mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
gpu: add comments for TextureCopy
This commit is contained in:
parent
bf16c73260
commit
85a448d405
@ -334,25 +334,25 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
|
||||
u32 remaining_size = Common::AlignDown(config.texture_copy.size, 16);
|
||||
|
||||
if (remaining_size == 0) {
|
||||
// Real hardware freeze on this
|
||||
LOG_CRITICAL(HW_GPU, "zero size");
|
||||
LOG_CRITICAL(HW_GPU, "zero size. Real hardware freezes on this.");
|
||||
return;
|
||||
}
|
||||
|
||||
u32 input_gap = config.texture_copy.input_gap * 16;
|
||||
u32 input_width = input_gap == 0 ? remaining_size : config.texture_copy.input_width * 16;
|
||||
u32 output_gap = config.texture_copy.output_gap * 16;
|
||||
|
||||
// Zero gap means contiguous input/output even if width = 0. To avoid infinite loop below, width
|
||||
// is assigned with the total size if gap = 0.
|
||||
u32 input_width = input_gap == 0 ? remaining_size : config.texture_copy.input_width * 16;
|
||||
u32 output_width = output_gap == 0 ? remaining_size : config.texture_copy.output_width * 16;
|
||||
|
||||
if (input_width == 0) {
|
||||
// Real hardware freeze on this
|
||||
LOG_CRITICAL(HW_GPU, "zero input width");
|
||||
LOG_CRITICAL(HW_GPU, "zero input width. Real hardware freezes on this.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (output_width == 0) {
|
||||
// Real hardware freeze on this
|
||||
LOG_CRITICAL(HW_GPU, "zero output width");
|
||||
LOG_CRITICAL(HW_GPU, "zero output width. Real hardware freezes on this.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -225,7 +225,7 @@ struct Regs {
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
struct {
|
||||
u32 size;
|
||||
u32 size; // The lower 4 bits are ignored
|
||||
|
||||
union {
|
||||
u32 input_size;
|
||||
|
Loading…
Reference in New Issue
Block a user