mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 20:14:17 +01:00
OpenGL: Avoid error on unsupported lighting LUT
This commit is contained in:
parent
7c934c5164
commit
7a79fa7a90
@ -400,6 +400,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
|
|||||||
default:
|
default:
|
||||||
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input);
|
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input);
|
||||||
UNIMPLEMENTED();
|
UNIMPLEMENTED();
|
||||||
|
index = "0.0";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user