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Correctly treat cases when current size is smaller than the minimum defined by the layout
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5d0353c391
commit
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@ -152,29 +152,29 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
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} else {
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} else {
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switch (Settings::values.layout_option) {
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switch (Settings::values.layout_option) {
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case Settings::LayoutOption::SingleScreen:
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case Settings::LayoutOption::SingleScreen:
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layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth;
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min_width = Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth;
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min_height = Core::kScreenBottomHeight;
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min_height = Core::kScreenBottomHeight;
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layout = Layout::SingleFrameLayout(std::max(width, min_width), std::max(height, min_height), Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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break;
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case Settings::LayoutOption::LargeScreen:
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case Settings::LayoutOption::LargeScreen:
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layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = Settings::values.swap_screen ? Core::kScreenTopWidth/4 + Core::kScreenBottomWidth : Core::kScreenTopWidth + Core::kScreenBottomWidth/4;
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min_width = Settings::values.swap_screen ? Core::kScreenTopWidth/4 + Core::kScreenBottomWidth : Core::kScreenTopWidth + Core::kScreenBottomWidth/4;
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min_height = Core::kScreenBottomHeight;
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min_height = Core::kScreenBottomHeight;
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layout = Layout::LargeFrameLayout(std::max(width, min_width), std::max(height, min_height), Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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break;
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case Settings::LayoutOption::SideScreen:
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case Settings::LayoutOption::SideScreen:
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layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth;
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min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth;
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min_height = Core::kScreenBottomHeight;
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min_height = Core::kScreenBottomHeight;
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layout = Layout::SideFrameLayout(std::max(width, min_width), std::max(height, min_height), Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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break;
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case Settings::LayoutOption::Default:
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case Settings::LayoutOption::Default:
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default:
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default:
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layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = Core::kScreenTopWidth;
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min_width = Core::kScreenTopWidth;
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min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight;
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min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight;
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layout = Layout::DefaultFrameLayout(std::max(width, min_width), std::max(height, min_height), Settings::values.swap_screen,
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Settings::values.upright_screen);
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break;
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break;
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}
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}
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if(Settings::values.upright_screen){
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if(Settings::values.upright_screen){
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