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kernel/thread: move next_thread_id into manager
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@ -48,14 +48,7 @@ static Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue;
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static SharedPtr<Thread> current_thread;
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static SharedPtr<Thread> current_thread;
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// The first available thread id at startup
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u32 ThreadManager::NewThreadId() {
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static u32 next_thread_id;
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/**
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* Creates a new thread ID
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* @return The new thread ID
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*/
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inline static u32 const NewThreadId() {
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return next_thread_id++;
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return next_thread_id++;
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}
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}
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@ -348,7 +341,7 @@ ResultVal<SharedPtr<Thread>> KernelSystem::CreateThread(std::string name, VAddr
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thread_list.push_back(thread);
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thread_list.push_back(thread);
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ready_queue.prepare(priority);
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ready_queue.prepare(priority);
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thread->thread_id = NewThreadId();
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thread->thread_id = thread_manager->NewThreadId();
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thread->status = ThreadStatus::Dormant;
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thread->status = ThreadStatus::Dormant;
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thread->entry_point = entry_point;
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thread->entry_point = entry_point;
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thread->stack_top = stack_top;
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thread->stack_top = stack_top;
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@ -504,7 +497,6 @@ void ThreadingInit() {
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ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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current_thread = nullptr;
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current_thread = nullptr;
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next_thread_id = 1;
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}
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}
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void ThreadingShutdown() {
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void ThreadingShutdown() {
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@ -55,6 +55,14 @@ enum class ThreadWakeupReason {
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class ThreadManager {
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class ThreadManager {
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public:
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public:
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/**
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* Creates a new thread ID
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* @return The new thread ID
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*/
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u32 NewThreadId();
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private:
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u32 next_thread_id = 1;
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};
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};
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class Thread final : public WaitObject {
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class Thread final : public WaitObject {
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