mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 00:41:49 +01:00
settings: add hardware shader related settings
This commit is contained in:
parent
bcecfac0ef
commit
97f9cfac70
@ -107,6 +107,9 @@ struct Values {
|
||||
|
||||
// Renderer
|
||||
bool use_hw_renderer;
|
||||
bool use_hw_shader;
|
||||
bool shaders_accurate_gs;
|
||||
bool shaders_accurate_mul;
|
||||
bool use_shader_jit;
|
||||
u16 resolution_factor;
|
||||
bool use_vsync;
|
||||
|
Loading…
Reference in New Issue
Block a user