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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 03:54:17 +01:00
Remove PICA image dumping/libpng
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parent
febbaed14e
commit
9829a84fc6
@ -166,11 +166,6 @@ set_property(DIRECTORY APPEND PROPERTY
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# System imported libraries
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# System imported libraries
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# ======================
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# ======================
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find_package(PNG QUIET)
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if (NOT PNG_FOUND)
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message(STATUS "libpng not found. Some debugging features have been disabled.")
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endif()
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find_package(Boost 1.63.0 QUIET)
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find_package(Boost 1.63.0 QUIET)
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if (NOT Boost_FOUND)
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if (NOT Boost_FOUND)
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message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
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message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
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@ -86,8 +86,3 @@ target_link_libraries(video_core PRIVATE glad nihstro-headers)
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if (ARCHITECTURE_x86_64)
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if (ARCHITECTURE_x86_64)
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target_link_libraries(video_core PUBLIC xbyak)
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target_link_libraries(video_core PUBLIC xbyak)
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endif()
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endif()
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if (PNG_FOUND)
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target_link_libraries(video_core PRIVATE PNG::PNG)
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target_compile_definitions(video_core PRIVATE HAVE_PNG)
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endif()
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@ -12,11 +12,6 @@
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#include <stdexcept>
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#include <stdexcept>
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#include <string>
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#include <string>
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#ifdef HAVE_PNG
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#include <png.h>
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#include <setjmp.h>
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#endif
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#include <nihstro/bit_field.h>
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#include <nihstro/bit_field.h>
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#include <nihstro/float24.h>
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#include <nihstro/float24.h>
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#include <nihstro/shader_binary.h>
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#include <nihstro/shader_binary.h>
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@ -24,7 +19,6 @@
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/color.h"
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "common/vector_math.h"
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@ -318,113 +312,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
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return ret;
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return ret;
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}
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}
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#ifdef HAVE_PNG
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// Adapter functions to libpng to write/flush to File::IOFile instances.
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static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
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auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
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if (!fp->WriteBytes(data, length))
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png_error(png_ptr, "Failed to write to output PNG file.");
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}
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static void FlushIOFile(png_structp png_ptr) {
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auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
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if (!fp->Flush())
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png_error(png_ptr, "Failed to flush to output PNG file.");
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}
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#endif
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void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) {
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#ifndef HAVE_PNG
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return;
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#else
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if (!data)
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return;
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// Write data to file
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static int dump_index = 0;
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std::string filename =
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std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
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u32 row_stride = texture_config.width * 3;
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u8* buf;
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char title[] = "Citra texture dump";
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char title_key[] = "Title";
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png_structp png_ptr = nullptr;
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png_infop info_ptr = nullptr;
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// Open file for writing (binary mode)
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FileUtil::IOFile fp(filename, "wb");
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// Initialize write structure
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
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if (png_ptr == nullptr) {
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LOG_ERROR(Debug_GPU, "Could not allocate write struct");
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goto finalise;
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}
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// Initialize info structure
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == nullptr) {
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LOG_ERROR(Debug_GPU, "Could not allocate info struct");
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goto finalise;
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}
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// Setup Exception handling
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if (setjmp(png_jmpbuf(png_ptr))) {
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LOG_ERROR(Debug_GPU, "Error during png creation");
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goto finalise;
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}
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png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile);
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// Write header (8 bit color depth)
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png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, 8,
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PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
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PNG_FILTER_TYPE_BASE);
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png_text title_text;
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title_text.compression = PNG_TEXT_COMPRESSION_NONE;
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title_text.key = title_key;
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title_text.text = title;
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png_set_text(png_ptr, info_ptr, &title_text, 1);
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png_write_info(png_ptr, info_ptr);
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buf = new u8[row_stride * texture_config.height];
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for (unsigned y = 0; y < texture_config.height; ++y) {
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for (unsigned x = 0; x < texture_config.width; ++x) {
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Pica::Texture::TextureInfo info;
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info.width = texture_config.width;
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info.height = texture_config.height;
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info.stride = row_stride;
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info.format = g_state.regs.texturing.texture0_format;
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Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
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buf[3 * x + y * row_stride] = texture_color.r();
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buf[3 * x + y * row_stride + 1] = texture_color.g();
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buf[3 * x + y * row_stride + 2] = texture_color.b();
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}
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}
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// Write image data
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for (unsigned y = 0; y < texture_config.height; ++y) {
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u8* row_ptr = (u8*)buf + y * row_stride;
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png_write_row(png_ptr, row_ptr);
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}
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delete[] buf;
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// End write
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png_write_end(png_ptr, nullptr);
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finalise:
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if (info_ptr != nullptr)
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png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
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if (png_ptr != nullptr)
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png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
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#endif
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}
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static std::string ReplacePattern(const std::string& input, const std::string& pattern,
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static std::string ReplacePattern(const std::string& input, const std::string& pattern,
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const std::string& replacement) {
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const std::string& replacement) {
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size_t start = input.find(pattern);
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size_t start = input.find(pattern);
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@ -207,8 +207,6 @@ inline bool IsPicaTracing() {
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void OnPicaRegWrite(PicaTrace::Write write);
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void OnPicaRegWrite(PicaTrace::Write write);
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std::unique_ptr<PicaTrace> FinishPicaTracing();
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std::unique_ptr<PicaTrace> FinishPicaTracing();
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void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data);
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std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
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std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
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std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
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std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
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@ -393,9 +393,6 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
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// TODO: Apply the min and mag filters to the texture
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// TODO: Apply the min and mag filters to the texture
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texture_color[i] = Texture::LookupTexture(texture_data, s, t, info);
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texture_color[i] = Texture::LookupTexture(texture_data, s, t, info);
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#if PICA_DUMP_TEXTURES
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DebugUtils::DumpTexture(texture.config, texture_data);
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#endif
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}
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}
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}
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}
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