mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-02 08:25:07 +01:00
Add menu item for selecting the game list folder
This commit is contained in:
parent
6e1bb58ee8
commit
797b91a449
@ -167,6 +167,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
|
|||||||
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
|
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
|
||||||
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
|
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
|
||||||
connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
|
connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
|
||||||
|
connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot()));
|
||||||
connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
|
connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
|
||||||
connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
|
connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
|
||||||
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
|
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
|
||||||
@ -380,6 +381,16 @@ void GMainWindow::OnMenuLoadSymbolMap() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GMainWindow::OnMenuSelectGameListRoot() {
|
||||||
|
QSettings settings;
|
||||||
|
|
||||||
|
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||||
|
if (!dir_path.isEmpty()) {
|
||||||
|
settings.setValue("gameListRootDir", dir_path);
|
||||||
|
game_list->PopulateAsync(dir_path, settings.value("gameListDeepScan").toBool());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GMainWindow::OnMenuRecentFile() {
|
void GMainWindow::OnMenuRecentFile() {
|
||||||
QAction* action = qobject_cast<QAction*>(sender());
|
QAction* action = qobject_cast<QAction*>(sender());
|
||||||
assert(action);
|
assert(action);
|
||||||
|
@ -92,6 +92,8 @@ private slots:
|
|||||||
void OnGameListLoadFile(QString game_path);
|
void OnGameListLoadFile(QString game_path);
|
||||||
void OnMenuLoadFile();
|
void OnMenuLoadFile();
|
||||||
void OnMenuLoadSymbolMap();
|
void OnMenuLoadSymbolMap();
|
||||||
|
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||||
|
void OnMenuSelectGameListRoot();
|
||||||
void OnMenuRecentFile();
|
void OnMenuRecentFile();
|
||||||
void OnOpenHotkeysDialog();
|
void OnOpenHotkeysDialog();
|
||||||
void OnConfigure();
|
void OnConfigure();
|
||||||
|
@ -45,7 +45,7 @@
|
|||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>1081</width>
|
<width>1081</width>
|
||||||
<height>21</height>
|
<height>22</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<widget class="QMenu" name="menu_File">
|
<widget class="QMenu" name="menu_File">
|
||||||
@ -60,6 +60,7 @@
|
|||||||
<addaction name="action_Load_File"/>
|
<addaction name="action_Load_File"/>
|
||||||
<addaction name="action_Load_Symbol_Map"/>
|
<addaction name="action_Load_Symbol_Map"/>
|
||||||
<addaction name="separator"/>
|
<addaction name="separator"/>
|
||||||
|
<addaction name="action_Select_Game_List_Root"/>
|
||||||
<addaction name="menu_recent_files"/>
|
<addaction name="menu_recent_files"/>
|
||||||
<addaction name="separator"/>
|
<addaction name="separator"/>
|
||||||
<addaction name="action_Exit"/>
|
<addaction name="action_Exit"/>
|
||||||
@ -182,6 +183,14 @@
|
|||||||
<string>Display Dock Widget Headers</string>
|
<string>Display Dock Widget Headers</string>
|
||||||
</property>
|
</property>
|
||||||
</action>
|
</action>
|
||||||
|
<action name="action_Select_Game_List_Root">
|
||||||
|
<property name="text">
|
||||||
|
<string>Select Game Directory...</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Selects a folder to display in the game list</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
</widget>
|
</widget>
|
||||||
<resources/>
|
<resources/>
|
||||||
<connections>
|
<connections>
|
||||||
|
Loading…
Reference in New Issue
Block a user