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https://github.com/Lime3DS/Lime3DS.git
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input_common: Allow disabling GCAdapter on platforms without libusb. (#6448)
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@ -34,6 +34,8 @@ endif()
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON "NOT IOS" OFF)
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option(ENABLE_FFMPEG_AUDIO_DECODER "Enable FFmpeg audio (AAC) decoder" OFF)
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option(ENABLE_FFMPEG_AUDIO_DECODER "Enable FFmpeg audio (AAC) decoder" OFF)
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option(ENABLE_FFMPEG_VIDEO_DUMPER "Enable FFmpeg video dumper" OFF)
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option(ENABLE_FFMPEG_VIDEO_DUMPER "Enable FFmpeg video dumper" OFF)
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@ -224,14 +226,16 @@ if (ENABLE_QT)
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endif()
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endif()
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# Ensure libusb is properly configured (based on dolphin libusb include)
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# Ensure libusb is properly configured (based on dolphin libusb include)
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if(NOT APPLE)
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if (ENABLE_LIBUSB)
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include(FindPkgConfig)
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if(NOT APPLE)
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find_package(LibUSB)
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include(FindPkgConfig)
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endif()
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find_package(LibUSB)
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if (NOT LIBUSB_FOUND)
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endif()
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add_subdirectory(externals/libusb)
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if (NOT LIBUSB_FOUND)
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set(LIBUSB_INCLUDE_DIR "")
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add_subdirectory(externals/libusb)
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set(LIBUSB_LIBRARIES usb)
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set(LIBUSB_INCLUDE_DIR "")
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set(LIBUSB_LIBRARIES usb)
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endif()
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endif()
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endif()
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if (ENABLE_FFMPEG)
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if (ENABLE_FFMPEG)
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@ -1,10 +1,6 @@
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add_library(input_common STATIC
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add_library(input_common STATIC
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analog_from_button.cpp
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analog_from_button.cpp
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analog_from_button.h
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analog_from_button.h
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gcadapter/gc_adapter.cpp
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gcadapter/gc_adapter.h
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gcadapter/gc_poller.cpp
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gcadapter/gc_poller.h
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keyboard.cpp
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keyboard.cpp
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keyboard.h
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keyboard.h
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main.cpp
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main.cpp
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@ -33,10 +29,20 @@ if(ENABLE_SDL2)
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target_compile_definitions(input_common PRIVATE HAVE_SDL2)
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target_compile_definitions(input_common PRIVATE HAVE_SDL2)
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endif()
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endif()
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if(ENABLE_LIBUSB)
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target_sources(input_common PRIVATE
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gcadapter/gc_adapter.cpp
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gcadapter/gc_adapter.h
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gcadapter/gc_poller.cpp
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gcadapter/gc_poller.h
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)
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target_include_directories(input_common PRIVATE ${LIBUSB_INCLUDE_DIR})
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target_link_libraries(input_common PRIVATE ${LIBUSB_LIBRARIES})
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add_definitions(-DENABLE_GCADAPTER)
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endif()
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create_target_directory_groups(input_common)
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create_target_directory_groups(input_common)
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target_link_libraries(input_common PUBLIC core PRIVATE common ${Boost_LIBRARIES})
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target_link_libraries(input_common PUBLIC core PRIVATE common ${Boost_LIBRARIES})
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target_include_directories(input_common PRIVATE ${LIBUSB_INCLUDE_DIR})
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target_link_libraries(input_common PUBLIC ${LIBUSB_LIBRARIES})
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set_target_properties(input_common PROPERTIES INTERPROCEDURAL_OPTIMIZATION ${ENABLE_LTO})
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set_target_properties(input_common PROPERTIES INTERPROCEDURAL_OPTIMIZATION ${ENABLE_LTO})
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if (CITRA_USE_PRECOMPILED_HEADERS)
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if (CITRA_USE_PRECOMPILED_HEADERS)
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@ -6,8 +6,10 @@
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#include <thread>
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#include <thread>
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#include "common/param_package.h"
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#include "common/param_package.h"
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#include "input_common/analog_from_button.h"
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#include "input_common/analog_from_button.h"
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#ifdef ENABLE_GCADAPTER
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#include "input_common/gcadapter/gc_adapter.h"
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#include "input_common/gcadapter/gc_adapter.h"
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#include "input_common/gcadapter/gc_poller.h"
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#include "input_common/gcadapter/gc_poller.h"
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#endif
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#include "input_common/keyboard.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/main.h"
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#include "input_common/motion_emu.h"
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#include "input_common/motion_emu.h"
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@ -18,20 +20,24 @@
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namespace InputCommon {
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namespace InputCommon {
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#ifdef ENABLE_GCADAPTER
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std::shared_ptr<GCButtonFactory> gcbuttons;
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std::shared_ptr<GCButtonFactory> gcbuttons;
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std::shared_ptr<GCAnalogFactory> gcanalog;
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std::shared_ptr<GCAnalogFactory> gcanalog;
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std::shared_ptr<GCAdapter::Adapter> gcadapter;
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std::shared_ptr<GCAdapter::Adapter> gcadapter;
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#endif
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static std::shared_ptr<Keyboard> keyboard;
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static std::shared_ptr<Keyboard> keyboard;
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static std::shared_ptr<MotionEmu> motion_emu;
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static std::shared_ptr<MotionEmu> motion_emu;
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static std::unique_ptr<CemuhookUDP::State> udp;
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static std::unique_ptr<CemuhookUDP::State> udp;
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static std::unique_ptr<SDL::State> sdl;
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static std::unique_ptr<SDL::State> sdl;
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void Init() {
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void Init() {
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#ifdef ENABLE_GCADAPTER
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gcadapter = std::make_shared<GCAdapter::Adapter>();
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gcadapter = std::make_shared<GCAdapter::Adapter>();
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gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
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gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
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Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
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Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
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gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
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gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
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Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
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Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
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#endif
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keyboard = std::make_shared<Keyboard>();
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keyboard = std::make_shared<Keyboard>();
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Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
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Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
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Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
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Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
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@ -47,10 +53,12 @@ void Init() {
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}
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}
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void Shutdown() {
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void Shutdown() {
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#ifdef ENABLE_GCADAPTER
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Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
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Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
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Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
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Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
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gcbuttons.reset();
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gcbuttons.reset();
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gcanalog.reset();
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gcanalog.reset();
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#endif
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Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
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Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
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keyboard.reset();
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keyboard.reset();
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Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
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Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
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@ -99,9 +107,11 @@ Common::ParamPackage GetControllerButtonBinds(const Common::ParamPackage& params
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return dynamic_cast<SDL::SDLState*>(sdl.get())->GetSDLControllerButtonBindByGUID(
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return dynamic_cast<SDL::SDLState*>(sdl.get())->GetSDLControllerButtonBindByGUID(
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params.Get("guid", "0"), params.Get("port", 0), native_button);
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params.Get("guid", "0"), params.Get("port", 0), native_button);
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}
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}
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#ifdef ENABLE_GCADAPTER
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if (engine == "gcpad") {
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if (engine == "gcpad") {
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return gcbuttons->GetGcTo3DSMappedButton(params.Get("port", 0), native_button);
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return gcbuttons->GetGcTo3DSMappedButton(params.Get("port", 0), native_button);
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}
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}
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#endif
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return {};
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return {};
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}
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}
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@ -112,9 +122,11 @@ Common::ParamPackage GetControllerAnalogBinds(const Common::ParamPackage& params
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return dynamic_cast<SDL::SDLState*>(sdl.get())->GetSDLControllerAnalogBindByGUID(
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return dynamic_cast<SDL::SDLState*>(sdl.get())->GetSDLControllerAnalogBindByGUID(
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params.Get("guid", "0"), params.Get("port", 0), native_analog);
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params.Get("guid", "0"), params.Get("port", 0), native_analog);
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}
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}
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#ifdef ENABLE_GCADAPTER
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if (engine == "gcpad") {
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if (engine == "gcpad") {
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return gcanalog->GetGcTo3DSMappedAnalog(params.Get("port", 0), native_analog);
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return gcanalog->GetGcTo3DSMappedAnalog(params.Get("port", 0), native_analog);
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}
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}
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#endif
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return {};
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return {};
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}
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}
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@ -133,6 +145,7 @@ std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL2
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pollers = sdl->GetPollers(type);
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pollers = sdl->GetPollers(type);
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#endif
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#endif
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#ifdef ENABLE_GCADAPTER
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switch (type) {
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switch (type) {
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case DeviceType::Analog:
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case DeviceType::Analog:
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pollers.push_back(std::make_unique<GCAnalogFactory>(*gcanalog));
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pollers.push_back(std::make_unique<GCAnalogFactory>(*gcanalog));
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@ -143,6 +156,7 @@ std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
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default:
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default:
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break;
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break;
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}
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}
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#endif
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return pollers;
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return pollers;
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}
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}
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