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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 18:19:21 +01:00
renamed hw_lcd module to just lcd
This commit is contained in:
parent
c3a4b4bfca
commit
70c2cce963
@ -160,7 +160,7 @@
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<ClCompile Include="hle\service\srv.cpp" />
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<ClCompile Include="hle\service\srv.cpp" />
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<ClCompile Include="hle\syscall.cpp" />
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<ClCompile Include="hle\syscall.cpp" />
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<ClCompile Include="hw\hw.cpp" />
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<ClCompile Include="hw\hw.cpp" />
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<ClCompile Include="hw\hw_lcd.cpp" />
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<ClCompile Include="hw\lcd.cpp" />
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<ClCompile Include="hw\ndma.cpp" />
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<ClCompile Include="hw\ndma.cpp" />
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<ClCompile Include="loader.cpp" />
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<ClCompile Include="loader.cpp" />
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<ClCompile Include="mem_map.cpp" />
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<ClCompile Include="mem_map.cpp" />
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@ -199,7 +199,7 @@
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<ClInclude Include="hle\service\srv.h" />
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<ClInclude Include="hle\service\srv.h" />
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<ClInclude Include="hle\syscall.h" />
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<ClInclude Include="hle\syscall.h" />
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<ClInclude Include="hw\hw.h" />
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<ClInclude Include="hw\hw.h" />
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<ClInclude Include="hw\hw_lcd.h" />
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<ClInclude Include="hw\lcd.h" />
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<ClInclude Include="hw\ndma.h" />
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<ClInclude Include="hw\ndma.h" />
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<ClInclude Include="loader.h" />
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<ClInclude Include="loader.h" />
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<ClInclude Include="mem_map.h" />
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<ClInclude Include="mem_map.h" />
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@ -69,9 +69,6 @@
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<ClCompile Include="hw\hw.cpp">
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<ClCompile Include="hw\hw.cpp">
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<Filter>hw</Filter>
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<Filter>hw</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="hw\hw_lcd.cpp">
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<Filter>hw</Filter>
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</ClCompile>
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<ClCompile Include="elf\elf_reader.cpp">
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<ClCompile Include="elf\elf_reader.cpp">
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<Filter>elf</Filter>
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<Filter>elf</Filter>
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</ClCompile>
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</ClCompile>
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@ -105,6 +102,9 @@
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<ClCompile Include="hw\ndma.cpp">
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<ClCompile Include="hw\ndma.cpp">
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<Filter>hw</Filter>
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<Filter>hw</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="hw\lcd.cpp">
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<Filter>hw</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="arm\disassembler\arm_disasm.h">
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<ClInclude Include="arm\disassembler\arm_disasm.h">
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@ -161,9 +161,6 @@
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<ClInclude Include="hw\hw.h">
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<ClInclude Include="hw\hw.h">
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<Filter>hw</Filter>
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<Filter>hw</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="hw\hw_lcd.h">
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<Filter>hw</Filter>
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</ClInclude>
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<ClInclude Include="elf\elf_reader.h">
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<ClInclude Include="elf\elf_reader.h">
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<Filter>elf</Filter>
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<Filter>elf</Filter>
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</ClInclude>
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</ClInclude>
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@ -205,6 +202,9 @@
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<ClInclude Include="hw\ndma.h">
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<ClInclude Include="hw\ndma.h">
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<Filter>hw</Filter>
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<Filter>hw</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="hw\lcd.h">
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<Filter>hw</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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<Text Include="CMakeLists.txt" />
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@ -6,8 +6,6 @@
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#include "core/mem_map.h"
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#include "core/mem_map.h"
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#include "core/hw/hw_lcd.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/syscall.h"
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#include "core/hle/syscall.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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@ -6,7 +6,7 @@
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#include "common/log.h"
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#include "common/log.h"
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#include "core/hw/hw.h"
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#include "core/hw/hw.h"
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#include "core/hw/hw_lcd.h"
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#include "core/hw/lcd.h"
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#include "core/hw/ndma.h"
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#include "core/hw/ndma.h"
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namespace HW {
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namespace HW {
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@ -6,7 +6,7 @@
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#include "common/log.h"
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#include "common/log.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hw/hw_lcd.h"
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#include "core/hw/lcd.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -2,7 +2,7 @@
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// Licensed under GPLv2
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "core/hw/hw_lcd.h"
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#include "core/hw/lcd.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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