mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-30 21:34:15 +01:00
Mutex: Release all held mutexes when a thread exits.
This commit is contained in:
parent
e3c8e4901c
commit
64128aa61a
@ -13,6 +13,9 @@
|
|||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
|
class Mutex;
|
||||||
|
void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThreadHandle());
|
||||||
|
|
||||||
class Mutex : public Object {
|
class Mutex : public Object {
|
||||||
public:
|
public:
|
||||||
std::string GetTypeName() const override { return "Mutex"; }
|
std::string GetTypeName() const override { return "Mutex"; }
|
||||||
@ -34,6 +37,7 @@ public:
|
|||||||
} else {
|
} else {
|
||||||
// Lock the mutex when the first thread accesses it
|
// Lock the mutex when the first thread accesses it
|
||||||
locked = true;
|
locked = true;
|
||||||
|
MutexAcquireLock(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
return MakeResult<bool>(wait);
|
return MakeResult<bool>(wait);
|
||||||
@ -45,21 +49,46 @@ public:
|
|||||||
typedef std::multimap<Handle, Handle> MutexMap;
|
typedef std::multimap<Handle, Handle> MutexMap;
|
||||||
static MutexMap g_mutex_held_locks;
|
static MutexMap g_mutex_held_locks;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Acquires the specified mutex for the specified thread
|
||||||
|
* @param mutex Mutex that is to be acquired
|
||||||
|
* @param thread Thread that will acquired
|
||||||
|
*/
|
||||||
void MutexAcquireLock(Mutex* mutex, Handle thread) {
|
void MutexAcquireLock(Mutex* mutex, Handle thread) {
|
||||||
g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
|
g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
|
||||||
mutex->lock_thread = thread;
|
mutex->lock_thread = thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MutexAcquireLock(Mutex* mutex) {
|
bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
|
||||||
Handle thread = GetCurrentThreadHandle();
|
|
||||||
MutexAcquireLock(mutex, thread);
|
MutexAcquireLock(mutex, thread);
|
||||||
|
Kernel::ResumeThreadFromWait(thread);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resumes a thread waiting for the specified mutex
|
||||||
|
* @param mutex The mutex that some thread is waiting on
|
||||||
|
*/
|
||||||
|
void ResumeWaitingThread(Mutex* mutex) {
|
||||||
|
// Find the next waiting thread for the mutex...
|
||||||
|
if (mutex->waiting_threads.empty()) {
|
||||||
|
// Reset mutex lock thread handle, nothing is waiting
|
||||||
|
mutex->locked = false;
|
||||||
|
mutex->lock_thread = -1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
// Resume the next waiting thread and re-lock the mutex
|
||||||
|
std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
|
||||||
|
ReleaseMutexForThread(mutex, *iter);
|
||||||
|
mutex->waiting_threads.erase(iter);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MutexEraseLock(Mutex* mutex) {
|
void MutexEraseLock(Mutex* mutex) {
|
||||||
Handle handle = mutex->GetHandle();
|
Handle handle = mutex->GetHandle();
|
||||||
auto locked = g_mutex_held_locks.equal_range(mutex->lock_thread);
|
auto locked = g_mutex_held_locks.equal_range(mutex->lock_thread);
|
||||||
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
|
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
|
||||||
if ((*iter).second == handle) {
|
if (iter->second == handle) {
|
||||||
g_mutex_held_locks.erase(iter);
|
g_mutex_held_locks.erase(iter);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -67,6 +96,19 @@ void MutexEraseLock(Mutex* mutex) {
|
|||||||
mutex->lock_thread = -1;
|
mutex->lock_thread = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ReleaseThreadMutexes(Handle thread) {
|
||||||
|
auto locked = g_mutex_held_locks.equal_range(thread);
|
||||||
|
|
||||||
|
// Release every mutex that the thread holds, and resume execution on the waiting threads
|
||||||
|
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
|
||||||
|
Mutex* mutex = g_object_pool.GetFast<Mutex>(iter->second);
|
||||||
|
ResumeWaitingThread(mutex);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Erase all the locks that this thread holds
|
||||||
|
g_mutex_held_locks.erase(thread);
|
||||||
|
}
|
||||||
|
|
||||||
bool LockMutex(Mutex* mutex) {
|
bool LockMutex(Mutex* mutex) {
|
||||||
// Mutex alread locked?
|
// Mutex alread locked?
|
||||||
if (mutex->locked) {
|
if (mutex->locked) {
|
||||||
@ -76,27 +118,9 @@ bool LockMutex(Mutex* mutex) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
|
|
||||||
MutexAcquireLock(mutex, thread);
|
|
||||||
Kernel::ResumeThreadFromWait(thread);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ReleaseMutex(Mutex* mutex) {
|
bool ReleaseMutex(Mutex* mutex) {
|
||||||
MutexEraseLock(mutex);
|
MutexEraseLock(mutex);
|
||||||
|
ResumeWaitingThread(mutex);
|
||||||
// Find the next waiting thread for the mutex...
|
|
||||||
if (mutex->waiting_threads.empty()) {
|
|
||||||
// Reset mutex lock thread handle, nothing is waiting
|
|
||||||
mutex->locked = false;
|
|
||||||
mutex->lock_thread = -1;
|
|
||||||
} else {
|
|
||||||
// Resume the next waiting thread and re-lock the mutex
|
|
||||||
std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
|
|
||||||
ReleaseMutexForThread(mutex, *iter);
|
|
||||||
mutex->waiting_threads.erase(iter);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,4 +24,10 @@ ResultCode ReleaseMutex(Handle handle);
|
|||||||
*/
|
*/
|
||||||
Handle CreateMutex(bool initial_locked, const std::string& name="Unknown");
|
Handle CreateMutex(bool initial_locked, const std::string& name="Unknown");
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Releases all the mutexes held by the specified thread
|
||||||
|
* @param thread Thread that is holding the mutexes
|
||||||
|
*/
|
||||||
|
void ReleaseThreadMutexes(Handle thread);
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
@ -14,6 +14,7 @@
|
|||||||
#include "core/hle/hle.h"
|
#include "core/hle/hle.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
#include "core/hle/kernel/thread.h"
|
#include "core/hle/kernel/thread.h"
|
||||||
|
#include "core/hle/kernel/mutex.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
#include "core/mem_map.h"
|
#include "core/mem_map.h"
|
||||||
|
|
||||||
@ -156,6 +157,9 @@ ResultCode StopThread(Handle handle, const char* reason) {
|
|||||||
Thread* thread = g_object_pool.Get<Thread>(handle);
|
Thread* thread = g_object_pool.Get<Thread>(handle);
|
||||||
if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
|
if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
|
||||||
|
|
||||||
|
// Release all the mutexes that this thread holds
|
||||||
|
ReleaseThreadMutexes(handle);
|
||||||
|
|
||||||
ChangeReadyState(thread, false);
|
ChangeReadyState(thread, false);
|
||||||
thread->status = THREADSTATUS_DORMANT;
|
thread->status = THREADSTATUS_DORMANT;
|
||||||
for (Handle waiting_handle : thread->waiting_threads) {
|
for (Handle waiting_handle : thread->waiting_threads) {
|
||||||
|
Loading…
Reference in New Issue
Block a user