mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-28 10:41:52 +01:00
Pica/TextureUnit: Implement mirrored repeating texture wrapping.
This commit is contained in:
parent
8bd7a896ea
commit
6ca752ccbc
@ -118,8 +118,9 @@ struct Regs {
|
||||
|
||||
struct TextureConfig {
|
||||
enum WrapMode : u32 {
|
||||
ClampToEdge = 0,
|
||||
Repeat = 2,
|
||||
ClampToEdge = 0,
|
||||
Repeat = 2,
|
||||
MirroredRepeat = 3,
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
@ -251,7 +251,15 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
|
||||
return val;
|
||||
|
||||
case Regs::TextureConfig::Repeat:
|
||||
return (int)(((unsigned)val) % size);
|
||||
return (int)((unsigned)val % size);
|
||||
|
||||
case Regs::TextureConfig::MirroredRepeat:
|
||||
{
|
||||
int val = (int)((unsigned)val % (2 * size));
|
||||
if (val >= size)
|
||||
val = 2 * size - 1 - val;
|
||||
return val;
|
||||
}
|
||||
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode);
|
||||
|
Loading…
Reference in New Issue
Block a user