ -54,7 +54,7 @@ SERIALIZE_IMPL(DspHle)
// //
// As per merry, it may be useful to verify this on hardware with the more recently // As per merry, it may be useful to verify this on hardware with the more recently
// discovered "correct" ARM11 frequency of 268111856 as opposed to 268123480 // discovered "correct" ARM11 frequency of 268111856 as opposed to 268123480
static constexpr u64 audio_frame_ticks = 160 * 4096 * 2ull; ///< Units: ARM11 cycles static constexpr u64 audio_frame_ticks = samples_per_frame * 4096 * 2ull; ///< Units: ARM11 cycles
struct DspHle::Impl final { struct DspHle::Impl final {
public: public: