mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-30 13:24:16 +01:00
Change Qt to use QOpenGLWidget and support shared context and texture mailbox
This commit is contained in:
parent
27d0fc64d0
commit
91255b8802
@ -1,31 +1,33 @@
|
||||
#include <QApplication>
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
#include <QOffScreenSurface>
|
||||
#include <QOpenGLContext>
|
||||
#include <QOpenGLFunctions>
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "citra_qt/bootmanager.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "core/3ds.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "network/network.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
EmuThread::EmuThread(Frontend::GraphicsContext& core_context) : core_context(core_context) {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
void EmuThread::run() {
|
||||
render_window->MakeCurrent();
|
||||
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
|
||||
Frontend::ScopeAcquireContext scope(core_context);
|
||||
// Holds whether the cpu was running during the last iteration,
|
||||
// so that the DebugModeLeft signal can be emitted before the
|
||||
// next execution step.
|
||||
@ -72,43 +74,10 @@ void EmuThread::run() {
|
||||
#if MICROPROFILE_ENABLED
|
||||
MicroProfileOnThreadExit();
|
||||
#endif
|
||||
|
||||
render_window->moveContext();
|
||||
}
|
||||
|
||||
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
|
||||
// context.
|
||||
// The corresponding functionality is handled in EmuThread instead
|
||||
class GGLWidgetInternal : public QGLWidget {
|
||||
public:
|
||||
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
|
||||
: QGLWidget(fmt, parent), parent(parent) {}
|
||||
|
||||
void paintEvent(QPaintEvent* ev) override {
|
||||
if (do_painting) {
|
||||
QPainter painter(this);
|
||||
}
|
||||
}
|
||||
|
||||
void resizeEvent(QResizeEvent* ev) override {
|
||||
parent->OnClientAreaResized(ev->size().width(), ev->size().height());
|
||||
parent->OnFramebufferSizeChanged();
|
||||
}
|
||||
|
||||
void DisablePainting() {
|
||||
do_painting = false;
|
||||
}
|
||||
void EnablePainting() {
|
||||
do_painting = true;
|
||||
}
|
||||
|
||||
private:
|
||||
GRenderWindow* parent;
|
||||
bool do_painting;
|
||||
};
|
||||
|
||||
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
||||
: QWidget(parent), child(nullptr), emu_thread(emu_thread) {
|
||||
: QOpenGLWidget(parent), emu_thread(emu_thread) {
|
||||
|
||||
setWindowTitle(QStringLiteral("Citra %1 | %2-%3")
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
@ -121,35 +90,12 @@ GRenderWindow::~GRenderWindow() {
|
||||
InputCommon::Shutdown();
|
||||
}
|
||||
|
||||
void GRenderWindow::moveContext() {
|
||||
DoneCurrent();
|
||||
|
||||
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
|
||||
// back.
|
||||
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
|
||||
? emu_thread
|
||||
: qApp->thread();
|
||||
child->context()->moveToThread(thread);
|
||||
}
|
||||
|
||||
void GRenderWindow::SwapBuffers() {
|
||||
// In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`,
|
||||
// since we never call `doneCurrent` in this thread.
|
||||
// However:
|
||||
// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
|
||||
// since the last time `swapBuffers` was executed;
|
||||
// - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks.
|
||||
child->makeCurrent();
|
||||
|
||||
child->swapBuffers();
|
||||
}
|
||||
|
||||
void GRenderWindow::MakeCurrent() {
|
||||
child->makeCurrent();
|
||||
core_context->MakeCurrent();
|
||||
}
|
||||
|
||||
void GRenderWindow::DoneCurrent() {
|
||||
child->doneCurrent();
|
||||
core_context->DoneCurrent();
|
||||
}
|
||||
|
||||
void GRenderWindow::PollEvents() {}
|
||||
@ -163,8 +109,8 @@ void GRenderWindow::OnFramebufferSizeChanged() {
|
||||
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
||||
// framebuffer size
|
||||
const qreal pixel_ratio = windowPixelRatio();
|
||||
const u32 width = child->QPaintDevice::width() * pixel_ratio;
|
||||
const u32 height = child->QPaintDevice::height() * pixel_ratio;
|
||||
const u32 width = this->width() * pixel_ratio;
|
||||
const u32 height = this->height() * pixel_ratio;
|
||||
UpdateCurrentFramebufferLayout(width, height);
|
||||
}
|
||||
|
||||
@ -298,42 +244,16 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
|
||||
InputCommon::GetKeyboard()->ReleaseAllKeys();
|
||||
}
|
||||
|
||||
void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
|
||||
NotifyClientAreaSizeChanged(std::make_pair(width, height));
|
||||
void GRenderWindow::resizeEvent(QResizeEvent* event) {
|
||||
QOpenGLWidget::resizeEvent(event);
|
||||
NotifyClientAreaSizeChanged(std::make_pair(event->size().width(), event->size().height()));
|
||||
OnFramebufferSizeChanged();
|
||||
}
|
||||
|
||||
void GRenderWindow::InitRenderTarget() {
|
||||
if (child) {
|
||||
delete child;
|
||||
}
|
||||
|
||||
if (layout()) {
|
||||
delete layout();
|
||||
}
|
||||
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
QGLFormat fmt;
|
||||
fmt.setVersion(3, 3);
|
||||
fmt.setProfile(QGLFormat::CoreProfile);
|
||||
fmt.setSwapInterval(Settings::values.vsync_enabled);
|
||||
|
||||
// Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
|
||||
fmt.setOption(QGL::NoDeprecatedFunctions);
|
||||
|
||||
child = new GGLWidgetInternal(fmt, this);
|
||||
QBoxLayout* layout = new QHBoxLayout(this);
|
||||
|
||||
resize(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
|
||||
layout->addWidget(child);
|
||||
layout->setMargin(0);
|
||||
setLayout(layout);
|
||||
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
|
||||
OnFramebufferSizeChanged();
|
||||
NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
|
||||
|
||||
core_context = CreateSharedContext();
|
||||
BackupGeometry();
|
||||
}
|
||||
|
||||
@ -361,12 +281,15 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
|
||||
|
||||
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
|
||||
this->emu_thread = emu_thread;
|
||||
child->DisablePainting();
|
||||
}
|
||||
|
||||
void GRenderWindow::OnEmulationStopping() {
|
||||
emu_thread = nullptr;
|
||||
child->EnablePainting();
|
||||
}
|
||||
|
||||
void GRenderWindow::paintGL() {
|
||||
VideoCore::g_renderer->Present();
|
||||
update();
|
||||
}
|
||||
|
||||
void GRenderWindow::showEvent(QShowEvent* event) {
|
||||
@ -376,3 +299,24 @@ void GRenderWindow::showEvent(QShowEvent* event) {
|
||||
connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
|
||||
Qt::UniqueConnection);
|
||||
}
|
||||
|
||||
std::unique_ptr<Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
|
||||
}
|
||||
|
||||
GGLContext::GGLContext(QOpenGLContext* shared_context)
|
||||
: context(new QOpenGLContext(shared_context->parent())),
|
||||
surface(new QOffscreenSurface(nullptr, shared_context->parent())) {
|
||||
context->setShareContext(shared_context);
|
||||
context->create();
|
||||
surface->setFormat(shared_context->format());
|
||||
surface->create();
|
||||
}
|
||||
|
||||
void GGLContext::MakeCurrent() {
|
||||
context->makeCurrent(surface);
|
||||
}
|
||||
|
||||
void GGLContext::DoneCurrent() {
|
||||
context->doneCurrent();
|
||||
}
|
||||
|
@ -7,8 +7,7 @@
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QOpenGLWidget>
|
||||
#include <QThread>
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
@ -17,16 +16,30 @@
|
||||
class QKeyEvent;
|
||||
class QScreen;
|
||||
class QTouchEvent;
|
||||
class QOffscreenSurface;
|
||||
class QOpenGLContext;
|
||||
|
||||
class GGLWidgetInternal;
|
||||
class GMainWindow;
|
||||
class GRenderWindow;
|
||||
|
||||
class GGLContext : public Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit GGLContext(QOpenGLContext* shared_context);
|
||||
|
||||
void MakeCurrent() override;
|
||||
|
||||
void DoneCurrent() override;
|
||||
|
||||
private:
|
||||
QOpenGLContext* context;
|
||||
QOffscreenSurface* surface;
|
||||
};
|
||||
|
||||
class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread(GRenderWindow* render_window);
|
||||
explicit EmuThread(Frontend::GraphicsContext& context);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
@ -80,7 +93,7 @@ private:
|
||||
std::mutex running_mutex;
|
||||
std::condition_variable running_cv;
|
||||
|
||||
GRenderWindow* render_window;
|
||||
Frontend::GraphicsContext& core_context;
|
||||
|
||||
signals:
|
||||
/**
|
||||
@ -104,18 +117,20 @@ signals:
|
||||
void ErrorThrown(Core::System::ResultStatus, std::string);
|
||||
};
|
||||
|
||||
class GRenderWindow : public QWidget, public Frontend::EmuWindow {
|
||||
class GRenderWindow : public QOpenGLWidget, public Frontend::EmuWindow {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation
|
||||
void SwapBuffers() override;
|
||||
// EmuWindow implementation.
|
||||
void MakeCurrent() override;
|
||||
void DoneCurrent() override;
|
||||
void PollEvents() override;
|
||||
std::unique_ptr<Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
|
||||
void paintGL() override;
|
||||
|
||||
void BackupGeometry();
|
||||
void RestoreGeometry();
|
||||
@ -126,6 +141,8 @@ public:
|
||||
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
|
||||
void resizeEvent(QResizeEvent* event) override;
|
||||
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
|
||||
@ -137,14 +154,11 @@ public:
|
||||
|
||||
void focusOutEvent(QFocusEvent* event) override;
|
||||
|
||||
void OnClientAreaResized(u32 width, u32 height);
|
||||
|
||||
void InitRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
@ -162,7 +176,7 @@ private:
|
||||
|
||||
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
|
||||
|
||||
GGLWidgetInternal* child;
|
||||
std::unique_ptr<GraphicsContext> core_context;
|
||||
|
||||
QByteArray geometry;
|
||||
|
||||
|
@ -5,12 +5,11 @@
|
||||
#include <clocale>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <glad/glad.h>
|
||||
#define QT_NO_OPENGL
|
||||
#include <QDesktopWidget>
|
||||
#include <QFileDialog>
|
||||
#include <QFutureWatcher>
|
||||
#include <QMessageBox>
|
||||
#include <QOpenGLFunctions_3_3_Core>
|
||||
#include <QSysInfo>
|
||||
#include <QtConcurrent/QtConcurrentRun>
|
||||
#include <QtGui>
|
||||
@ -72,6 +71,7 @@
|
||||
#include "core/file_sys/archive_extsavedata.h"
|
||||
#include "core/file_sys/archive_source_sd_savedata.h"
|
||||
#include "core/frontend/applets/default_applets.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/service/fs/archive.h"
|
||||
#include "core/hle/service/nfc/nfc.h"
|
||||
@ -768,13 +768,14 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
ShutdownGame();
|
||||
|
||||
render_window->InitRenderTarget();
|
||||
render_window->MakeCurrent();
|
||||
|
||||
Frontend::ScopeAcquireContext scope(*render_window);
|
||||
|
||||
const QString below_gl33_title = tr("OpenGL 3.3 Unsupported");
|
||||
const QString below_gl33_message = tr("Your GPU may not support OpenGL 3.3, or you do not "
|
||||
"have the latest graphics driver.");
|
||||
|
||||
if (!gladLoadGL()) {
|
||||
if (!QOpenGLContext::globalShareContext()->versionFunctions<QOpenGLFunctions_3_3_Core>()) {
|
||||
QMessageBox::critical(this, below_gl33_title, below_gl33_message);
|
||||
return false;
|
||||
}
|
||||
@ -893,9 +894,8 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
return;
|
||||
|
||||
// Create and start the emulation thread
|
||||
emu_thread = std::make_unique<EmuThread>(render_window);
|
||||
emu_thread = std::make_unique<EmuThread>(*render_window);
|
||||
emit EmulationStarting(emu_thread.get());
|
||||
render_window->moveContext();
|
||||
emu_thread->start();
|
||||
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
@ -2050,11 +2050,20 @@ int main(int argc, char* argv[]) {
|
||||
QCoreApplication::setOrganizationName("Citra team");
|
||||
QCoreApplication::setApplicationName("Citra");
|
||||
|
||||
QSurfaceFormat format;
|
||||
format.setVersion(3, 3);
|
||||
format.setProfile(QSurfaceFormat::CoreProfile);
|
||||
format.setSwapInterval(1);
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
QSurfaceFormat::setDefaultFormat(format);
|
||||
|
||||
#ifdef __APPLE__
|
||||
std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
|
||||
chdir(bin_path.c_str());
|
||||
#endif
|
||||
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
||||
|
Loading…
Reference in New Issue
Block a user