mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 05:55:13 +01:00
Removed unused citra.h
This commit is contained in:
parent
73c53b5eb8
commit
80c4d7bf48
@ -1,7 +1,6 @@
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set(SRCS citra.cpp
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set(SRCS citra.cpp
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emu_window/emu_window_glfw.cpp)
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emu_window/emu_window_glfw.cpp)
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set(HEADERS citra.h
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set(HEADERS resource.h)
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resource.h)
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# NOTE: This is a workaround for CMake bug 0006976 (missing X11_xf86vmode_LIB variable)
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# NOTE: This is a workaround for CMake bug 0006976 (missing X11_xf86vmode_LIB variable)
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if (NOT X11_xf86vmode_LIB)
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if (NOT X11_xf86vmode_LIB)
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@ -12,8 +12,6 @@
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#include "citra/emu_window/emu_window_glfw.h"
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#include "citra/emu_window/emu_window_glfw.h"
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#include "citra/citra.h"
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/// Application entry point
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/// Application entry point
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int __cdecl main(int argc, char **argv) {
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int __cdecl main(int argc, char **argv) {
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LogManager::Init();
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LogManager::Init();
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@ -1,6 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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@ -203,7 +203,6 @@
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<ClCompile Include="emu_window\emu_window_glfw.cpp" />
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<ClCompile Include="emu_window\emu_window_glfw.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="citra.h" />
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<ClInclude Include="emu_window\emu_window_glfw.h" />
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<ClInclude Include="emu_window\emu_window_glfw.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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</ItemGroup>
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@ -12,7 +12,6 @@
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="citra.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="emu_window\emu_window_glfw.h">
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<ClInclude Include="emu_window\emu_window_glfw.h">
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<Filter>emu_window</Filter>
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<Filter>emu_window</Filter>
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@ -6,7 +6,6 @@
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "citra/citra.h"
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#include "citra/emu_window/emu_window_glfw.h"
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#include "citra/emu_window/emu_window_glfw.h"
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static void OnKeyEvent(GLFWwindow* win, int key, int action) {
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static void OnKeyEvent(GLFWwindow* win, int key, int action) {
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