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https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-25 01:11:48 +01:00
kernel/Thread: move thread wake up table and callback handle into the manager
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0478bc3dee
commit
7fc61920cc
@ -22,7 +22,6 @@ KernelSystem::KernelSystem(u32 system_mode) {
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resource_limits = std::make_unique<ResourceLimitList>(*this);
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resource_limits = std::make_unique<ResourceLimitList>(*this);
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thread_manager = std::make_unique<ThreadManager>();
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thread_manager = std::make_unique<ThreadManager>();
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Kernel::ThreadingInit();
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Kernel::TimersInit();
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Kernel::TimersInit();
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}
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}
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@ -13,7 +13,6 @@
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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@ -26,9 +25,6 @@
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namespace Kernel {
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namespace Kernel {
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/// Event type for the thread wake up event
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static CoreTiming::EventType* ThreadWakeupEventType = nullptr;
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bool Thread::ShouldWait(Thread* thread) const {
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bool Thread::ShouldWait(Thread* thread) const {
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return status != ThreadStatus::Dead;
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return status != ThreadStatus::Dead;
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}
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}
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@ -37,8 +33,6 @@ void Thread::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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}
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}
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static std::unordered_map<u64, Thread*> wakeup_callback_table;
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// Lists all thread ids that aren't deleted/etc.
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// Lists all thread ids that aren't deleted/etc.
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static std::vector<SharedPtr<Thread>> thread_list;
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static std::vector<SharedPtr<Thread>> thread_list;
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@ -57,8 +51,8 @@ Thread* ThreadManager::GetCurrentThread() const {
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void Thread::Stop() {
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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// Cancel any outstanding wakeup events for this thread
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CoreTiming::UnscheduleEvent(ThreadWakeupEventType, thread_id);
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CoreTiming::UnscheduleEvent(thread_manager.ThreadWakeupEventType, thread_id);
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wakeup_callback_table.erase(thread_id);
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thread_manager.wakeup_callback_table.erase(thread_id);
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// Clean up thread from ready queue
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// Clean up thread from ready queue
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// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
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// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
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@ -162,12 +156,7 @@ void ThreadManager::ExitCurrentThread() {
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thread_list.end());
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thread_list.end());
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}
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}
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/**
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void ThreadManager::ThreadWakeupCallback(u64 thread_id, s64 cycles_late) {
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* Callback that will wake up the thread it was scheduled for
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* @param thread_id The ID of the thread that's been awoken
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* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
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*/
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static void ThreadWakeupCallback(u64 thread_id, s64 cycles_late) {
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SharedPtr<Thread> thread = wakeup_callback_table.at(thread_id);
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SharedPtr<Thread> thread = wakeup_callback_table.at(thread_id);
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if (thread == nullptr) {
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if (thread == nullptr) {
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LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", thread_id);
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LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", thread_id);
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@ -196,7 +185,8 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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if (nanoseconds == -1)
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if (nanoseconds == -1)
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return;
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return;
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CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, thread_id);
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CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), thread_manager.ThreadWakeupEventType,
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thread_id);
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}
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}
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void Thread::ResumeFromWait() {
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void Thread::ResumeFromWait() {
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@ -334,7 +324,7 @@ ResultVal<SharedPtr<Thread>> KernelSystem::CreateThread(std::string name, VAddr
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thread->wait_objects.clear();
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thread->wait_objects.clear();
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thread->wait_address = 0;
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thread->wait_address = 0;
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thread->name = std::move(name);
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thread->name = std::move(name);
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wakeup_callback_table[thread->thread_id] = thread.get();
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thread_manager->wakeup_callback_table[thread->thread_id] = thread.get();
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thread->owner_process = &owner_process;
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thread->owner_process = &owner_process;
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// Find the next available TLS index, and mark it as used
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// Find the next available TLS index, and mark it as used
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@ -476,8 +466,11 @@ VAddr Thread::GetCommandBufferAddress() const {
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void ThreadingInit() {
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ThreadManager::ThreadManager() {
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ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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ThreadWakeupEventType =
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CoreTiming::RegisterEvent("ThreadWakeupCallback", [this](u64 thread_id, s64 cycle_late) {
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ThreadWakeupCallback(thread_id, cycle_late);
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});
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}
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}
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void ThreadingShutdown() {
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void ThreadingShutdown() {
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@ -12,6 +12,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/thread_queue_list.h"
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#include "common/thread_queue_list.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -56,6 +57,8 @@ enum class ThreadWakeupReason {
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class ThreadManager {
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class ThreadManager {
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public:
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public:
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ThreadManager();
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/**
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/**
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* Creates a new thread ID
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* Creates a new thread ID
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* @return The new thread ID
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* @return The new thread ID
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@ -105,9 +108,20 @@ private:
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*/
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*/
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Thread* PopNextReadyThread();
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Thread* PopNextReadyThread();
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/**
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* Callback that will wake up the thread it was scheduled for
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* @param thread_id The ID of the thread that's been awoken
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* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
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*/
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void ThreadWakeupCallback(u64 thread_id, s64 cycles_late);
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u32 next_thread_id = 1;
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u32 next_thread_id = 1;
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SharedPtr<Thread> current_thread;
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SharedPtr<Thread> current_thread;
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Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue;
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Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue;
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std::unordered_map<u64, Thread*> wakeup_callback_table;
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/// Event type for the thread wake up event
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CoreTiming::EventType* ThreadWakeupEventType = nullptr;
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friend class Thread;
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friend class Thread;
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friend class KernelSystem;
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friend class KernelSystem;
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@ -286,11 +300,6 @@ private:
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SharedPtr<Thread> SetupMainThread(KernelSystem& kernel, u32 entry_point, u32 priority,
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SharedPtr<Thread> SetupMainThread(KernelSystem& kernel, u32 entry_point, u32 priority,
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SharedPtr<Process> owner_process);
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SharedPtr<Process> owner_process);
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/**
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* Initialize threading
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*/
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void ThreadingInit();
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/**
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/**
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* Shutdown threading
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* Shutdown threading
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*/
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*/
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