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https://github.com/Lime3DS/Lime3DS.git
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Move video_core/color.h to common/color.h
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parent
5df2d1b5f7
commit
76690392bf
@ -9,10 +9,11 @@
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#include <QPushButton>
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#include <QPushButton>
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#include <QSpinBox>
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#include <QSpinBox>
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#include "common/color.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/color.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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@ -24,6 +24,7 @@ set(HEADERS
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bit_field.h
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bit_field.h
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break_points.h
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break_points.h
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chunk_file.h
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chunk_file.h
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color.h
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common_funcs.h
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common_funcs.h
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common_paths.h
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common_paths.h
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common_types.h
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common_types.h
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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@ -22,7 +23,6 @@
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#include "video_core/command_processor.h"
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#include "video_core/command_processor.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "video_core/color.h"
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namespace GPU {
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namespace GPU {
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@ -29,7 +29,6 @@ set(HEADERS
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renderer_opengl/pica_to_gl.h
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renderer_opengl/pica_to_gl.h
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renderer_opengl/renderer_opengl.h
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renderer_opengl/renderer_opengl.h
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clipper.h
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clipper.h
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color.h
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command_processor.h
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command_processor.h
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gpu_debugger.h
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gpu_debugger.h
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hwrasterizer_base.h
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hwrasterizer_base.h
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@ -17,11 +17,11 @@
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#include <nihstro/shader_binary.h>
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#include <nihstro/shader_binary.h>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/color.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "common/vector_math.h"
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#include "video_core/color.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -4,6 +4,7 @@
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#include <algorithm>
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#include <algorithm>
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/profiler.h"
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#include "common/profiler.h"
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@ -13,7 +14,6 @@
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#include "debug_utils/debug_utils.h"
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#include "debug_utils/debug_utils.h"
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#include "math.h"
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#include "math.h"
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#include "color.h"
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#include "pica.h"
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#include "pica.h"
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#include "rasterizer.h"
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#include "rasterizer.h"
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#include "vertex_shader.h"
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#include "vertex_shader.h"
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@ -2,10 +2,11 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/color.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "video_core/color.h"
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#include "video_core/pica.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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