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https://github.com/Lime3DS/Lime3DS.git
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Merge pull request #4614 from wwylele/nwm-uds-global
NWM_UDS: move states into the class
This commit is contained in:
commit
8f2c35d7b6
@ -3,15 +3,7 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <atomic>
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#include <cstring>
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#include <cstring>
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#include <list>
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#include <map>
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#include <mutex>
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#include <unordered_map>
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#include <vector>
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#include <boost/optional.hpp>
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#include <cryptopp/osrng.h>
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#include <cryptopp/osrng.h>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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@ -28,7 +20,6 @@
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#include "core/hle/service/nwm/uds_connection.h"
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#include "core/hle/service/nwm/uds_connection.h"
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#include "core/hle/service/nwm/uds_data.h"
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#include "core/hle/service/nwm/uds_data.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "network/network.h"
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namespace Service::NWM {
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namespace Service::NWM {
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@ -39,87 +30,17 @@ enum {
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};
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};
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} // namespace ErrCodes
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} // namespace ErrCodes
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// Event that is signaled every time the connection status changes.
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static Kernel::SharedPtr<Kernel::Event> connection_status_event;
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// Shared memory provided by the application to store the receive buffer.
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// This is not currently used.
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static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
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// Connection status of this 3DS.
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static ConnectionStatus connection_status{};
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static std::atomic<bool> initialized(false);
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/* Node information about the current network.
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* The amount of elements in this vector is always the maximum number
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* of nodes specified in the network configuration.
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* The first node is always the host.
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*/
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static NodeList node_info;
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// Node information about our own system.
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static NodeInfo current_node;
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struct BindNodeData {
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u32 bind_node_id; ///< Id of the bind node associated with this data.
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u8 channel; ///< Channel that this bind node was bound to.
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u16 network_node_id; ///< Node id this bind node is associated with, only packets from this
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/// network node will be received.
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Kernel::SharedPtr<Kernel::Event> event; ///< Receive event for this bind node.
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std::deque<std::vector<u8>> received_packets; ///< List of packets received on this channel.
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};
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// Mapping of data channels to their internal data.
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static std::unordered_map<u32, BindNodeData> channel_data;
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// The WiFi network channel that the network is currently on.
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// Since we're not actually interacting with physical radio waves, this is just a dummy value.
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static u8 network_channel = DefaultNetworkChannel;
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// Information about the network that we're currently connected to.
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static NetworkInfo network_info;
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// Mapping of mac addresses to their respective node_ids.
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struct Node {
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bool connected;
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u16 node_id;
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};
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static std::map<MacAddress, Node> node_map;
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// Event that will generate and send the 802.11 beacon frames.
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static Core::TimingEventType* beacon_broadcast_event;
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// Callback identifier for the OnWifiPacketReceived event.
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static Network::RoomMember::CallbackHandle<Network::WifiPacket> wifi_packet_received;
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// Mutex to synchronize access to the connection status between the emulation thread and the
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// network thread.
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static std::mutex connection_status_mutex;
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static Kernel::SharedPtr<Kernel::Event> connection_event;
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// Mutex to synchronize access to the list of received beacons between the emulation thread and the
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// network thread.
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static std::mutex beacon_mutex;
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// Number of beacons to store before we start dropping the old ones.
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// Number of beacons to store before we start dropping the old ones.
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// TODO(Subv): Find a more accurate value for this limit.
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// TODO(Subv): Find a more accurate value for this limit.
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constexpr std::size_t MaxBeaconFrames = 15;
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constexpr std::size_t MaxBeaconFrames = 15;
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// List of the last <MaxBeaconFrames> beacons received from the network.
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static std::list<Network::WifiPacket> received_beacons;
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// Network node id used when a SecureData packet is addressed to every connected node.
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// Network node id used when a SecureData packet is addressed to every connected node.
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constexpr u16 BroadcastNetworkNodeId = 0xFFFF;
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constexpr u16 BroadcastNetworkNodeId = 0xFFFF;
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// The Host has always dest_node_id 1
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// The Host has always dest_node_id 1
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constexpr u16 HostDestNodeId = 1;
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constexpr u16 HostDestNodeId = 1;
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/**
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std::list<Network::WifiPacket> NWM_UDS::GetReceivedBeacons(const MacAddress& sender) {
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* Returns a list of received 802.11 beacon frames from the specified sender since the last call.
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*/
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std::list<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender) {
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std::lock_guard<std::mutex> lock(beacon_mutex);
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std::lock_guard<std::mutex> lock(beacon_mutex);
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if (sender != Network::BroadcastMac) {
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if (sender != Network::BroadcastMac) {
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std::list<Network::WifiPacket> filtered_list;
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std::list<Network::WifiPacket> filtered_list;
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@ -149,11 +70,7 @@ void SendPacket(Network::WifiPacket& packet) {
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}
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}
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}
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}
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/*
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u16 NWM_UDS::GetNextAvailableNodeId() {
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* Returns an available index in the nodes array for the
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* currently-hosted UDS network.
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*/
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static u16 GetNextAvailableNodeId() {
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for (u16 index = 0; index < connection_status.max_nodes; ++index) {
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for (u16 index = 0; index < connection_status.max_nodes; ++index) {
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if ((connection_status.node_bitmask & (1 << index)) == 0)
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if ((connection_status.node_bitmask & (1 << index)) == 0)
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return index + 1;
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return index + 1;
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@ -163,7 +80,7 @@ static u16 GetNextAvailableNodeId() {
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ASSERT_MSG(false, "No available connection slots in the network");
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ASSERT_MSG(false, "No available connection slots in the network");
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}
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}
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static void BroadcastNodeMap() {
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void NWM_UDS::BroadcastNodeMap() {
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// Note: This is not how UDS on a 3ds does it but it shouldn't be
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// Note: This is not how UDS on a 3ds does it but it shouldn't be
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// necessary for citra
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// necessary for citra
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Network::WifiPacket packet;
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Network::WifiPacket packet;
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@ -189,7 +106,7 @@ static void BroadcastNodeMap() {
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SendPacket(packet);
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SendPacket(packet);
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}
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}
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static void HandleNodeMapPacket(const Network::WifiPacket& packet) {
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void NWM_UDS::HandleNodeMapPacket(const Network::WifiPacket& packet) {
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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LOG_DEBUG(Service_NWM, "Ignored NodeMapPacket since connection_status is host");
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LOG_DEBUG(Service_NWM, "Ignored NodeMapPacket since connection_status is host");
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@ -211,9 +128,7 @@ static void HandleNodeMapPacket(const Network::WifiPacket& packet) {
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}
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}
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}
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}
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// Inserts the received beacon frame in the beacon queue and removes any older beacons if the size
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void NWM_UDS::HandleBeaconFrame(const Network::WifiPacket& packet) {
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// limit is exceeded.
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void HandleBeaconFrame(const Network::WifiPacket& packet) {
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std::lock_guard<std::mutex> lock(beacon_mutex);
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std::lock_guard<std::mutex> lock(beacon_mutex);
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const auto unique_beacon =
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const auto unique_beacon =
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std::find_if(received_beacons.begin(), received_beacons.end(),
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std::find_if(received_beacons.begin(), received_beacons.end(),
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@ -232,7 +147,7 @@ void HandleBeaconFrame(const Network::WifiPacket& packet) {
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received_beacons.pop_front();
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received_beacons.pop_front();
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}
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}
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void HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
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void NWM_UDS::HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
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auto assoc_result = GetAssociationResult(packet.data);
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auto assoc_result = GetAssociationResult(packet.data);
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ASSERT_MSG(std::get<AssocStatus>(assoc_result) == AssocStatus::Successful,
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ASSERT_MSG(std::get<AssocStatus>(assoc_result) == AssocStatus::Successful,
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@ -259,7 +174,7 @@ void HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
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SendPacket(eapol_start);
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SendPacket(eapol_start);
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}
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}
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static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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void NWM_UDS::HandleEAPoLPacket(const Network::WifiPacket& packet) {
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::lock(hle_lock, lock);
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std::lock(hle_lock, lock);
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@ -378,7 +293,7 @@ static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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}
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}
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}
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}
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static void HandleSecureDataPacket(const Network::WifiPacket& packet) {
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void NWM_UDS::HandleSecureDataPacket(const Network::WifiPacket& packet) {
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auto secure_data = ParseSecureDataHeader(packet.data);
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auto secure_data = ParseSecureDataHeader(packet.data);
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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@ -439,11 +354,7 @@ static void HandleSecureDataPacket(const Network::WifiPacket& packet) {
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channel_info->second.event->Signal();
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channel_info->second.event->Signal();
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}
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}
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/*
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void NWM_UDS::StartConnectionSequence(const MacAddress& server) {
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* Start a connection sequence with an UDS server. The sequence starts by sending an 802.11
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* authentication frame with SEQ1.
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*/
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void StartConnectionSequence(const MacAddress& server) {
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using Network::WifiPacket;
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using Network::WifiPacket;
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WifiPacket auth_request;
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WifiPacket auth_request;
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{
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{
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@ -462,8 +373,7 @@ void StartConnectionSequence(const MacAddress& server) {
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SendPacket(auth_request);
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SendPacket(auth_request);
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}
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}
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/// Sends an Association Response frame to the specified mac address
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void NWM_UDS::SendAssociationResponseFrame(const MacAddress& address) {
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void SendAssociationResponseFrame(const MacAddress& address) {
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using Network::WifiPacket;
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using Network::WifiPacket;
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WifiPacket assoc_response;
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WifiPacket assoc_response;
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@ -488,13 +398,7 @@ void SendAssociationResponseFrame(const MacAddress& address) {
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SendPacket(assoc_response);
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SendPacket(assoc_response);
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}
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}
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/*
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void NWM_UDS::HandleAuthenticationFrame(const Network::WifiPacket& packet) {
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* Handles the authentication request frame and sends the authentication response and association
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* response frames. Once an Authentication frame with SEQ1 is received by the server, it responds
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* with an Authentication frame containing SEQ2, and immediately sends an Association response frame
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* containing the details of the access point and the assigned association id for the new client.
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*/
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void HandleAuthenticationFrame(const Network::WifiPacket& packet) {
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// Only the SEQ1 auth frame is handled here, the SEQ2 frame doesn't need any special behavior
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// Only the SEQ1 auth frame is handled here, the SEQ2 frame doesn't need any special behavior
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if (GetAuthenticationSeqNumber(packet.data) == AuthenticationSeq::SEQ1) {
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if (GetAuthenticationSeqNumber(packet.data) == AuthenticationSeq::SEQ1) {
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using Network::WifiPacket;
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using Network::WifiPacket;
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@ -532,8 +436,7 @@ void HandleAuthenticationFrame(const Network::WifiPacket& packet) {
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}
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}
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}
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}
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/// Handles the deauthentication frames sent from clients to hosts, when they leave a session
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void NWM_UDS::HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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void HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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LOG_DEBUG(Service_NWM, "called");
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LOG_DEBUG(Service_NWM, "called");
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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@ -573,7 +476,7 @@ void HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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connection_status_event->Signal();
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connection_status_event->Signal();
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}
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}
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static void HandleDataFrame(const Network::WifiPacket& packet) {
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void NWM_UDS::HandleDataFrame(const Network::WifiPacket& packet) {
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switch (GetFrameEtherType(packet.data)) {
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switch (GetFrameEtherType(packet.data)) {
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case EtherType::EAPoL:
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case EtherType::EAPoL:
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HandleEAPoLPacket(packet);
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HandleEAPoLPacket(packet);
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@ -585,7 +488,7 @@ static void HandleDataFrame(const Network::WifiPacket& packet) {
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}
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}
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/// Callback to parse and handle a received wifi packet.
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/// Callback to parse and handle a received wifi packet.
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void OnWifiPacketReceived(const Network::WifiPacket& packet) {
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void NWM_UDS::OnWifiPacketReceived(const Network::WifiPacket& packet) {
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switch (packet.type) {
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switch (packet.type) {
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case Network::WifiPacket::PacketType::Beacon:
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case Network::WifiPacket::PacketType::Beacon:
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HandleBeaconFrame(packet);
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HandleBeaconFrame(packet);
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@ -608,7 +511,7 @@ void OnWifiPacketReceived(const Network::WifiPacket& packet) {
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}
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}
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}
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}
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static boost::optional<Network::MacAddress> GetNodeMacAddress(u16 dest_node_id, u8 flags) {
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boost::optional<Network::MacAddress> NWM_UDS::GetNodeMacAddress(u16 dest_node_id, u8 flags) {
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constexpr u8 BroadcastFlag = 0x2;
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constexpr u8 BroadcastFlag = 0x2;
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if ((flags & BroadcastFlag) || dest_node_id == BroadcastNetworkNodeId) {
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if ((flags & BroadcastFlag) || dest_node_id == BroadcastNetworkNodeId) {
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// Broadcast
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// Broadcast
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@ -729,7 +632,8 @@ void NWM_UDS::InitializeWithVersion(Kernel::HLERequestContext& ctx) {
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ASSERT_MSG(recv_buffer_memory->GetSize() == sharedmem_size, "Invalid shared memory size.");
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ASSERT_MSG(recv_buffer_memory->GetSize() == sharedmem_size, "Invalid shared memory size.");
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if (auto room_member = Network::GetRoomMember().lock()) {
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if (auto room_member = Network::GetRoomMember().lock()) {
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wifi_packet_received = room_member->BindOnWifiPacketReceived(OnWifiPacketReceived);
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wifi_packet_received = room_member->BindOnWifiPacketReceived(
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[this](const Network::WifiPacket& packet) { OnWifiPacketReceived(packet); });
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} else {
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} else {
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LOG_ERROR(Service_NWM, "Network isn't initalized");
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LOG_ERROR(Service_NWM, "Network isn't initalized");
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}
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}
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@ -1417,18 +1321,6 @@ NWM_UDS::NWM_UDS(Core::System& system) : ServiceFramework("nwm::UDS"), system(sy
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}
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}
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NWM_UDS::~NWM_UDS() {
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NWM_UDS::~NWM_UDS() {
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network_info = {};
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channel_data.clear();
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connection_status_event = nullptr;
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recv_buffer_memory = nullptr;
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initialized = false;
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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connection_status = {};
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connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
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}
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if (auto room_member = Network::GetRoomMember().lock())
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if (auto room_member = Network::GetRoomMember().lock())
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room_member->Unbind(wifi_packet_received);
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room_member->Unbind(wifi_packet_received);
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@ -5,20 +5,36 @@
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <atomic>
|
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#include <cstddef>
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#include <cstddef>
|
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#include <deque>
|
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#include <list>
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#include <map>
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#include <mutex>
|
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#include <unordered_map>
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#include <vector>
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#include <vector>
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#include <boost/optional.hpp>
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#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/swap.h"
|
#include "common/swap.h"
|
||||||
|
#include "core/hle/kernel/kernel.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
|
#include "network/network.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
class Event;
|
||||||
|
class SharedMemory;
|
||||||
|
} // namespace Kernel
|
||||||
|
|
||||||
// Local-WLAN service
|
// Local-WLAN service
|
||||||
|
|
||||||
namespace Service::NWM {
|
namespace Service::NWM {
|
||||||
|
|
||||||
|
using MacAddress = std::array<u8, 6>;
|
||||||
|
|
||||||
const std::size_t ApplicationDataSize = 0xC8;
|
const std::size_t ApplicationDataSize = 0xC8;
|
||||||
const u8 DefaultNetworkChannel = 11;
|
const u8 DefaultNetworkChannel = 11;
|
||||||
|
|
||||||
@ -354,6 +370,121 @@ private:
|
|||||||
void DecryptBeaconData(Kernel::HLERequestContext& ctx);
|
void DecryptBeaconData(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
void BeaconBroadcastCallback(u64 userdata, s64 cycles_late);
|
void BeaconBroadcastCallback(u64 userdata, s64 cycles_late);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a list of received 802.11 beacon frames from the specified sender since the last
|
||||||
|
* call.
|
||||||
|
*/
|
||||||
|
std::list<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Returns an available index in the nodes array for the
|
||||||
|
* currently-hosted UDS network.
|
||||||
|
*/
|
||||||
|
u16 GetNextAvailableNodeId();
|
||||||
|
|
||||||
|
void BroadcastNodeMap();
|
||||||
|
void HandleNodeMapPacket(const Network::WifiPacket& packet);
|
||||||
|
void HandleBeaconFrame(const Network::WifiPacket& packet);
|
||||||
|
void HandleAssociationResponseFrame(const Network::WifiPacket& packet);
|
||||||
|
void HandleEAPoLPacket(const Network::WifiPacket& packet);
|
||||||
|
void HandleSecureDataPacket(const Network::WifiPacket& packet);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Start a connection sequence with an UDS server. The sequence starts by sending an 802.11
|
||||||
|
* authentication frame with SEQ1.
|
||||||
|
*/
|
||||||
|
void StartConnectionSequence(const MacAddress& server);
|
||||||
|
|
||||||
|
/// Sends an Association Response frame to the specified mac address
|
||||||
|
void SendAssociationResponseFrame(const MacAddress& address);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Handles the authentication request frame and sends the authentication response and
|
||||||
|
* association response frames. Once an Authentication frame with SEQ1 is received by the
|
||||||
|
* server, it responds with an Authentication frame containing SEQ2, and immediately sends an
|
||||||
|
* Association response frame containing the details of the access point and the assigned
|
||||||
|
* association id for the new client.
|
||||||
|
*/
|
||||||
|
void HandleAuthenticationFrame(const Network::WifiPacket& packet);
|
||||||
|
|
||||||
|
/// Handles the deauthentication frames sent from clients to hosts, when they leave a session
|
||||||
|
void HandleDeauthenticationFrame(const Network::WifiPacket& packet);
|
||||||
|
|
||||||
|
void HandleDataFrame(const Network::WifiPacket& packet);
|
||||||
|
|
||||||
|
/// Callback to parse and handle a received wifi packet.
|
||||||
|
void OnWifiPacketReceived(const Network::WifiPacket& packet);
|
||||||
|
|
||||||
|
boost::optional<Network::MacAddress> GetNodeMacAddress(u16 dest_node_id, u8 flags);
|
||||||
|
|
||||||
|
// Event that is signaled every time the connection status changes.
|
||||||
|
Kernel::SharedPtr<Kernel::Event> connection_status_event;
|
||||||
|
|
||||||
|
// Shared memory provided by the application to store the receive buffer.
|
||||||
|
// This is not currently used.
|
||||||
|
Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
|
||||||
|
|
||||||
|
// Connection status of this 3DS.
|
||||||
|
ConnectionStatus connection_status{};
|
||||||
|
|
||||||
|
std::atomic<bool> initialized{false};
|
||||||
|
|
||||||
|
/* Node information about the current network.
|
||||||
|
* The amount of elements in this vector is always the maximum number
|
||||||
|
* of nodes specified in the network configuration.
|
||||||
|
* The first node is always the host.
|
||||||
|
*/
|
||||||
|
NodeList node_info;
|
||||||
|
|
||||||
|
// Node information about our own system.
|
||||||
|
NodeInfo current_node;
|
||||||
|
|
||||||
|
struct BindNodeData {
|
||||||
|
u32 bind_node_id; ///< Id of the bind node associated with this data.
|
||||||
|
u8 channel; ///< Channel that this bind node was bound to.
|
||||||
|
u16 network_node_id; ///< Node id this bind node is associated with, only packets from this
|
||||||
|
/// network node will be received.
|
||||||
|
Kernel::SharedPtr<Kernel::Event> event; ///< Receive event for this bind node.
|
||||||
|
std::deque<std::vector<u8>> received_packets; ///< List of packets received on this channel.
|
||||||
|
};
|
||||||
|
|
||||||
|
// Mapping of data channels to their internal data.
|
||||||
|
std::unordered_map<u32, BindNodeData> channel_data;
|
||||||
|
|
||||||
|
// The WiFi network channel that the network is currently on.
|
||||||
|
// Since we're not actually interacting with physical radio waves, this is just a dummy value.
|
||||||
|
u8 network_channel = DefaultNetworkChannel;
|
||||||
|
|
||||||
|
// Information about the network that we're currently connected to.
|
||||||
|
NetworkInfo network_info;
|
||||||
|
|
||||||
|
// Mapping of mac addresses to their respective node_ids.
|
||||||
|
struct Node {
|
||||||
|
bool connected;
|
||||||
|
u16 node_id;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::map<MacAddress, Node> node_map;
|
||||||
|
|
||||||
|
// Event that will generate and send the 802.11 beacon frames.
|
||||||
|
Core::TimingEventType* beacon_broadcast_event;
|
||||||
|
|
||||||
|
// Callback identifier for the OnWifiPacketReceived event.
|
||||||
|
Network::RoomMember::CallbackHandle<Network::WifiPacket> wifi_packet_received;
|
||||||
|
|
||||||
|
// Mutex to synchronize access to the connection status between the emulation thread and the
|
||||||
|
// network thread.
|
||||||
|
std::mutex connection_status_mutex;
|
||||||
|
|
||||||
|
Kernel::SharedPtr<Kernel::Event> connection_event;
|
||||||
|
|
||||||
|
// Mutex to synchronize access to the list of received beacons between the emulation thread and
|
||||||
|
// the network thread.
|
||||||
|
std::mutex beacon_mutex;
|
||||||
|
|
||||||
|
// List of the last <MaxBeaconFrames> beacons received from the network.
|
||||||
|
std::list<Network::WifiPacket> received_beacons;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Service::NWM
|
} // namespace Service::NWM
|
||||||
|
Loading…
Reference in New Issue
Block a user