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Log the number of entries in each cache
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@ -169,6 +169,7 @@ std::optional<std::vector<ShaderDiskCacheRaw>> ShaderDiskCache::LoadTransferable
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}
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}
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LOG_INFO(Render_OpenGL, "Found a transferable disk cache with {} entries", raws.size());
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return {raws};
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}
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@ -266,6 +267,10 @@ ShaderDiskCache::LoadPrecompiledFile(FileUtil::IOFile& file) {
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return {};
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}
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}
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LOG_INFO(Render_OpenGL,
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"Found a precompiled disk cache with {} decompiled entries and {} binary entries",
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decompiled.size(), dumps.size());
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return {{decompiled, dumps}};
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}
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