Removed unused citra.h

This commit is contained in:
archshift 2014-08-14 22:49:31 -07:00
parent 73c53b5eb8
commit 80c4d7bf48
6 changed files with 3 additions and 15 deletions

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@ -1,7 +1,6 @@
set(SRCS citra.cpp set(SRCS citra.cpp
emu_window/emu_window_glfw.cpp) emu_window/emu_window_glfw.cpp)
set(HEADERS citra.h set(HEADERS resource.h)
resource.h)
# NOTE: This is a workaround for CMake bug 0006976 (missing X11_xf86vmode_LIB variable) # NOTE: This is a workaround for CMake bug 0006976 (missing X11_xf86vmode_LIB variable)
if (NOT X11_xf86vmode_LIB) if (NOT X11_xf86vmode_LIB)

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@ -12,8 +12,6 @@
#include "citra/emu_window/emu_window_glfw.h" #include "citra/emu_window/emu_window_glfw.h"
#include "citra/citra.h"
/// Application entry point /// Application entry point
int __cdecl main(int argc, char **argv) { int __cdecl main(int argc, char **argv) {
LogManager::Init(); LogManager::Init();

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@ -1,6 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once

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@ -203,7 +203,6 @@
<ClCompile Include="emu_window\emu_window_glfw.cpp" /> <ClCompile Include="emu_window\emu_window_glfw.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="citra.h" />
<ClInclude Include="emu_window\emu_window_glfw.h" /> <ClInclude Include="emu_window\emu_window_glfw.h" />
<ClInclude Include="resource.h" /> <ClInclude Include="resource.h" />
</ItemGroup> </ItemGroup>

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@ -12,7 +12,6 @@
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="citra.h" />
<ClInclude Include="resource.h" /> <ClInclude Include="resource.h" />
<ClInclude Include="emu_window\emu_window_glfw.h"> <ClInclude Include="emu_window\emu_window_glfw.h">
<Filter>emu_window</Filter> <Filter>emu_window</Filter>

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@ -6,7 +6,6 @@
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "citra/citra.h"
#include "citra/emu_window/emu_window_glfw.h" #include "citra/emu_window/emu_window_glfw.h"
static void OnKeyEvent(GLFWwindow* win, int key, int action) { static void OnKeyEvent(GLFWwindow* win, int key, int action) {