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https://github.com/Lime3DS/Lime3DS.git
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commit
8fc8c51118
@ -144,8 +144,8 @@ static inline void mul64to128(u64* resh, u64* resl, u64 n, u64 m)
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u32 nh, nl, mh, ml;
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u32 nh, nl, mh, ml;
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u64 rh, rma, rmb, rl;
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u64 rh, rma, rmb, rl;
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nl = n;
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nl = static_cast<u32>(n);
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ml = m;
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ml = static_cast<u32>(m);
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rl = (u64)nl * ml;
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rl = (u64)nl * ml;
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nh = n >> 32;
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nh = n >> 32;
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@ -661,8 +661,8 @@ static u32 vfp_double_ftosi(ARMul_State* state, int sd, int unused, int dm, u32
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if ((rem + incr) < rem && d < 0xffffffff)
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if ((rem + incr) < rem && d < 0xffffffff)
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d += 1;
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d += 1;
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if (d > (0x7fffffff + (vdm.sign != 0))) {
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if (d > (0x7fffffffU + (vdm.sign != 0))) {
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d = (0x7fffffff + (vdm.sign != 0));
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d = (0x7fffffffU + (vdm.sign != 0));
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exceptions |= FPSCR_IOC;
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exceptions |= FPSCR_IOC;
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} else if (rem)
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} else if (rem)
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exceptions |= FPSCR_IXC;
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exceptions |= FPSCR_IXC;
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