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core: Do not update framebuffer layout on android (#7330)
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@ -648,7 +648,9 @@ void System::ApplySettings() {
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GDBStub::ToggleServer(Settings::values.use_gdbstub.GetValue());
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GDBStub::ToggleServer(Settings::values.use_gdbstub.GetValue());
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if (gpu) {
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if (gpu) {
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#ifndef ANDROID
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gpu->Renderer().UpdateCurrentFramebufferLayout();
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gpu->Renderer().UpdateCurrentFramebufferLayout();
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#endif
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auto& settings = gpu->Renderer().Settings();
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auto& settings = gpu->Renderer().Settings();
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settings.bg_color_update_requested = true;
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settings.bg_color_update_requested = true;
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settings.shader_update_requested = true;
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settings.shader_update_requested = true;
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